2022-11-17 12:46:26 +01:00

631 lines
18 KiB
Rust

//! Composable layouts.
mod align;
mod columns;
mod container;
mod flow;
mod grid;
mod pad;
mod page;
mod place;
mod spacing;
mod stack;
mod transform;
pub use self::align::*;
pub use self::columns::*;
pub use self::container::*;
pub use self::flow::*;
pub use self::grid::*;
pub use self::pad::*;
pub use self::page::*;
pub use self::place::*;
pub use self::spacing::*;
pub use self::stack::*;
pub use self::transform::*;
use std::mem;
use comemo::Tracked;
use typed_arena::Arena;
use typst::diag::SourceResult;
use typst::frame::Frame;
use typst::geom::*;
use typst::model::{
capability, Content, Node, SequenceNode, Show, StyleChain, StyleEntry,
StyleVecBuilder, StyledNode, Target,
};
use typst::World;
use crate::core::BehavedBuilder;
use crate::prelude::*;
use crate::structure::{
DescNode, DocNode, EnumNode, ListItem, ListNode, DESC, ENUM, LIST,
};
use crate::text::{
LinebreakNode, ParNode, ParbreakNode, SmartQuoteNode, SpaceNode, TextNode,
};
/// Root-level layout.
#[capability]
pub trait LayoutRoot: 'static + Sync + Send {
/// Layout into one frame per page.
fn layout_root(&self, world: Tracked<dyn World>) -> SourceResult<Vec<Frame>>;
}
impl LayoutRoot for Content {
#[comemo::memoize]
fn layout_root(&self, world: Tracked<dyn World>) -> SourceResult<Vec<Frame>> {
let styles = StyleChain::with_root(&world.config().styles);
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, true);
builder.accept(self, styles)?;
let (doc, shared) = builder.into_doc(styles)?;
doc.layout(world, shared)
}
}
/// Block-level layout.
#[capability]
pub trait LayoutBlock: 'static + Sync + Send {
/// Layout into one frame per region.
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>>;
}
impl LayoutBlock for Content {
#[comemo::memoize]
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
if !self.has::<dyn Show>() || !styles.applicable(self) {
if let Some(node) = self.to::<dyn LayoutBlock>() {
let barrier = StyleEntry::Barrier(self.id());
let styles = barrier.chain(&styles);
return node.layout_block(world, regions, styles);
}
}
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, false);
builder.accept(self, styles)?;
let (flow, shared) = builder.into_flow(styles)?;
flow.layout_block(world, regions, shared)
}
}
/// Inline-level layout.
#[capability]
pub trait LayoutInline: 'static + Sync + Send {
/// Layout into a single frame.
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>>;
}
impl LayoutInline for Content {
#[comemo::memoize]
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
if !self.has::<dyn Show>() || !styles.applicable(self) {
if let Some(node) = self.to::<dyn LayoutInline>() {
let barrier = StyleEntry::Barrier(self.id());
let styles = barrier.chain(&styles);
return node.layout_inline(world, regions, styles);
}
if let Some(node) = self.to::<dyn LayoutBlock>() {
let barrier = StyleEntry::Barrier(self.id());
let styles = barrier.chain(&styles);
return node.layout_block(world, regions, styles);
}
}
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, false);
builder.accept(self, styles)?;
let (flow, shared) = builder.into_flow(styles)?;
flow.layout_block(world, regions, shared)
}
}
/// A sequence of regions to layout into.
#[derive(Debug, Clone, Hash)]
pub struct Regions {
/// The (remaining) size of the first region.
pub first: Size,
/// The base size for relative sizing.
pub base: Size,
/// The height of followup regions. The width is the same for all regions.
pub backlog: Vec<Abs>,
/// The height of the final region that is repeated once the backlog is
/// drained. The width is the same for all regions.
pub last: Option<Abs>,
/// Whether nodes should expand to fill the regions instead of shrinking to
/// fit the content.
pub expand: Axes<bool>,
}
impl Regions {
/// Create a new region sequence with exactly one region.
pub fn one(size: Size, base: Size, expand: Axes<bool>) -> Self {
Self {
first: size,
base,
backlog: vec![],
last: None,
expand,
}
}
/// Create a new sequence of same-size regions that repeats indefinitely.
pub fn repeat(size: Size, base: Size, expand: Axes<bool>) -> Self {
Self {
first: size,
base,
backlog: vec![],
last: Some(size.y),
expand,
}
}
/// Create new regions where all sizes are mapped with `f`.
