2024-06-07 11:41:02 +08:00

154 lines
6.2 KiB
Swift

//
// RetryStrategy.swift
// Kingfisher
//
// Created by onevcat on 2020/05/04.
//
// Copyright (c) 2020 Wei Wang <onevcat@gmail.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
/// Represents a retry context which could be used to determine the current retry status.
public class RetryContext {
/// The source from which the target image should be retrieved.
public let source: Source
/// The last error which caused current retry behavior.
public let error: KingfisherError
/// The retried count before current retry happens. This value is `0` if the current retry is for the first time.
public var retriedCount: Int
/// A user set value for passing any other information during the retry. If you choose to use `RetryDecision.retry`
/// as the retry decision for `RetryStrategy.retry(context:retryHandler:)`, the associated value of
/// `RetryDecision.retry` will be delivered to you in the next retry.
public internal(set) var userInfo: Any? = nil
init(source: Source, error: KingfisherError) {
self.source = source
self.error = error
self.retriedCount = 0
}
@discardableResult
func increaseRetryCount() -> RetryContext {
retriedCount += 1
return self
}
}
/// Represents decision of behavior on the current retry.
public enum RetryDecision {
/// A retry should happen. The associated `userInfo` will be pass to the next retry in the `RetryContext` parameter.
case retry(userInfo: Any?)
/// There should be no more retry attempt. The image retrieving process will fail with an error.
case stop
}
/// Defines a retry strategy can be applied to a `.retryStrategy` option.
public protocol RetryStrategy {
/// Kingfisher calls this method if an error happens during the image retrieving process from a `KingfisherManager`.
/// You implement this method to provide necessary logic based on the `context` parameter. Then you need to call
/// `retryHandler` to pass the retry decision back to Kingfisher.
///
/// - Parameters:
/// - context: The retry context containing information of current retry attempt.
/// - retryHandler: A block you need to call with a decision of whether the retry should happen or not.
func retry(context: RetryContext, retryHandler: @escaping (RetryDecision) -> Void)
}
/// A retry strategy that guides Kingfisher to retry when a `.responseError` happens, with a specified max retry count
/// and a certain interval mechanism.
public struct DelayRetryStrategy: RetryStrategy {
/// Represents the interval mechanism which used in a `DelayRetryStrategy`.
public enum Interval {
/// The next retry attempt should happen in fixed seconds. For example, if the associated value is 3, the
/// attempts happens after 3 seconds after the previous decision is made.
case seconds(TimeInterval)
/// The next retry attempt should happen in an accumulated duration. For example, if the associated value is 3,
/// the attempts happens with interval of 3, 6, 9, 12, ... seconds.
case accumulated(TimeInterval)
/// Uses a block to determine the next interval. The current retry count is given as a parameter.
case custom(block: (_ retriedCount: Int) -> TimeInterval)
func timeInterval(for retriedCount: Int) -> TimeInterval {
let retryAfter: TimeInterval
switch self {
case .seconds(let interval):
retryAfter = interval
case .accumulated(let interval):
retryAfter = Double(retriedCount + 1) * interval
case .custom(let block):
retryAfter = block(retriedCount)
}
return retryAfter
}
}
/// The max retry count defined for the retry strategy
public let maxRetryCount: Int
/// The retry interval mechanism defined for the retry strategy.
public let retryInterval: Interval
/// Creates a delay retry strategy.
/// - Parameters:
/// - maxRetryCount: The max retry count.
/// - retryInterval: The retry interval mechanism. By default, `.seconds(3)` is used to provide a constant retry
/// interval.
public init(maxRetryCount: Int, retryInterval: Interval = .seconds(3)) {
self.maxRetryCount = maxRetryCount
self.retryInterval = retryInterval
}
public func retry(context: RetryContext, retryHandler: @escaping (RetryDecision) -> Void) {
// Retry count exceeded.
guard context.retriedCount < maxRetryCount else {
retryHandler(.stop)
return
}
// User cancel the task. No retry.
guard !context.error.isTaskCancelled else {
retryHandler(.stop)
return
}
// Only retry for a response error.
guard case KingfisherError.responseError = context.error else {
retryHandler(.stop)
return
}
let interval = retryInterval.timeInterval(for: context.retriedCount)
if interval == 0 {
retryHandler(.retry(userInfo: nil))
} else {
DispatchQueue.main.asyncAfter(deadline: .now() + interval) {
retryHandler(.retry(userInfo: nil))
}
}
}
}