86 lines
4.1 KiB
Objective-C
Executable File
86 lines
4.1 KiB
Objective-C
Executable File
//
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// DGActivityIndicatorBallClipRotatePulseAnimation.m
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// DGActivityIndicatorExample
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//
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// Created by Nguyen Vinh on 7/19/15.
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// Copyright (c) 2015 Danil Gontovnik. All rights reserved.
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//
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#import "DGActivityIndicatorBallClipRotatePulseAnimation.h"
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@implementation DGActivityIndicatorBallClipRotatePulseAnimation
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- (void)setupAnimationInLayer:(CALayer *)layer withSize:(CGSize)size tintColor:(UIColor *)tintColor {
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CGFloat duration = 1.0f;
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CAMediaTimingFunction *timingFunction = [CAMediaTimingFunction functionWithControlPoints:0.09f :0.57f :0.49f :0.9f];
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// Small circle
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{
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CAKeyframeAnimation *scaleAnimation = [self createKeyframeAnimationWithKeyPath:@"transform.scale"];
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scaleAnimation.keyTimes = @[@0.0f, @0.3f, @1.0f];
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scaleAnimation.values = @[[NSValue valueWithCATransform3D:CATransform3DMakeScale(1.0f, 1.0f, 1.0f)],
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[NSValue valueWithCATransform3D:CATransform3DMakeScale(0.3f, 0.3f, 1.0f)],
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[NSValue valueWithCATransform3D:CATransform3DMakeScale(1.0f, 1.0f, 1.0f)]];
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scaleAnimation.duration = duration;
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scaleAnimation.repeatCount = HUGE_VALF;
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scaleAnimation.timingFunctions = @[timingFunction, timingFunction];
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CGFloat circleSize = size.width / 2;
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CALayer *circle = [CALayer layer];
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circle.frame = CGRectMake((layer.bounds.size.width - circleSize) / 2, (layer.bounds.size.height - circleSize) / 2, circleSize, circleSize);
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circle.backgroundColor = tintColor.CGColor;
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circle.cornerRadius = circleSize / 2;
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[circle addAnimation:scaleAnimation forKey:@"animation"];
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[layer addSublayer:circle];
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}
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// Big circle
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{
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// Scale animation
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CAKeyframeAnimation *scaleAnimation = [self createKeyframeAnimationWithKeyPath:@"transform.scale"];
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scaleAnimation.keyTimes = @[@0.0f, @0.5f, @1.0f];
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scaleAnimation.values = @[[NSValue valueWithCATransform3D:CATransform3DMakeScale(1.0f, 1.0f, 1.0f)],
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[NSValue valueWithCATransform3D:CATransform3DMakeScale(0.6f, 0.6f, 1.0f)],
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[NSValue valueWithCATransform3D:CATransform3DMakeScale(1.0f, 1.0f, 1.0f)]];
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scaleAnimation.duration = duration;
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scaleAnimation.timingFunctions = @[timingFunction, timingFunction];
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// Rotate animation
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CAKeyframeAnimation *rotateAnimation = [self createKeyframeAnimationWithKeyPath:@"transform.rotation.z"];
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rotateAnimation.values = @[@0, @M_PI, @(2 * M_PI)];
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rotateAnimation.keyTimes = scaleAnimation.keyTimes;
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rotateAnimation.duration = duration;
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rotateAnimation.timingFunctions = @[timingFunction, timingFunction];
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// Animation
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CAAnimationGroup *animation = [self createAnimationGroup];;
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animation.animations = @[scaleAnimation, rotateAnimation];
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animation.duration = duration;
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animation.repeatCount = HUGE_VALF;
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// Draw big circle
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CGFloat circleSize = size.width;
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CAShapeLayer *circle = [CAShapeLayer layer];
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UIBezierPath *circlePath = [UIBezierPath bezierPath];
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[circlePath addArcWithCenter:CGPointMake(circleSize / 2, circleSize / 2) radius:circleSize / 2 startAngle:-3 * M_PI / 4 endAngle:-M_PI / 4 clockwise:true];
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[circlePath moveToPoint:CGPointMake(circleSize / 2 - circleSize / 2 * cosf(M_PI / 4), circleSize / 2 + circleSize / 2 * sinf(M_PI / 4))];
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[circlePath addArcWithCenter:CGPointMake(circleSize / 2, circleSize / 2) radius:circleSize / 2 startAngle:-5 * M_PI / 4 endAngle:-7 * M_PI / 4 clockwise:false];
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circle.path = circlePath.CGPath;
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circle.lineWidth = 2;
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circle.fillColor = nil;
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circle.strokeColor = tintColor.CGColor;
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circle.frame = CGRectMake((layer.bounds.size.width - circleSize) / 2, (layer.bounds.size.height - circleSize) / 2, circleSize, circleSize);
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[circle addAnimation:animation forKey:@"animation"];
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[layer addSublayer:circle];
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}
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}
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@end
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