mirror of
https://github.com/typst/typst
synced 2025-05-22 21:15:28 +08:00
380 lines
13 KiB
Rust
380 lines
13 KiB
Rust
//! Convert paint types from typst to krilla.
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use krilla::color::{self, cmyk, luma, rgb};
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use krilla::num::NormalizedF32;
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use krilla::paint::{
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Fill, LinearGradient, Pattern, RadialGradient, SpreadMethod, Stop, Stroke,
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StrokeDash, SweepGradient,
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};
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use krilla::surface::Surface;
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use typst_library::diag::SourceResult;
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use typst_library::layout::{Abs, Angle, Quadrant, Ratio, Size, Transform};
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use typst_library::visualize::{
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Color, ColorSpace, DashPattern, FillRule, FixedStroke, Gradient, Paint, RatioOrAngle,
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RelativeTo, Tiling, WeightedColor,
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};
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use typst_utils::Numeric;
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use crate::convert::{handle_frame, FrameContext, GlobalContext, State};
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use crate::util::{AbsExt, FillRuleExt, LineCapExt, LineJoinExt, TransformExt};
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pub(crate) fn convert_fill(
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gc: &mut GlobalContext,
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paint_: &Paint,
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fill_rule_: FillRule,
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on_text: bool,
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surface: &mut Surface,
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state: &State,
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size: Size,
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) -> SourceResult<Fill> {
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let (paint, opacity) = convert_paint(gc, paint_, on_text, surface, state, size)?;
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Ok(Fill {
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paint,
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rule: fill_rule_.to_krilla(),
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opacity: NormalizedF32::new(opacity as f32 / 255.0).unwrap(),
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})
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}
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pub(crate) fn convert_stroke(
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fc: &mut GlobalContext,
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stroke: &FixedStroke,
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on_text: bool,
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surface: &mut Surface,
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state: &State,
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size: Size,
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) -> SourceResult<Stroke> {
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let (paint, opacity) =
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convert_paint(fc, &stroke.paint, on_text, surface, state, size)?;
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Ok(Stroke {
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paint,
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width: stroke.thickness.to_f32(),
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miter_limit: stroke.miter_limit.get() as f32,
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line_join: stroke.join.to_krilla(),
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line_cap: stroke.cap.to_krilla(),
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opacity: NormalizedF32::new(opacity as f32 / 255.0).unwrap(),
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dash: stroke.dash.as_ref().map(convert_dash),
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})
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}
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fn convert_paint(
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gc: &mut GlobalContext,
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paint: &Paint,
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on_text: bool,
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surface: &mut Surface,
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state: &State,
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mut size: Size,
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) -> SourceResult<(krilla::paint::Paint, u8)> {
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// Edge cases for strokes.
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if size.x.is_zero() {
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size.x = Abs::pt(1.0);
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}
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if size.y.is_zero() {
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size.y = Abs::pt(1.0);
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}
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match paint {
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Paint::Solid(c) => {
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let (c, a) = convert_solid(c);
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Ok((c.into(), a))
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}
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Paint::Gradient(g) => Ok(convert_gradient(g, on_text, state, size)),
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Paint::Tiling(p) => convert_pattern(gc, p, on_text, surface, state),
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}
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}
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fn convert_solid(color: &Color) -> (color::Color, u8) {
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match color.space() {
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ColorSpace::D65Gray => {
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let (c, a) = convert_luma(color);
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(c.into(), a)
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}
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ColorSpace::Cmyk => (convert_cmyk(color).into(), 255),
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// Convert all other colors in different colors spaces into RGB.
