mirror of
https://github.com/typst/typst
synced 2025-05-15 17:45:27 +08:00
330 lines
11 KiB
Rust
330 lines
11 KiB
Rust
use typst_library::diag::{bail, SourceResult};
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use typst_library::foundations::{Content, Packed, Resolve, StyleChain};
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use typst_library::layout::{
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Abs, Axes, Em, FixedAlignment, Frame, FrameItem, Point, Ratio, Rel, Size,
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};
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use typst_library::math::{Augment, AugmentOffsets, CasesElem, MatElem, VecElem};
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use typst_library::text::TextElem;
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use typst_library::visualize::{FillRule, FixedStroke, Geometry, LineCap, Shape};
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use typst_syntax::Span;
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use super::{
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alignments, delimiter_alignment, stack, style_for_denominator, AlignmentResult,
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FrameFragment, GlyphFragment, LeftRightAlternator, MathContext, DELIM_SHORT_FALL,
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};
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const VERTICAL_PADDING: Ratio = Ratio::new(0.1);
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const DEFAULT_STROKE_THICKNESS: Em = Em::new(0.05);
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/// Lays out a [`VecElem`].
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#[typst_macros::time(name = "math.vec", span = elem.span())]
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pub fn layout_vec(
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elem: &Packed<VecElem>,
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ctx: &mut MathContext,
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styles: StyleChain,
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) -> SourceResult<()> {
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let delim = elem.delim(styles);
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let frame = layout_vec_body(
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ctx,
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styles,
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&elem.children,
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elem.align(styles),
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elem.gap(styles),
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LeftRightAlternator::Right,
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)?;
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layout_delimiters(ctx, styles, frame, delim.open(), delim.close(), elem.span())
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}
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/// Lays out a [`MatElem`].
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#[typst_macros::time(name = "math.mat", span = elem.span())]
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pub fn layout_mat(
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elem: &Packed<MatElem>,
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ctx: &mut MathContext,
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styles: StyleChain,
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) -> SourceResult<()> {
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let augment = elem.augment(styles);
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let rows = &elem.rows;
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if let Some(aug) = &augment {
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for &offset in &aug.hline.0 {
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if offset == 0 || offset.unsigned_abs() >= rows.len() {
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bail!(
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elem.span(),
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"cannot draw a horizontal line after row {} of a matrix with {} rows",
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if offset < 0 { rows.len() as isize + offset } else { offset },
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rows.len()
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);
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}
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}
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let ncols = rows.first().map_or(0, |row| row.len());
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for &offset in &aug.vline.0 {
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if offset == 0 || offset.unsigned_abs() >= ncols {
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bail!(
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elem.span(),
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"cannot draw a vertical line after column {} of a matrix with {} columns",
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if offset < 0 { ncols as isize + offset } else { offset },
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ncols
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);
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}
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}
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}
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let delim = elem.delim(styles);
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let frame = layout_mat_body(
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ctx,
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styles,
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rows,
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elem.align(styles),
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augment,
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Axes::new(elem.column_gap(styles), elem.row_gap(styles)),
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elem.span(),
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)?;
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layout_delimiters(ctx, styles, frame, delim.open(), delim.close(), elem.span())
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}
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/// Lays out a [`CasesElem`].
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#[typst_macros::time(name = "math.cases", span = elem.span())]
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pub fn layout_cases(
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elem: &Packed<CasesElem>,
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ctx: &mut MathContext,
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styles: StyleChain,
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) -> SourceResult<()> {
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let delim = elem.delim(styles);
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let frame = layout_vec_body(
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ctx,
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styles,
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&elem.children,
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FixedAlignment::Start,
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elem.gap(styles),
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LeftRightAlternator::None,
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)?;
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let (open, close) =
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if elem.reverse(styles) { (None, delim.close()) } else { (delim.open(), None) };
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layout_delimiters(ctx, styles, frame, open, close, elem.span())
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}
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/// Layout the inner contents of a vector.
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fn layout_vec_body(
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ctx: &mut MathContext,
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styles: StyleChain,
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column: &[Content],
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align: FixedAlignment,
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row_gap: Rel<Abs>,
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alternator: LeftRightAlternator,
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) -> SourceResult<Frame> {
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let gap = row_gap.relative_to(ctx.region.size.y);
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let denom_style = style_for_denominator(styles);
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let mut flat = vec![];
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for child in column {
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// We allow linebreaks in cases and vectors, which are functionally
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// identical to commas.
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flat.extend(ctx.layout_into_run(child, styles.chain(&denom_style))?.rows());
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}
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// We pad ascent and descent with the ascent and descent of the paren
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// to ensure that normal vectors are aligned with others unless they are
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// way too big.
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let paren =
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GlyphFragment::new(ctx, styles.chain(&denom_style), '(', Span::detached());
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Ok(stack(flat, align, gap, 0, alternator, Some((paren.ascent, paren.descent))))
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}
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/// Layout the inner contents of a matrix.
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fn layout_mat_body(
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ctx: &mut MathContext,
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styles: StyleChain,
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rows: &[Vec<Content>],
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align: FixedAlignment,
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augment: Option<Augment<Abs>>,
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gap: Axes<Rel<Abs>>,
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span: Span,
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) -> SourceResult<Frame> {
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let ncols = rows.first().map_or(0, |row| row.len());
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let nrows = rows.len();
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if ncols == 0 || nrows == 0 {
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return Ok(Frame::soft(Size::zero()));
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}
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let gap = gap.zip_map(ctx.region.size, Rel::relative_to);
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let half_gap = gap * 0.5;
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// We provide a default stroke thickness that scales
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// with font size to ensure that augmentation lines
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// look correct by default at all matrix sizes.