///
/// Note that since all regions must have the same width, the width returned
/// by `f` is ignored for the backlog and the final region.
pub fn map<F>(&self, mut f: F) -> Self
where
F: FnMut(Size) -> Size,
{
let x = self.first.x;
Self {
first: f(self.first),
base: f(self.base),
backlog: self.backlog.iter().map(|&y| f(Size::new(x, y)).y).collect(),
last: self.last.map(|y| f(Size::new(x, y)).y),
expand: self.expand,
}
}
/// Whether the first region is full and a region break is called for.
pub fn is_full(&self) -> bool {
Abs::zero().fits(self.first.y) && !self.in_last()
}
/// Whether the first region is the last usable region.
///
/// If this is true, calling `next()` will have no effect.
pub fn in_last(&self) -> bool {
self.backlog.is_empty() && self.last.map_or(true, |height| self.first.y == height)
}
/// Advance to the next region if there is any.
pub fn next(&mut self) {
if let Some(height) = (!self.backlog.is_empty())
.then(|| self.backlog.remove(0))
.or(self.last)
{
self.first.y = height;
self.base.y = height;
}
}
/// An iterator that returns the sizes of the first and all following
/// regions, equivalently to what would be produced by calling
/// [`next()`](Self::next) repeatedly until all regions are exhausted.
/// This iterater may be infinite.
pub fn iter(&self) -> impl Iterator<Item = Size> + '_ {
let first = std::iter::once(self.first);
let backlog = self.backlog.iter();
let last = self.last.iter().cycle();
first.chain(backlog.chain(last).map(|&h| Size::new(self.first.x, h)))
}
}
/// Builds a document or a flow node from content.
struct Builder<'a> {
/// The core context.
world: Tracked<'a, dyn World>,
/// Scratch arenas for building.
scratch: &'a Scratch<'a>,
/// The current document building state.
doc: Option<DocBuilder<'a>>,
/// The current flow building state.
flow: FlowBuilder<'a>,
/// The current paragraph building state.
par: ParBuilder<'a>,
/// The current list building state.
list: ListBuilder<'a>,
}
/// Temporary storage arenas for building.
#[derive(Default)]
struct Scratch<'a> {
/// An arena where intermediate style chains are stored.
styles: Arena<StyleChain<'a>>,
/// An arena where intermediate content resulting from show rules is stored.
content: Arena<Content>,
}
/// Determines whether a style could interrupt some composable structure.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd)]
enum Interruption {
/// The style forces a list break.
List,
/// The style forces a paragraph break.
Par,
/// The style forces a page break.
Page,
}
impl<'a> Builder<'a> {
fn new(world: Tracked<'a, dyn World>, scratch: &'a Scratch<'a>, top: bool) -> Self {
Self {
world,
scratch,
doc: top.then(|| DocBuilder::default()),
flow: FlowBuilder::default(),
par: ParBuilder::default(),
list: ListBuilder::default(),
}
}
fn into_doc(
mut self,
styles: StyleChain<'a>,
) -> SourceResult<(DocNode, StyleChain<'a>)> {
self.interrupt(Interruption::Page, styles, true)?;
let (pages, shared) = self.doc.unwrap().pages.finish();
Ok((DocNode(pages), shared))
}
fn into_flow(
mut self,
styles: StyleChain<'a>,
) -> SourceResult<(FlowNode, StyleChain<'a>)> {
self.interrupt(Interruption::Par, styles, false)?;
let (children, shared) = self.flow.0.finish();
Ok((FlowNode(children), shared))
}
fn accept(
&mut self,
content: &'a Content,
styles: StyleChain<'a>,
) -> SourceResult<()> {
if let Some(text) = content.downcast::<TextNode>() {
if let Some(realized) = styles.apply(self.world, Target::Text(&text.0))? {
let stored = self.scratch.content.alloc(realized);
return self.accept(stored, styles);
}
} else if let Some(styled) = content.downcast::<StyledNode>() {
return self.styled(styled, styles);
} else if let Some(seq) = content.downcast::<SequenceNode>() {
return self.sequence(seq, styles);
} else if content.has::<dyn Show>() && self.show(content, styles)? {
return Ok(());
}
if self.list.accept(content, styles) {
return Ok(());
}
self.interrupt(Interruption::List, styles, false)?;
if content.is::<ListItem>() {
self.list.accept(content, styles);
return Ok(());
}
if self.par.accept(content, styles) {
return Ok(());
}
self.interrupt(Interruption::Par, styles, false)?;
if self.flow.accept(content, styles) {
return Ok(());
}
let keep = content
.downcast::<PagebreakNode>()
.map_or(false, |pagebreak| !pagebreak.weak);
self.interrupt(Interruption::Page, styles, keep)?;
if let Some(doc) = &mut self.doc {
doc.accept(content, styles);
}
// We might want to issue a warning or error for content that wasn't
// handled (e.g. a pagebreak in a flow building process). However, we
// don't have the spans here at the moment.
