mirror of
https://github.com/typst/typst
synced 2025-05-13 20:46:23 +08:00
555 lines
16 KiB
Rust
555 lines
16 KiB
Rust
//! Finished documents.
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use std::fmt::{self, Debug, Formatter, Write};
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use std::num::NonZeroUsize;
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use std::str::FromStr;
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use std::sync::Arc;
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use crate::font::Font;
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use crate::geom::{
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Abs, Align, Axes, Dir, Em, Numeric, Paint, Point, Shape, Size, Transform,
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};
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use crate::image::Image;
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use crate::model::{dict, Dict, Value};
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use crate::util::EcoString;
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/// A finished document with metadata and page frames.
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#[derive(Debug, Clone, Eq, PartialEq)]
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pub struct Document {
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/// The document's metadata.
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pub metadata: Metadata,
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/// The page frames.
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pub pages: Vec<Frame>,
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}
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/// Document metadata.
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#[derive(Debug, Default, Clone, Eq, PartialEq)]
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pub struct Metadata {
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/// The document's title.
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pub title: Option<EcoString>,
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/// The document's author.
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pub author: Option<EcoString>,
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}
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/// A finished layout with elements at fixed positions.
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#[derive(Default, Clone, Eq, PartialEq)]
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pub struct Frame {
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/// The size of the frame.
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size: Size,
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/// The baseline of the frame measured from the top. If this is `None`, the
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/// frame's implicit baseline is at the bottom.
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baseline: Option<Abs>,
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/// The semantic role of the frame.
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role: Option<Role>,
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/// The elements composing this layout.
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elements: Arc<Vec<(Point, Element)>>,
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}
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/// Constructor, accessors and setters.
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impl Frame {
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/// Create a new, empty frame.
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///
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/// Panics the size is not finite.
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#[track_caller]
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pub fn new(size: Size) -> Self {
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assert!(size.is_finite());
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Self {
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size,
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baseline: None,
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role: None,
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elements: Arc::new(vec![]),
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}
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}
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/// The size of the frame.
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pub fn size(&self) -> Size {
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self.size
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}
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/// The size of the frame, mutably.
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pub fn size_mut(&mut self) -> &mut Size {
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&mut self.size
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}
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/// Set the size of the frame.
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pub fn set_size(&mut self, size: Size) {
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self.size = size;
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}
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/// The width of the frame.
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pub fn width(&self) -> Abs {
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self.size.x
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}
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/// The height of the frame.
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pub fn height(&self) -> Abs {
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self.size.y
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}
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/// The baseline of the frame.
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pub fn baseline(&self) -> Abs {
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self.baseline.unwrap_or(self.size.y)
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}
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/// Set the frame's baseline from the top.
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pub fn set_baseline(&mut self, baseline: Abs) {
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self.baseline = Some(baseline);
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}
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/// The role of the frame.
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pub fn role(&self) -> Option<Role> {
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self.role
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}
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/// An iterator over the elements inside this frame alongside their
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/// positions relative to the top-left of the frame.
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pub fn elements(&self) -> std::slice::Iter<'_, (Point, Element)> {
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self.elements.iter()
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}
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/// Recover the text inside of the frame and its children.
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pub fn text(&self) -> EcoString {
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let mut text = EcoString::new();
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for (_, element) in self.elements() {
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match element {
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Element::Text(content) => {
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for glyph in &content.glyphs {
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text.push(glyph.c);
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}
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}
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Element::Group(group) => text.push_str(&group.frame.text()),
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_ => {}
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}
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}
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text
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}
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}
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/// Inserting elements and subframes.
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impl Frame {
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/// The layer the next item will be added on. This corresponds to the number
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/// of elements in the frame.
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pub fn layer(&self) -> usize {
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self.elements.len()
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}
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/// Add an element at a position in the foreground.
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pub fn push(&mut self, pos: Point, element: Element) {
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Arc::make_mut(&mut self.elements).push((pos, element));
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}
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/// Add a frame at a position in the foreground.
