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https://github.com/typst/typst
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80 lines
2.4 KiB
Rust
80 lines
2.4 KiB
Rust
//! Affine transformations on nodes.
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use super::prelude::*;
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use crate::geom::Transform;
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/// Transform a node without affecting layout.
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#[derive(Debug, Hash)]
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pub struct TransformNode<const T: TransformKind> {
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/// Transformation to apply to the contents.
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pub transform: Transform,
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/// The node whose contents should be transformed.
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pub child: LayoutNode,
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}
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#[class]
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impl<const T: TransformKind> TransformNode<T> {
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/// The origin of the transformation.
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pub const ORIGIN: Spec<Option<Align>> = Spec::default();
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fn construct(_: &mut Context, args: &mut Args) -> TypResult<Template> {
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let transform = match T {
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MOVE => {
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let tx = args.named("x")?.unwrap_or_default();
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let ty = args.named("y")?.unwrap_or_default();
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Transform::translation(tx, ty)
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}
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ROTATE => {
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let angle = args.named_or_find("angle")?.unwrap_or_default();
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Transform::rotation(angle)
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}
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SCALE | _ => {
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let all = args.find()?;
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let sx = args.named("x")?.or(all).unwrap_or(Relative::one());
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let sy = args.named("y")?.or(all).unwrap_or(Relative::one());
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Transform::scale(sx, sy)
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}
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};
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Ok(Template::inline(Self {
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transform,
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child: args.expect("body")?,
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}))
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}
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}
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impl<const T: TransformKind> Layout for TransformNode<T> {
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fn layout(
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&self,
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ctx: &mut Context,
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regions: &Regions,
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styles: StyleChain,
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) -> TypResult<Vec<Arc<Frame>>> {
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let origin = styles.get(Self::ORIGIN).unwrap_or(Align::CENTER_HORIZON);
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let mut frames = self.child.layout(ctx, regions, styles)?;
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for frame in &mut frames {
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let Spec { x, y } = origin.zip(frame.size).map(|(o, s)| o.resolve(s));
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let transform = Transform::translation(x, y)
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.pre_concat(self.transform)
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.pre_concat(Transform::translation(-x, -y));
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Arc::make_mut(frame).transform(transform);
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}
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Ok(frames)
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}
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}
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/// Kinds of transformations.
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pub type TransformKind = usize;
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/// A translation on the X and Y axes.
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pub const MOVE: TransformKind = 0;
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/// A rotational transformation.
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pub const ROTATE: TransformKind = 1;
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/// A scale transformation.
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pub const SCALE: TransformKind = 2;
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