Ok(())
}
fn show(&mut self, content: &Content, styles: StyleChain<'a>) -> SourceResult<bool> {
let Some(realized) = styles.apply(self.world, Target::Node(content))? else {
return Ok(false);
};
let stored = self.scratch.content.alloc(realized);
self.accept(stored, styles)?;
Ok(true)
}
fn styled(
&mut self,
styled: &'a StyledNode,
styles: StyleChain<'a>,
) -> SourceResult<()> {
let stored = self.scratch.styles.alloc(styles);
let styles = styled.map.chain(stored);
let intr = if styled.map.interrupts::<PageNode>() {
Some(Interruption::Page)
} else if styled.map.interrupts::<ParNode>() {
Some(Interruption::Par)
} else if styled.map.interrupts::<ListNode>()
|| styled.map.interrupts::<EnumNode>()
|| styled.map.interrupts::<DescNode>()
{
Some(Interruption::List)
} else {
None
};
if let Some(intr) = intr {
self.interrupt(intr, styles, false)?;
}
self.accept(&styled.sub, styles)?;
if let Some(intr) = intr {
self.interrupt(intr, styles, true)?;
}
Ok(())
}
fn interrupt(
&mut self,
intr: Interruption,
styles: StyleChain<'a>,
keep: bool,
) -> SourceResult<()> {
if intr >= Interruption::List && !self.list.is_empty() {
mem::take(&mut self.list).finish(self)?;
}
if intr >= Interruption::Par && !self.par.is_empty() {
mem::take(&mut self.par).finish(self);
}
if intr >= Interruption::Page {
if let Some(doc) = &mut self.doc {
if !self.flow.is_empty() || (doc.keep_next && keep) {
mem::take(&mut self.flow).finish(doc, styles);
}
doc.keep_next = !keep;
}
}
Ok(())
}
fn sequence(
&mut self,
seq: &'a SequenceNode,
styles: StyleChain<'a>,
) -> SourceResult<()> {
for content in &seq.0 {
self.accept(content, styles)?;
}
Ok(())
}
}
/// Accepts pagebreaks and pages.
struct DocBuilder<'a> {
/// The page runs built so far.
pages: StyleVecBuilder<'a, PageNode>,
/// Whether to keep a following page even if it is empty.
keep_next: bool,
}
impl<'a> DocBuilder<'a> {
fn accept(&mut self, content: &Content, styles: StyleChain<'a>) {
if let Some(pagebreak) = content.downcast::<PagebreakNode>() {
self.keep_next = !pagebreak.weak;
}
if let Some(page) = content.downcast::<PageNode>() {
self.pages.push(page.clone(), styles);
self.keep_next = false;
}
}
}
impl Default for DocBuilder<'_> {
fn default() -> Self {
Self { pages: StyleVecBuilder::new(), keep_next: true }
}
}
/// Accepts flow content.