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///
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/// Automatically decides whether to inline the frame or to include it as a
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/// group based on the number of elements in and the role of the frame.
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pub fn push_frame(&mut self, pos: Point, frame: Frame) {
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if self.should_inline(&frame) {
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self.inline(self.layer(), pos, frame);
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} else {
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self.push(pos, Element::Group(Group::new(frame)));
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}
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}
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/// Insert an element at the given layer in the frame.
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///
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/// This panics if the layer is greater than the number of layers present.
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#[track_caller]
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pub fn insert(&mut self, layer: usize, pos: Point, element: Element) {
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Arc::make_mut(&mut self.elements).insert(layer, (pos, element));
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}
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/// Add an element at a position in the background.
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pub fn prepend(&mut self, pos: Point, element: Element) {
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Arc::make_mut(&mut self.elements).insert(0, (pos, element));
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}
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/// Add multiple elements at a position in the background.
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///
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/// The first element in the iterator will be the one that is most in the
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/// background.
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pub fn prepend_multiple<I>(&mut self, elements: I)
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where
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I: IntoIterator<Item = (Point, Element)>,
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{
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Arc::make_mut(&mut self.elements).splice(0..0, elements);
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}
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/// Add a frame at a position in the background.
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pub fn prepend_frame(&mut self, pos: Point, frame: Frame) {
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if self.should_inline(&frame) {
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self.inline(0, pos, frame);
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} else {
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self.prepend(pos, Element::Group(Group::new(frame)));
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}
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}
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/// Whether the given frame should be inlined.
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fn should_inline(&self, frame: &Frame) -> bool {
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(self.elements.is_empty() || frame.elements.len() <= 5)
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&& frame.role().map_or(true, |role| role.is_weak())
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}
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/// Inline a frame at the given layer.
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fn inline(&mut self, layer: usize, pos: Point, frame: Frame) {
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// Try to just reuse the elements.
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if pos.is_zero() && self.elements.is_empty() {
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self.elements = frame.elements;
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return;
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}
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// Try to transfer the elements without adjusting the position.
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// Also try to reuse the elements if the Arc isn't shared.
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let range = layer..layer;
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if pos.is_zero() {
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let sink = Arc::make_mut(&mut self.elements);
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match Arc::try_unwrap(frame.elements) {
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Ok(elements) => {
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sink.splice(range, elements);
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}
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Err(arc) => {
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sink.splice(range, arc.iter().cloned());
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}
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}
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return;
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}
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// We must adjust the element positions.
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// But still try to reuse the elements if the Arc isn't shared.
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let sink = Arc::make_mut(&mut self.elements);
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match Arc::try_unwrap(frame.elements) {
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Ok(elements) => {
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sink.splice(range, elements.into_iter().map(|(p, e)| (p + pos, e)));
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}
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Err(arc) => {
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sink.splice(range, arc.iter().cloned().map(|(p, e)| (p + pos, e)));
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}
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}
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}
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}
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/// Modify the frame.
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impl Frame {
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/// Remove all elements from the frame.
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pub fn clear(&mut self) {
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if Arc::strong_count(&self.elements) == 1 {
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Arc::make_mut(&mut self.elements).clear();
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} else {
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self.elements = Arc::new(vec![]);
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}
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}
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/// Resize the frame to a new size, distributing new space according to the
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/// given alignments.
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pub fn resize(&mut self, target: Size, aligns: Axes<Align>) {
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if self.size != target {
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let offset = Point::new(
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aligns.x.position(target.x - self.size.x),
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aligns.y.position(target.y - self.size.y),
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);
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self.size = target;
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self.translate(offset);
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}
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}
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/// Move the baseline and contents of the frame by an offset.
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pub fn translate(&mut self, offset: Point) {
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if !offset.is_zero() {
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if let Some(baseline) = &mut self.baseline {
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*baseline += offset.y;
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}
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for (point, _) in Arc::make_mut(&mut self.elements) {
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*point += offset;
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}
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}
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}
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/// Link the whole frame to a resource.
