2025-07-24 18:02:45 +02:00

28 lines
767 B
Rust

use crate::layout::{Point, Size};
/// A rectangle in 2D.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub struct Rect {
/// The top left corner (minimum coordinate).
pub min: Point,
/// The bottom right corner (maximum coordinate).
pub max: Point,
}
impl Rect {
/// Create a new rectangle from the minimum/maximum coordinate.
pub fn new(min: Point, max: Point) -> Self {
Self { min, max }
}
/// Create a new rectangle from the position and size.
pub fn from_pos_size(pos: Point, size: Size) -> Self {
Self { min: pos, max: pos + size.to_point() }
}
/// Compute the size of the rectangle.
pub fn size(&self) -> Size {
Size::new(self.max.x - self.min.x, self.max.y - self.min.y)
}
}