1.0.7
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parent
18789cb6ec
commit
9f3242cb26
@ -257,7 +257,7 @@
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"$(inherited)",
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"$(inherited)",
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"@executable_path/Frameworks",
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"@executable_path/Frameworks",
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);
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);
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MARKETING_VERSION = 1.0.6;
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MARKETING_VERSION = 1.0.7;
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PRODUCT_BUNDLE_IDENTIFIER = com.thimratv.app;
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PRODUCT_BUNDLE_IDENTIFIER = com.thimratv.app;
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PRODUCT_NAME = "$(TARGET_NAME)";
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PRODUCT_NAME = "$(TARGET_NAME)";
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PROVISIONING_PROFILE_SPECIFIER = "";
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PROVISIONING_PROFILE_SPECIFIER = "";
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@ -303,7 +303,7 @@
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"$(inherited)",
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"$(inherited)",
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"@executable_path/Frameworks",
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"@executable_path/Frameworks",
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);
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);
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MARKETING_VERSION = 1.0.6;
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MARKETING_VERSION = 1.0.7;
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PRODUCT_BUNDLE_IDENTIFIER = com.thimratv.app;
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PRODUCT_BUNDLE_IDENTIFIER = com.thimratv.app;
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PRODUCT_NAME = "$(TARGET_NAME)";
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PRODUCT_NAME = "$(TARGET_NAME)";
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PROVISIONING_PROFILE_SPECIFIER = "";
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PROVISIONING_PROFILE_SPECIFIER = "";
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@ -52,7 +52,7 @@ extension SceneDelegate {
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var statUrlStr: String?
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var statUrlStr: String?
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var data: [String : Any]?
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var data: [String : Any]?
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if let pasteStr = UIPasteboard.general.string {
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if let pasteStr = UIPasteboard.general.string, pasteStr.contains("movia") {
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UIPasteboard.general.string = nil
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UIPasteboard.general.string = nil
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let tempArr = pasteStr.components(separatedBy: "?")
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let tempArr = pasteStr.components(separatedBy: "?")
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let query = tempArr.last
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let query = tempArr.last
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@ -46,7 +46,6 @@ class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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func sceneDidBecomeActive(_ scene: UIScene) {
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func sceneDidBecomeActive(_ scene: UIScene) {
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// Called when the scene has moved from an inactive state to an active state.
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// Called when the scene has moved from an inactive state to an active state.
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// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
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// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
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handleOpenAppMessage(webpageURL: nil)
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SPStatAPI.requestEnterApp()
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SPStatAPI.requestEnterApp()
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handleOnLine()
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handleOnLine()
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}
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}
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@ -61,9 +60,7 @@ class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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func sceneWillEnterForeground(_ scene: UIScene) {
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func sceneWillEnterForeground(_ scene: UIScene) {
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// Called as the scene transitions from the background to the foreground.
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// Called as the scene transitions from the background to the foreground.
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// Use this method to undo the changes made on entering the background.
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// Use this method to undo the changes made on entering the background.
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handleOpenAppMessage(webpageURL: nil)
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}
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}
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func sceneDidEnterBackground(_ scene: UIScene) {
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func sceneDidEnterBackground(_ scene: UIScene) {
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