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pub fn link(&mut self, dest: Destination) {
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self.push(Point::zero(), Element::Link(dest, self.size));
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}
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/// Arbitrarily transform the contents of the frame.
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pub fn transform(&mut self, transform: Transform) {
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self.group(|g| g.transform = transform);
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}
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/// Clip the contents of a frame to its size.
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pub fn clip(&mut self) {
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self.group(|g| g.clips = true);
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}
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/// Wrap the frame's contents in a group and modify that group with `f`.
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fn group<F>(&mut self, f: F)
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where
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F: FnOnce(&mut Group),
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{
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let mut wrapper = Frame::new(self.size);
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wrapper.baseline = self.baseline;
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let mut group = Group::new(std::mem::take(self));
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f(&mut group);
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wrapper.push(Point::zero(), Element::Group(group));
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*self = wrapper;
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}
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}
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impl Debug for Frame {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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if let Some(role) = self.role {
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write!(f, "{role:?} ")?;
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}
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f.debug_list()
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.entries(self.elements.iter().map(|(_, element)| element))
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.finish()
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}
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}
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/// The building block frames are composed of.
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#[derive(Clone, Eq, PartialEq)]
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pub enum Element {
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/// A group of elements.
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Group(Group),
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/// A run of shaped text.
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Text(Text),
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/// A geometric shape with optional fill and stroke.
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Shape(Shape),
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/// An image and its size.
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Image(Image, Size),
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/// A link to an external resource and its trigger region.
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Link(Destination, Size),
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}
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impl Debug for Element {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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match self {
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Self::Group(group) => group.fmt(f),
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Self::Text(text) => write!(f, "{text:?}"),
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Self::Shape(shape) => write!(f, "{shape:?}"),
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Self::Image(image, _) => write!(f, "{image:?}"),
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Self::Link(dest, _) => write!(f, "Link({dest:?})"),
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}
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}
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}
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/// A group of elements with optional clipping.
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#[derive(Clone, Eq, PartialEq)]
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pub struct Group {
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/// The group's frame.
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pub frame: Frame,
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/// A transformation to apply to the group.
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pub transform: Transform,
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/// Whether the frame should be a clipping boundary.
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pub clips: bool,
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}
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impl Group {
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/// Create a new group with default settings.
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pub fn new(frame: Frame) -> Self {
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Self {
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frame,
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transform: Transform::identity(),
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clips: false,
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}
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}
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}
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impl Debug for Group {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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f.write_str("Group ")?;
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self.frame.fmt(f)
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}
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}
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/// A run of shaped text.
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#[derive(Clone, Eq, PartialEq)]
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pub struct Text {
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/// The font the glyphs are contained in.
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pub font: Font,
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/// The font size.
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pub size: Abs,
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/// Glyph color.
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pub fill: Paint,
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/// The natural language of the text.
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pub lang: Lang,
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/// The glyphs.
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pub glyphs: Vec<Glyph>,
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}
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impl Text {
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/// The width of the text run.
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pub fn width(&self) -> Abs {
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self.glyphs.iter().map(|g| g.x_advance).sum::<Em>().at(self.size)
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}
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}
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impl Debug for Text {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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// This is only a rough approxmiation of the source text.
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f.write_str("Text(\"")?;
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for glyph in &self.glyphs {
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for c in glyph.c.escape_debug() {
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f.write_char(c)?;
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}
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}
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f.write_str("\")")
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}
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}
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/// A glyph in a run of shaped text.
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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pub struct Glyph {
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/// The glyph's index in the font.
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pub id: u16,
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/// The advance width of the glyph.
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pub x_advance: Em,
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/// The horizontal offset of the glyph.
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pub x_offset: Em,
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/// The first character of the glyph's cluster.
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pub c: char,
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}
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/// An identifier for a natural language.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
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pub struct Lang([u8; 3], u8);
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impl Lang {
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/// The code for the english language.
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pub const ENGLISH: Self = Self(*b"en ", 2);
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/// Return the language code as an all lowercase string slice.
