mirror of
https://github.com/typst/typst
synced 2025-05-15 17:45:27 +08:00
249 lines
7.7 KiB
Rust
249 lines
7.7 KiB
Rust
//! Layouting of text.
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use std::cell::Ref;
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use std::mem;
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use smallvec::SmallVec;
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use crate::doc::TextAction;
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use crate::font::{Font, FontQuery};
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use super::{Layouter, Layout, LayoutError, LayoutContext, Size, LayoutResult};
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/// Layouts text within the constraints of a layouting context.
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#[derive(Debug)]
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pub struct TextLayouter<'a, 'p> {
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ctx: &'a LayoutContext<'a, 'p>,
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units: Vec<Unit>,
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italic: bool,
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bold: bool,
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}
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/// A units that is arranged by the text layouter.
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#[derive(Debug, Clone)]
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enum Unit {
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/// A paragraph.
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Paragraph,
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/// A space with its font index and width.
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Space(usize, Size),
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/// One logical tex unit.
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Text(TextUnit),
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}
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/// A logical unit of text (a word, syllable or a similar construct).
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#[derive(Debug, Clone)]
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struct TextUnit {
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/// Contains pairs of (characters, font_index, char_width) for each character of the text.
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chars_with_widths: SmallVec<[(char, usize, Size); 12]>,
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/// The total width of the unit.
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width: Size,
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}
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impl<'a, 'p> TextLayouter<'a, 'p> {
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/// Create a new text layouter.
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pub fn new(ctx: &'a LayoutContext<'a, 'p>) -> TextLayouter<'a, 'p> {
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TextLayouter {
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ctx,
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italic: false,
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bold: false,
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units: vec![],
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}
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}
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/// Add more text to the layout.
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pub fn add_text(&mut self, text: &str) -> LayoutResult<()> {
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let mut chars_with_widths = SmallVec::<[(char, usize, Size); 12]>::new();
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// Find out which font to use for each character in the text and meanwhile calculate the
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// width of the text.
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let mut text_width = Size::zero();
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for c in text.chars() {
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// Find out the width and add it to the total width.
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let (index, font) = self.get_font_for(c)?;
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let char_width = self.width_of(c, &font);
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text_width += char_width;
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chars_with_widths.push((c, index, char_width));
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}
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self.units.push(Unit::Text(TextUnit {
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chars_with_widths,
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width: text_width,
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}));
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Ok(())
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}
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/// Add a single space character.
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pub fn add_space(&mut self) -> LayoutResult<()> {
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let (index, font) = self.get_font_for(' ')?;
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let width = self.width_of(' ', &font);
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drop(font);
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Ok(self.units.push(Unit::Space(index, width)))
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}
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/// Start a new paragraph.
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pub fn add_paragraph(&mut self) -> LayoutResult<()> {
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Ok(self.units.push(Unit::Paragraph))
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}
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/// Enable or disable italics.
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pub fn set_italic(&mut self, italic: bool) {
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self.italic = italic;
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}
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/// Enable or disable boldface.
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pub fn set_bold(&mut self, bold: bool) {
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self.bold = bold;
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}
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/// Load a font that has the character we need.
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fn get_font_for(&self, character: char) -> LayoutResult<(usize, Ref<Font>)> {
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self.ctx.loader.get(FontQuery {
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families: self.ctx.text_style.font_families.clone(),
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italic: self.italic,
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bold: self.bold,
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character,
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}).ok_or_else(|| LayoutError::NoSuitableFont)
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}
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/// The width of a char in a specific font.
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fn width_of(&self, character: char, font: &Font) -> Size {
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font.widths[font.map(character) as usize] * self.ctx.text_style.font_size
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}
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}
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impl Layouter for TextLayouter<'_, '_> {
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fn finish(self) -> LayoutResult<Layout> {
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TextFinisher {
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actions: vec![],
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buffered_text: String::new(),
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current_width: Size::zero(),
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active_font: std::usize::MAX,
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max_width: self.ctx.max_extent.width,
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layouter: self,
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}.finish()
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}
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}
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/// Finishes a text layout by converting the text units into a stream of text actions.
