Hibit_iOS/HiBit/Utils/HUD/DGActivityIndicatorView/Animations/DGActivityIndicatorBallRotateAnimation.m
2024-06-07 11:41:02 +08:00

75 lines
3.0 KiB
Objective-C
Executable File

//
// DGActivityIndicatorBallRotateAnimation.m
// DGActivityIndicatorExample
//
// Created by Nguyen Vinh on 7/20/15.
// Copyright (c) 2015 Danil Gontovnik. All rights reserved.
//
#import "DGActivityIndicatorBallRotateAnimation.h"
@implementation DGActivityIndicatorBallRotateAnimation
- (void)setupAnimationInLayer:(CALayer *)layer withSize:(CGSize)size tintColor:(UIColor *)tintColor {
CGFloat duration = 1.0f;
CGFloat circleSize = size.width / 5;
CAMediaTimingFunction *timingFunction = [CAMediaTimingFunction functionWithControlPoints:0.7f :-0.13f :0.22f :0.86f];
// Scale animation
CAKeyframeAnimation *scaleAnimation = [self createKeyframeAnimationWithKeyPath:@"transform.scale"];
scaleAnimation.keyTimes = @[@0.0f, @0.5f, @1.0f];
scaleAnimation.values = @[[NSValue valueWithCATransform3D:CATransform3DMakeScale(1.0f, 1.0f, 1.0f)],
[NSValue valueWithCATransform3D:CATransform3DMakeScale(0.6f, 0.6f, 1.0f)],
[NSValue valueWithCATransform3D:CATransform3DMakeScale(1.0f, 1.0f, 1.0f)]];
scaleAnimation.duration = duration;
scaleAnimation.timingFunctions = @[timingFunction, timingFunction];
// Rotate animation
CAKeyframeAnimation *rotateAnimation = [self createKeyframeAnimationWithKeyPath:@"transform.rotation.z"];
rotateAnimation.keyTimes = @[@0.0f, @0.5f, @1.0f];
rotateAnimation.values = @[@0, @-M_PI, @(-2 * M_PI)];
rotateAnimation.duration = duration;
rotateAnimation.timingFunctions = @[timingFunction, timingFunction];
// Animation
CAAnimationGroup *animation = [self createAnimationGroup];;
animation.animations = @[scaleAnimation, rotateAnimation];
animation.duration = duration;
animation.repeatCount = HUGE_VALF;
// Draw circles
CALayer *leftCircle = [CALayer layer];
leftCircle.backgroundColor = tintColor.CGColor;
leftCircle.opacity = 0.8f;
leftCircle.cornerRadius = circleSize / 2;
leftCircle.frame = CGRectMake(0, (size.height - circleSize) / 2, circleSize, circleSize);
CALayer *rightCircle = [CALayer layer];
rightCircle.backgroundColor = tintColor.CGColor;
rightCircle.opacity = 0.8f;
rightCircle.cornerRadius = circleSize / 2;
rightCircle.frame = CGRectMake(size.width - circleSize, (size.height - circleSize) / 2, circleSize, circleSize);
CALayer *centerCircle = [CALayer layer];
centerCircle.backgroundColor = tintColor.CGColor;
centerCircle.cornerRadius = circleSize / 2;
centerCircle.frame = CGRectMake((size.width - circleSize) / 2, (size.height - circleSize) / 2, circleSize, circleSize);
CALayer *circle = [CALayer layer];
circle.frame = CGRectMake((layer.bounds.size.width - size.width) / 2, (layer.bounds.size.height - size.height) / 2, size.width, size.height);
[circle addSublayer:leftCircle];
[circle addSublayer:rightCircle];
[circle addSublayer:centerCircle];
[circle addAnimation:animation forKey:@"animation"];
[layer addSublayer:circle];
}
@end