154 lines
6.2 KiB
Swift
154 lines
6.2 KiB
Swift
//
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// RetryStrategy.swift
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// Kingfisher
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//
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// Created by onevcat on 2020/05/04.
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//
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// Copyright (c) 2020 Wei Wang <onevcat@gmail.com>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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import Foundation
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/// Represents a retry context which could be used to determine the current retry status.
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public class RetryContext {
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/// The source from which the target image should be retrieved.
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public let source: Source
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/// The last error which caused current retry behavior.
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public let error: KingfisherError
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/// The retried count before current retry happens. This value is `0` if the current retry is for the first time.
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public var retriedCount: Int
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/// A user set value for passing any other information during the retry. If you choose to use `RetryDecision.retry`
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/// as the retry decision for `RetryStrategy.retry(context:retryHandler:)`, the associated value of
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/// `RetryDecision.retry` will be delivered to you in the next retry.
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public internal(set) var userInfo: Any? = nil
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init(source: Source, error: KingfisherError) {
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self.source = source
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self.error = error
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self.retriedCount = 0
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}
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@discardableResult
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func increaseRetryCount() -> RetryContext {
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retriedCount += 1
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return self
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}
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}
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/// Represents decision of behavior on the current retry.
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public enum RetryDecision {
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/// A retry should happen. The associated `userInfo` will be pass to the next retry in the `RetryContext` parameter.
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case retry(userInfo: Any?)
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/// There should be no more retry attempt. The image retrieving process will fail with an error.
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case stop
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}
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/// Defines a retry strategy can be applied to a `.retryStrategy` option.
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public protocol RetryStrategy {
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/// Kingfisher calls this method if an error happens during the image retrieving process from a `KingfisherManager`.
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/// You implement this method to provide necessary logic based on the `context` parameter. Then you need to call
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/// `retryHandler` to pass the retry decision back to Kingfisher.
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///
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/// - Parameters:
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/// - context: The retry context containing information of current retry attempt.
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/// - retryHandler: A block you need to call with a decision of whether the retry should happen or not.
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func retry(context: RetryContext, retryHandler: @escaping (RetryDecision) -> Void)
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}
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/// A retry strategy that guides Kingfisher to retry when a `.responseError` happens, with a specified max retry count
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/// and a certain interval mechanism.
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public struct DelayRetryStrategy: RetryStrategy {
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/// Represents the interval mechanism which used in a `DelayRetryStrategy`.
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public enum Interval {
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/// The next retry attempt should happen in fixed seconds. For example, if the associated value is 3, the
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/// attempts happens after 3 seconds after the previous decision is made.
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case seconds(TimeInterval)
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/// The next retry attempt should happen in an accumulated duration. For example, if the associated value is 3,
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/// the attempts happens with interval of 3, 6, 9, 12, ... seconds.
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case accumulated(TimeInterval)
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/// Uses a block to determine the next interval. The current retry count is given as a parameter.
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case custom(block: (_ retriedCount: Int) -> TimeInterval)
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func timeInterval(for retriedCount: Int) -> TimeInterval {
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let retryAfter: TimeInterval
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switch self {
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case .seconds(let interval):
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retryAfter = interval
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case .accumulated(let interval):
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retryAfter = Double(retriedCount + 1) * interval
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case .custom(let block):
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retryAfter = block(retriedCount)
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}
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return retryAfter
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}
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}
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/// The max retry count defined for the retry strategy
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public let maxRetryCount: Int
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/// The retry interval mechanism defined for the retry strategy.
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public let retryInterval: Interval
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/// Creates a delay retry strategy.
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/// - Parameters:
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/// - maxRetryCount: The max retry count.
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/// - retryInterval: The retry interval mechanism. By default, `.seconds(3)` is used to provide a constant retry
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/// interval.
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public init(maxRetryCount: Int, retryInterval: Interval = .seconds(3)) {
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self.maxRetryCount = maxRetryCount
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self.retryInterval = retryInterval
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}
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public func retry(context: RetryContext, retryHandler: @escaping (RetryDecision) -> Void) {
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// Retry count exceeded.
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guard context.retriedCount < maxRetryCount else {
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retryHandler(.stop)
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return
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}
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// User cancel the task. No retry.
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guard !context.error.isTaskCancelled else {
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retryHandler(.stop)
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return
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}
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// Only retry for a response error.
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guard case KingfisherError.responseError = context.error else {
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retryHandler(.stop)
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return
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}
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let interval = retryInterval.timeInterval(for: context.retriedCount)
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if interval == 0 {
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retryHandler(.retry(userInfo: nil))
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} else {
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DispatchQueue.main.asyncAfter(deadline: .now() + interval) {
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retryHandler(.retry(userInfo: nil))
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}
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}
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}
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}
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