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// The line cap is also set to square because it looks more "correct".
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let default_stroke_thickness = DEFAULT_STROKE_THICKNESS.resolve(styles);
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let default_stroke = FixedStroke {
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thickness: default_stroke_thickness,
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paint: TextElem::fill_in(styles).as_decoration(),
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cap: LineCap::Square,
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..Default::default()
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};
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let (hline, vline, stroke) = match augment {
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Some(augment) => {
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// We need to get stroke here for ownership.
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let stroke = augment.stroke.unwrap_or_default().unwrap_or(default_stroke);
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(augment.hline, augment.vline, stroke)
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}
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_ => (AugmentOffsets::default(), AugmentOffsets::default(), default_stroke),
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};
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// Before the full matrix body can be laid out, the
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// individual cells must first be independently laid out
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// so we can ensure alignment across rows and columns.
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// This variable stores the maximum ascent and descent for each row.
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let mut heights = vec![(Abs::zero(), Abs::zero()); nrows];
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// We want to transpose our data layout to columns
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// before final layout. For efficiency, the columns
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// variable is set up here and newly generated
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// individual cells are then added to it.
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let mut cols = vec![vec![]; ncols];
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let denom_style = style_for_denominator(styles);
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// We pad ascent and descent with the ascent and descent of the paren
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// to ensure that normal matrices are aligned with others unless they are
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// way too big.
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let paren =
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GlyphFragment::new(ctx, styles.chain(&denom_style), '(', Span::detached());
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for (row, (ascent, descent)) in rows.iter().zip(&mut heights) {
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for (cell, col) in row.iter().zip(&mut cols) {
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let cell = ctx.layout_into_run(cell, styles.chain(&denom_style))?;
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ascent.set_max(cell.ascent().max(paren.ascent));
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descent.set_max(cell.descent().max(paren.descent));
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col.push(cell);
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}
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}
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// For each row, combine maximum ascent and descent into a row height.
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// Sum the row heights, then add the total height of the gaps between rows.
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let total_height =
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heights.iter().map(|&(a, b)| a + b).sum::<Abs>() + gap.y * (nrows - 1) as f64;
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// Width starts at zero because it can't be calculated until later
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let mut frame = Frame::soft(Size::new(Abs::zero(), total_height));
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let mut x = Abs::zero();
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for (index, col) in cols.into_iter().enumerate() {
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let AlignmentResult { points, width: rcol } = alignments(&col);
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let mut y = Abs::zero();
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for (cell, &(ascent, descent)) in col.into_iter().zip(&heights) {
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let cell = cell.into_line_frame(&points, LeftRightAlternator::Right);
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let pos = Point::new(
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if points.is_empty() {
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x + align.position(rcol - cell.width())
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} else {
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x
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},
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y + ascent - cell.ascent(),
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);
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frame.push_frame(pos, cell);
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y += ascent + descent + gap.y;
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}
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// Advance to the end of the column
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x += rcol;
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// If a vertical line should be inserted after this column
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if vline.0.contains(&(index as isize + 1))
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|| vline.0.contains(&(1 - ((ncols - index) as isize)))
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{
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frame.push(
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Point::with_x(x + half_gap.x),
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line_item(total_height, true, stroke.clone(), span),
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);
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}
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// Advance to the start of the next column
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x += gap.x;
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}
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// Once all the columns are laid out, the total width can be calculated
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let total_width = x - gap.x;
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// This allows the horizontal lines to be laid out
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for line in hline.0 {
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let real_line =
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if line < 0 { nrows - line.unsigned_abs() } else { line as usize };
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let offset = (heights[0..real_line].iter().map(|&(a, b)| a + b).sum::<Abs>()
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+ gap.y * (real_line - 1) as f64)
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+ half_gap.y;
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frame.push(
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Point::with_y(offset),
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line_item(total_width, false, stroke.clone(), span),
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);
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}
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frame.size_mut().x = total_width;
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Ok(frame)
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}
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fn line_item(length: Abs, vertical: bool, stroke: FixedStroke, span: Span) -> FrameItem {
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let line_geom = if vertical {
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Geometry::Line(Point::with_y(length))
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} else {
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Geometry::Line(Point::with_x(length))
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};
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FrameItem::Shape(
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Shape {
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geometry: line_geom,
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fill: None,
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fill_rule: FillRule::default(),
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stroke: Some(stroke),
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},
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span,
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)
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}
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/// Layout the outer wrapper around the body of a vector or matrix.
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fn layout_delimiters(
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ctx: &mut MathContext,
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styles: StyleChain,
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mut frame: Frame,
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left: Option<char>,
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right: Option<char>,
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span: Span,
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) -> SourceResult<()> {
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let short_fall = DELIM_SHORT_FALL.resolve(styles);
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let axis = scaled!(ctx, styles, axis_height);
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let height = frame.height();
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let target = height + VERTICAL_PADDING.of(height);
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frame.set_baseline(height / 2.0 + axis);
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if let Some(left) = left {
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let mut left = GlyphFragment::new(ctx, styles, left, span)
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.stretch_vertical(ctx, target, short_fall);
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left.align_on_axis(ctx, delimiter_alignment(left.c));
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ctx.push(left);
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}
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ctx.push(FrameFragment::new(styles, frame));
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if let Some(right) = right {
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let mut right = GlyphFragment::new(ctx, styles, right, span)
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.stretch_vertical(ctx, target, short_fall);
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right.align_on_axis(ctx, delimiter_alignment(right.c));
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ctx.push(right);
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}
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Ok(())
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}
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