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#[derive(Debug)]
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struct TextFinisher<'a, 'p> {
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layouter: TextLayouter<'a, 'p>,
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actions: Vec<TextAction>,
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buffered_text: String,
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current_width: Size,
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active_font: usize,
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max_width: Size,
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}
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impl<'a, 'p> TextFinisher<'a, 'p> {
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/// Finish the layout.
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fn finish(mut self) -> LayoutResult<Layout> {
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// Move the units out of the layouter leaving an empty vector in place. This is needed to
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// move the units out into the for loop while keeping the borrow checker happy.
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let mut units = Vec::new();
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mem::swap(&mut self.layouter.units, &mut units);
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// Move to the top-left corner of the layout space.
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self.move_start();
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for unit in units {
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match unit {
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Unit::Paragraph => self.write_paragraph(),
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Unit::Space(index, width) => self.write_space(index, width),
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Unit::Text(text) => self.write_text_unit(text),
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}
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}
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self.write_buffered_text();
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Ok(Layout {
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extent: self.layouter.ctx.max_extent.clone(),
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actions: self.actions,
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})
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}
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/// Add a paragraph to the output.
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fn write_paragraph(&mut self) {
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self.write_buffered_text();
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self.move_newline(self.layouter.ctx.text_style.paragraph_spacing);
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}
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/// Add a single space to the output if it is not eaten by a line break.
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fn write_space(&mut self, font: usize, width: Size) {
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if self.would_overflow(width) {
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self.write_buffered_text();
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self.move_newline(1.0);
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} else if self.current_width > Size::zero() {
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if font != self.active_font {
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self.write_buffered_text();
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self.set_font(font);
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}
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self.buffered_text.push(' ');
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self.current_width += width;
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}
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}
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/// Add a single unit of text without breaking it apart.
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fn write_text_unit(&mut self, text: TextUnit) {
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if self.would_overflow(text.width) {
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self.write_buffered_text();
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self.move_newline(1.0);
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}
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// Finally write the word.
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for (c, font, width) in text.chars_with_widths {
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if font != self.active_font {
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// If we will change the font, first write the remaining things.
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self.write_buffered_text();
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self.set_font(font);
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}
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self.buffered_text.push(c);
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self.current_width += width;
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}
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}
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/// Move to the top-left corner of the layout space.
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fn move_start(&mut self) {
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self.actions.push(TextAction::MoveNewline(
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Size::zero(), self.layouter.ctx.max_extent.height
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- Size::from_points(self.layouter.ctx.text_style.font_size)
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));
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}
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/// Move to the next line. A factor of 1.0 uses the default line spacing.
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fn move_newline(&mut self, factor: f32) {
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if self.active_font != std::usize::MAX {
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let vertical = Size::from_points(self.layouter.ctx.text_style.font_size)
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* self.layouter.ctx.text_style.line_spacing
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* factor;
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self.actions.push(TextAction::MoveNewline(Size::zero(), -vertical));
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self.current_width = Size::zero();
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}
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}
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/// Output a text action containing the buffered text and reset the buffer.
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fn write_buffered_text(&mut self) {
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if !self.buffered_text.is_empty() {
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let mut buffered = String::new();
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mem::swap(&mut self.buffered_text, &mut buffered);
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self.actions.push(TextAction::WriteText(buffered));
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}
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}
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/// Output an action setting a new font and update the active font.
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fn set_font(&mut self, index: usize) {
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self.active_font = index;
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self.actions.push(TextAction::SetFont(index, self.layouter.ctx.text_style.font_size));
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}
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/// Check whether additional text with the given width would overflow the current line.
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fn would_overflow(&self, width: Size) -> bool {
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self.current_width + width > self.max_width
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}
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}
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