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_ => {
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let (c, a) = convert_rgb(color);
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(c.into(), a)
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}
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}
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}
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fn convert_cmyk(color: &Color) -> cmyk::Color {
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let components = color.to_space(ColorSpace::Cmyk).to_vec4_u8();
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cmyk::Color::new(components[0], components[1], components[2], components[3])
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}
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fn convert_rgb(color: &Color) -> (rgb::Color, u8) {
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let components = color.to_space(ColorSpace::Srgb).to_vec4_u8();
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(rgb::Color::new(components[0], components[1], components[2]), components[3])
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}
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fn convert_luma(color: &Color) -> (luma::Color, u8) {
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let components = color.to_space(ColorSpace::D65Gray).to_vec4_u8();
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(luma::Color::new(components[0]), components[3])
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}
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fn convert_pattern(
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gc: &mut GlobalContext,
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pattern: &Tiling,
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on_text: bool,
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surface: &mut Surface,
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state: &State,
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) -> SourceResult<(krilla::paint::Paint, u8)> {
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let transform = correct_transform(state, pattern.unwrap_relative(on_text));
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let mut stream_builder = surface.stream_builder();
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let mut surface = stream_builder.surface();
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let mut fc = FrameContext::new(pattern.frame().size());
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handle_frame(&mut fc, pattern.frame(), None, &mut surface, gc)?;
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surface.finish();
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let stream = stream_builder.finish();
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let pattern = Pattern {
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stream,
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transform: transform.to_krilla(),
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width: (pattern.size().x + pattern.spacing().x).to_pt() as _,
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height: (pattern.size().y + pattern.spacing().y).to_pt() as _,
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};
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Ok((pattern.into(), 255))
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}
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fn convert_gradient(
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gradient: &Gradient,
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on_text: bool,
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state: &State,
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size: Size,
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) -> (krilla::paint::Paint, u8) {
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let size = match gradient.unwrap_relative(on_text) {
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RelativeTo::Self_ => size,
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RelativeTo::Parent => state.container_size(),
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};
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let angle = gradient.angle().unwrap_or_else(Angle::zero);
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let base_transform = correct_transform(state, gradient.unwrap_relative(on_text));
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let stops = convert_gradient_stops(gradient);
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match &gradient {
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Gradient::Linear(_) => {
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let (x1, y1, x2, y2) = {
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let (mut sin, mut cos) = (angle.sin(), angle.cos());
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// Scale to edges of unit square.
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let factor = cos.abs() + sin.abs();
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sin *= factor;
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cos *= factor;
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match angle.quadrant() {
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Quadrant::First => (0.0, 0.0, cos as f32, sin as f32),
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Quadrant::Second => (1.0, 0.0, cos as f32 + 1.0, sin as f32),
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Quadrant::Third => (1.0, 1.0, cos as f32 + 1.0, sin as f32 + 1.0),
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Quadrant::Fourth => (0.0, 1.0, cos as f32, sin as f32 + 1.0),
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}
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};
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let linear = LinearGradient {
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x1,
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y1,
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x2,
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y2,
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// x and y coordinates are normalized, so need to scale by the size.
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transform: base_transform
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.pre_concat(Transform::scale(
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Ratio::new(size.x.to_f32() as f64),
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Ratio::new(size.y.to_f32() as f64),
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))
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.to_krilla(),
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spread_method: SpreadMethod::Pad,
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stops,
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anti_alias: gradient.anti_alias(),
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};
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(linear.into(), 255)
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}
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Gradient::Radial(radial) => {
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let radial = RadialGradient {
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fx: radial.focal_center.x.get() as f32,
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fy: radial.focal_center.y.get() as f32,
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fr: radial.focal_radius.get() as f32,
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cx: radial.center.x.get() as f32,
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cy: radial.center.y.get() as f32,
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cr: radial.radius.get() as f32,
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transform: base_transform
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.pre_concat(Transform::scale(
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Ratio::new(size.x.to_f32() as f64),
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Ratio::new(size.y.to_f32() as f64),
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))
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.to_krilla(),
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spread_method: SpreadMethod::Pad,
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stops,
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anti_alias: gradient.anti_alias(),
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};
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(radial.into(), 255)
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}
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Gradient::Conic(conic) => {
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// Correct the gradient's angle.
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let cx = size.x.to_f32() * conic.center.x.get() as f32;
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let cy = size.y.to_f32() * conic.center.y.get() as f32;
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let actual_transform = base_transform
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// Adjust for the angle.
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.pre_concat(Transform::rotate_at(
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angle,
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Abs::pt(cx as f64),
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Abs::pt(cy as f64),
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))
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// Default start point in krilla and typst are at the opposite side, so we need
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// to flip it horizontally.
