2025-07-21 15:22:29 +02:00

103 lines
2.7 KiB
Rust

use std::fmt::{self, Debug, Formatter};
use ecow::EcoString;
use crate::foundations::{Repr, Smart, cast};
use crate::visualize::{Color, Gradient, RelativeTo, Tiling};
/// How a fill or stroke should be painted.
#[derive(Clone, Eq, PartialEq, Hash)]
pub enum Paint {
/// A solid color.
Solid(Color),
/// A gradient.
Gradient(Gradient),
/// A tiling.
Tiling(Tiling),
}
impl Paint {
/// Unwraps a solid color used for text rendering.
pub fn unwrap_solid(&self) -> Color {
match self {
Self::Solid(color) => *color,
Self::Gradient(_) | Self::Tiling(_) => panic!("expected solid color"),
}
}
/// Gets the relative coordinate system for this paint.
pub fn relative(&self) -> Smart<RelativeTo> {
match self {
Self::Solid(_) => Smart::Auto,
Self::Gradient(gradient) => gradient.relative(),
Self::Tiling(tiling) => tiling.relative(),
}
}
/// Turns this paint into a paint for a text decoration.
///
/// If this paint is a gradient, it will be converted to a gradient with
/// relative set to [`RelativeTo::Parent`].
pub fn as_decoration(&self) -> Self {
match self {
Self::Solid(color) => Self::Solid(*color),
Self::Gradient(gradient) => {
Self::Gradient(gradient.clone().with_relative(RelativeTo::Parent))
}
Self::Tiling(tiling) => {
Self::Tiling(tiling.clone().with_relative(RelativeTo::Parent))
}
}
}
}
impl Debug for Paint {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match self {
Self::Solid(v) => v.fmt(f),
Self::Gradient(v) => v.fmt(f),
Self::Tiling(v) => v.fmt(f),
}
}
}
impl From<Tiling> for Paint {
fn from(tiling: Tiling) -> Self {
Self::Tiling(tiling)
}
}
impl Repr for Paint {
fn repr(&self) -> EcoString {
match self {
Self::Solid(color) => color.repr(),
Self::Gradient(gradient) => gradient.repr(),
Self::Tiling(tiling) => tiling.repr(),
}
}
}
impl<T: Into<Color>> From<T> for Paint {
fn from(t: T) -> Self {
Self::Solid(t.into())
}
}
impl From<Gradient> for Paint {
fn from(gradient: Gradient) -> Self {
Self::Gradient(gradient)
}
}
cast! {
Paint,
self => match self {
Self::Solid(color) => color.into_value(),
Self::Gradient(gradient) => gradient.into_value(),
Self::Tiling(tiling) => tiling.into_value(),
},
color: Color => Self::Solid(color),
gradient: Gradient => Self::Gradient(gradient),
tiling: Tiling => Self::Tiling(tiling),
}