#[derive(Default)]
struct FlowBuilder<'a>(BehavedBuilder<'a>, bool);
impl<'a> FlowBuilder<'a> {
fn accept(&mut self, content: &Content, styles: StyleChain<'a>) -> bool {
let last_was_parbreak = std::mem::replace(&mut self.1, false);
if content.is::<ParbreakNode>() {
self.1 = true;
return true;
} else if content.is::<VNode>() || content.is::<ColbreakNode>() {
self.0.push(content.clone(), styles);
return true;
} else if content.has::<dyn LayoutBlock>() {
if !last_was_parbreak {
let tight = if let Some(node) = content.downcast::<ListNode>() {
node.tight
} else if let Some(node) = content.downcast::<EnumNode>() {
node.tight
} else if let Some(node) = content.downcast::<DescNode>() {
node.tight
} else {
false
};
if tight {
let leading = styles.get(ParNode::LEADING);
let spacing = VNode::list_attach(leading.into());
self.0.push(spacing.pack(), styles);
}
}
let above = styles.get(BlockNode::ABOVE);
let below = styles.get(BlockNode::BELOW);
self.0.push(above.pack(), styles);
self.0.push(content.clone(), styles);
self.0.push(below.pack(), styles);
return true;
}
false
}
fn finish(self, doc: &mut DocBuilder<'a>, styles: StyleChain<'a>) {
let (flow, shared) = self.0.finish();
let styles = if flow.is_empty() { styles } else { shared };
let node = PageNode(FlowNode(flow).pack());
doc.pages.push(node, styles);
}
fn is_empty(&self) -> bool {
self.0.is_empty()
}
}
/// Accepts paragraph content.
#[derive(Default)]
struct ParBuilder<'a>(BehavedBuilder<'a>);
impl<'a> ParBuilder<'a> {
fn accept(&mut self, content: &Content, styles: StyleChain<'a>) -> bool {
if content.is::<SpaceNode>()
|| content.is::<LinebreakNode>()
|| content.is::<HNode>()
|| content.is::<SmartQuoteNode>()
|| content.is::<TextNode>()
|| content.has::<dyn LayoutInline>()
{
self.0.push(content.clone(), styles);
return true;
}
false
}
fn finish(self, parent: &mut Builder<'a>) {
let (children, shared) = self.0.finish();
if !children.is_empty() {
parent.flow.accept(&ParNode(children).pack(), shared);
}
}
fn is_empty(&self) -> bool {
self.0.is_empty()
}
}
/// Accepts list / enum items, spaces, paragraph breaks.
struct ListBuilder<'a> {
/// The list items collected so far.
items: StyleVecBuilder<'a, ListItem>,
/// Whether the list contains no paragraph breaks.
tight: bool,
/// Trailing content for which it is unclear whether it is part of the list.
staged: Vec<(&'a Content, StyleChain<'a>)>,
}
impl<'a> ListBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) -> bool {
if !self.items.is_empty()
&& (content.is::<SpaceNode>() || content.is::<ParbreakNode>())
{
self.staged.push((content, styles));
} else if let Some(item) = content.downcast::<ListItem>() {
if self
.items
.items()
.next()
.map_or(false, |first| item.kind() != first.kind())
{
return false;
}
self.items.push(item.clone(), styles);
self.tight &= self.staged.drain(..).all(|(t, _)| !t.is::<ParbreakNode>());
} else {
return false;
}
true
}
fn finish(self, parent: &mut Builder<'a>) -> SourceResult<()> {
let (items, shared) = self.items.finish();
if let Some(item) = items.items().next() {
let tight = self.tight;
let content = match item.kind() {
LIST => ListNode::<LIST> { tight, items }.pack(),
ENUM => ListNode::<ENUM> { tight, items }.pack(),
DESC | _ => ListNode::<DESC> { tight, items }.pack(),
};
let stored = parent.scratch.content.alloc(content);
parent.accept(stored, shared)?;
}
for (content, styles) in self.staged {
parent.accept(content, styles)?;
}
parent.list.tight = true;
Ok(())
}
fn is_empty(&self) -> bool {
self.items.is_empty()
}
}
impl Default for ListBuilder<'_> {
fn default() -> Self {
Self {
items: StyleVecBuilder::default(),
tight: true,
staged: vec![],
}
}
}