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.pre_concat(Transform::scale_at(
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-Ratio::one(),
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Ratio::one(),
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Abs::pt(cx as f64),
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Abs::pt(cy as f64),
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));
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let sweep = SweepGradient {
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cx,
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cy,
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start_angle: 0.0,
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end_angle: 360.0,
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transform: actual_transform.to_krilla(),
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spread_method: SpreadMethod::Pad,
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stops,
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anti_alias: gradient.anti_alias(),
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};
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(sweep.into(), 255)
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}
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}
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}
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fn convert_gradient_stops(gradient: &Gradient) -> Vec<Stop> {
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let mut stops = vec![];
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let use_cmyk = gradient.stops().iter().all(|s| s.color.space() == ColorSpace::Cmyk);
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let mut add_single = |color: &Color, offset: Ratio| {
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let (color, opacity) = if use_cmyk {
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(convert_cmyk(color).into(), 255)
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} else {
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let (c, a) = convert_rgb(color);
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(c.into(), a)
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};
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let opacity = NormalizedF32::new((opacity as f32) / 255.0).unwrap();
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let offset = NormalizedF32::new(offset.get() as f32).unwrap();
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let stop = Stop { offset, color, opacity };
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stops.push(stop);
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};
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// Convert stops.
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match &gradient {
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Gradient::Linear(_) | Gradient::Radial(_) => {
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if let Some(s) = gradient.stops().first() {
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add_single(&s.color, s.offset.unwrap());
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}
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// Create the individual gradient functions for each pair of stops.
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for window in gradient.stops().windows(2) {
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let (first, second) = (window[0], window[1]);
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// If we have a hue index or are using Oklab, we will create several
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// stops in-between to make the gradient smoother without interpolation
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// issues with native color spaces.
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if gradient.space().hue_index().is_some() {
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for i in 0..=32 {
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let t = i as f64 / 32.0;
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let real_t = Ratio::new(
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first.offset.unwrap().get() * (1.0 - t)
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+ second.offset.unwrap().get() * t,
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);
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let c = gradient.sample(RatioOrAngle::Ratio(real_t));
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add_single(&c, real_t);
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}
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}
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add_single(&second.color, second.offset.unwrap());
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}
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}
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Gradient::Conic(conic) => {
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if let Some((c, t)) = conic.stops.first() {
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add_single(c, *t);
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}
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for window in conic.stops.windows(2) {
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let ((c0, t0), (c1, t1)) = (window[0], window[1]);
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// Precision:
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// - On an even color, insert a stop every 90deg.
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// - For a hue-based color space, insert 200 stops minimum.
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// - On any other, insert 20 stops minimum.
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let max_dt = if c0 == c1 {
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0.25
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} else if conic.space.hue_index().is_some() {
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0.005
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} else {
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0.05
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};
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let mut t_x = t0.get();
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let dt = (t1.get() - t0.get()).min(max_dt);
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// Special casing for sharp gradients.
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if t0 == t1 {
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add_single(&c1, t1);
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continue;
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}
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while t_x < t1.get() {
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let t_next = (t_x + dt).min(t1.get());
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// The current progress in the current window.
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let t = |t| (t - t0.get()) / (t1.get() - t0.get());
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let c_next = Color::mix_iter(
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[
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WeightedColor::new(c0, 1.0 - t(t_next)),
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WeightedColor::new(c1, t(t_next)),
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],
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conic.space,
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)
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.unwrap();
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add_single(&c_next, Ratio::new(t_next));
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t_x = t_next;
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}
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add_single(&c1, t1);
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}
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}
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}
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stops
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}
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fn convert_dash(dash: &DashPattern<Abs, Abs>) -> StrokeDash {
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StrokeDash {
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array: dash.array.iter().map(|e| e.to_f32()).collect(),
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offset: dash.phase.to_f32(),
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}
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}
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fn correct_transform(state: &State, relative: RelativeTo) -> Transform {
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// In krilla, if we have a shape with a transform and a complex paint,
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// then the paint will inherit the transform of the shape.
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match relative {
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// Because of the above, we don't need to apply an additional transform here.
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RelativeTo::Self_ => Transform::identity(),
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// Because of the above, we need to first reverse the transform that will be
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// applied from the shape, and then re-apply the transform that is used for
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// the next parent container.
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RelativeTo::Parent => state
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.transform()
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.invert()
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.unwrap()
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.pre_concat(state.container_transform()),
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}
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}
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