mirror of
https://github.com/typst/typst
synced 2025-05-14 17:15:28 +08:00
142 lines
3.0 KiB
Rust
142 lines
3.0 KiB
Rust
use super::*;
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/// A point in 2D.
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#[derive(Default, Copy, Clone, Eq, PartialEq, Hash)]
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pub struct Point {
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/// The x coordinate.
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pub x: Abs,
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/// The y coordinate.
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pub y: Abs,
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}
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impl Point {
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/// The origin point.
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pub const fn zero() -> Self {
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Self { x: Abs::zero(), y: Abs::zero() }
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}
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/// Create a new point from x and y coordinates.
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pub const fn new(x: Abs, y: Abs) -> Self {
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Self { x, y }
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}
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/// Create an instance with two equal components.
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pub const fn splat(value: Abs) -> Self {
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Self { x: value, y: value }
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}
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/// Create a new point with y set to zero.
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pub const fn with_x(x: Abs) -> Self {
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Self { x, y: Abs::zero() }
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}
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/// Create a new point with x set to zero.
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pub const fn with_y(y: Abs) -> Self {
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Self { x: Abs::zero(), y }
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}
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/// The component-wise minimum of this and another point.
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pub fn min(self, other: Self) -> Self {
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Self { x: self.x.min(other.x), y: self.y.min(other.y) }
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}
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/// The component-wise minimum of this and another point.
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pub fn max(self, other: Self) -> Self {
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Self { x: self.x.max(other.x), y: self.y.max(other.y) }
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}
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/// Transform the point with the given transformation.
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pub fn transform(self, ts: Transform) -> Self {
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Self::new(
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ts.sx.of(self.x) + ts.kx.of(self.y) + ts.tx,
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ts.ky.of(self.x) + ts.sy.of(self.y) + ts.ty,
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)
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}
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/// Convert to a size.
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pub fn to_size(self) -> Size {
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Size::new(self.x, self.y)
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}
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}
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impl Numeric for Point {
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fn zero() -> Self {
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Self::zero()
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}
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fn is_finite(self) -> bool {
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self.x.is_finite() && self.y.is_finite()
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}
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}
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impl Get<Axis> for Point {
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type Component = Abs;
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fn get_ref(&self, axis: Axis) -> &Abs {
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match axis {
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Axis::X => &self.x,
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Axis::Y => &self.y,
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}
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}
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fn get_mut(&mut self, axis: Axis) -> &mut Abs {
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match axis {
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Axis::X => &mut self.x,
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Axis::Y => &mut self.y,
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}
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}
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}
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impl Debug for Point {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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write!(f, "Point({:?}, {:?})", self.x, self.y)
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}
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}
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impl Neg for Point {
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type Output = Self;
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fn neg(self) -> Self {
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Self { x: -self.x, y: -self.y }
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}
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}
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impl Add for Point {
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type Output = Self;
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fn add(self, other: Self) -> Self {
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Self { x: self.x + other.x, y: self.y + other.y }
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}
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}
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sub_impl!(Point - Point -> Point);
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impl Mul<f64> for Point {
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type Output = Self;
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fn mul(self, other: f64) -> Self {
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Self { x: self.x * other, y: self.y * other }
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}
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}
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impl Mul<Point> for f64 {
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type Output = Point;
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fn mul(self, other: Point) -> Point {
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other * self
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}
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}
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impl Div<f64> for Point {
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type Output = Self;
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fn div(self, other: f64) -> Self {
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Self { x: self.x / other, y: self.y / other }
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}
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}
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assign_impl!(Point += Point);
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assign_impl!(Point -= Point);
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assign_impl!(Point *= f64);
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assign_impl!(Point /= f64);
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