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pub fn as_str(&self) -> &str {
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std::str::from_utf8(&self.0[..usize::from(self.1)]).unwrap_or_default()
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}
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/// The default direction for the language.
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pub fn dir(self) -> Dir {
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match self.as_str() {
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"ar" | "dv" | "fa" | "he" | "ks" | "pa" | "ps" | "sd" | "ug" | "ur"
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| "yi" => Dir::RTL,
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_ => Dir::LTR,
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}
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}
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}
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impl FromStr for Lang {
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type Err = &'static str;
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/// Construct a language from a two- or three-byte ISO 639-1/2/3 code.
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fn from_str(iso: &str) -> Result<Self, Self::Err> {
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let len = iso.len();
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if matches!(len, 2..=3) && iso.is_ascii() {
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let mut bytes = [b' '; 3];
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bytes[..len].copy_from_slice(iso.as_bytes());
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bytes.make_ascii_lowercase();
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Ok(Self(bytes, len as u8))
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} else {
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Err("expected two or three letter language code (ISO 639-1/2/3)")
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}
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}
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}
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/// An identifier for a region somewhere in the world.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
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pub struct Region([u8; 2]);
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impl Region {
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/// Return the region code as an all uppercase string slice.
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pub fn as_str(&self) -> &str {
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std::str::from_utf8(&self.0).unwrap_or_default()
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}
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}
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impl FromStr for Region {
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type Err = &'static str;
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/// Construct a region from its two-byte ISO 3166-1 alpha-2 code.
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fn from_str(iso: &str) -> Result<Self, Self::Err> {
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if iso.len() == 2 && iso.is_ascii() {
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let mut bytes: [u8; 2] = iso.as_bytes().try_into().unwrap();
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bytes.make_ascii_uppercase();
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Ok(Self(bytes))
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} else {
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Err("expected two letter region code (ISO 3166-1 alpha-2)")
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}
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}
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}
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/// A link destination.
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#[derive(Debug, Clone, Eq, PartialEq, Hash)]
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pub enum Destination {
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/// A link to a point on a page.
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Internal(Location),
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/// A link to a URL.
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Url(EcoString),
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}
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/// A physical location in a document.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub struct Location {
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/// The page, starting at 1.
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pub page: NonZeroUsize,
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/// The exact coordinates on the page (from the top left, as usual).
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pub pos: Point,
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}
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impl Location {
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/// Encode into a user-facing dictionary.
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pub fn encode(&self) -> Dict {
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dict! {
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"page" => Value::Int(self.page.get() as i64),
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"x" => Value::Length(self.pos.x.into()),
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"y" => Value::Length(self.pos.y.into()),
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}
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}
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}
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/// A semantic role of a frame.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub enum Role {
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/// A paragraph.
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Paragraph,
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/// A heading of the given level and whether it should be part of the
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/// outline.
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Heading { level: NonZeroUsize, outlined: bool },
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/// A generic block-level subdivision.
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GenericBlock,
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/// A generic inline subdivision.
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GenericInline,
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/// A list and whether it is ordered.
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List { ordered: bool },
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/// A list item. Must have a list parent.
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ListItem,
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/// The label of a list item. Must have a list item parent.
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ListLabel,
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/// The body of a list item. Must have a list item parent.
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ListItemBody,
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/// A mathematical formula.
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Formula,
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/// A table.
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Table,
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/// A table row. Must have a table parent.
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TableRow,
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/// A table cell. Must have a table row parent.
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TableCell,
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/// A code fragment.
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Code,
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/// A page header.
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Header,
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/// A page footer.
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Footer,
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/// A page background.
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Background,
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/// A page foreground.
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Foreground,
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}
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impl Role {
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/// Whether the role describes a generic element and is not very
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/// descriptive.
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pub fn is_weak(self) -> bool {
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// In Typst, all text is in a paragraph, so paragraph isn't very
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|
// descriptive.
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matches!(self, Self::Paragraph | Self::GenericBlock | Self::GenericInline)
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}
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}
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