2023-11-06 21:37:50 +01:00

241 lines
6.4 KiB
Rust

use crate::layout::{BlockElem, ParElem, Sizing, Spacing};
use crate::prelude::*;
use crate::text::TextElem;
use super::GridLayouter;
/// A bullet list.
///
/// Displays a sequence of items vertically, with each item introduced by a
/// marker.
///
/// # Example
/// ```example
/// Normal list.
/// - Text
/// - Math
/// - Layout
/// - ...
///
/// Multiple lines.
/// - This list item spans multiple
/// lines because it is indented.
///
/// Function call.
/// #list(
/// [Foundations],
/// [Calculate],
/// [Construct],
/// [Data Loading],
/// )
/// ```
///
/// # Syntax
/// This functions also has dedicated syntax: Start a line with a hyphen,
/// followed by a space to create a list item. A list item can contain multiple
/// paragraphs and other block-level content. All content that is indented
/// more than an item's marker becomes part of that item.
#[elem(scope, title = "Bullet List", Layout)]
pub struct ListElem {
/// If this is `{false}`, the items are spaced apart with
/// [list spacing]($list.spacing). If it is `{true}`, they use normal
/// [leading]($par.leading) instead. This makes the list more compact, which
/// can look better if the items are short.
///
/// In markup mode, the value of this parameter is determined based on
/// whether items are separated with a blank line. If items directly follow
/// each other, this is set to `{true}`; if items are separated by a blank
/// line, this is set to `{false}`.
///
/// ```example
/// - If a list has a lot of text, and
/// maybe other inline content, it
/// should not be tight anymore.
///
/// - To make a list wide, simply insert
/// a blank line between the items.
/// ```
#[default(true)]
pub tight: bool,
/// The marker which introduces each item.
///
/// Instead of plain content, you can also pass an array with multiple
/// markers that should be used for nested lists. If the list nesting depth
/// exceeds the number of markers, the last one is repeated. For total
/// control, you may pass a function that maps the list's nesting depth
/// (starting from `{0}`) to a desired marker.
///
/// ```example
/// #set list(marker: [--])
/// - A more classic list
/// - With en-dashes
///
/// #set list(marker: ([•], [--]))
/// - Top-level
/// - Nested
/// - Items
/// - Items
/// ```
#[borrowed]
#[default(ListMarker::Content(vec![TextElem::packed('•')]))]
pub marker: ListMarker,
/// The indent of each item.
#[resolve]
pub indent: Length,
/// The spacing between the marker and the body of each item.
#[resolve]
#[default(Em::new(0.5).into())]
pub body_indent: Length,
/// The spacing between the items of a wide (non-tight) list.
///
/// If set to `{auto}`, uses the spacing [below blocks]($block.below).
pub spacing: Smart<Spacing>,
/// The bullet list's children.
///
/// When using the list syntax, adjacent items are automatically collected
/// into lists, even through constructs like for loops.
///
/// ```example
/// #for letter in "ABC" [
/// - Letter #letter
/// ]
/// ```
#[variadic]
pub children: Vec<ListItem>,
/// The nesting depth.
#[internal]
#[fold]
depth: Depth,
}
#[scope]
impl ListElem {
#[elem]
type ListItem;
}
impl Layout for ListElem {
#[tracing::instrument(name = "ListElem::layout", skip_all)]
fn layout(
&self,
vt: &mut Vt,
styles: StyleChain,
regions: Regions,
) -> SourceResult<Fragment> {
let indent = self.indent(styles);
let body_indent = self.body_indent(styles);
let gutter = if self.tight(styles) {
ParElem::leading_in(styles).into()
} else {
self.spacing(styles)
.unwrap_or_else(|| *BlockElem::below_in(styles).amount())
};
let depth = self.depth(styles);
let marker = self
.marker(styles)
.resolve(vt, depth)?
// avoid '#set align' interference with the list
.aligned(HAlign::Start + VAlign::Top);
let mut cells = vec![];
for item in self.children() {
cells.push(Content::empty());
cells.push(marker.clone());
cells.push(Content::empty());
cells.push(item.body().clone().styled(Self::set_depth(Depth)));
}
let layouter = GridLayouter::new(
Axes::with_x(&[
Sizing::Rel(indent.into()),
Sizing::Auto,
Sizing::Rel(body_indent.into()),
Sizing::Auto,
]),
Axes::with_y(&[gutter.into()]),
&cells,
regions,
styles,
self.span(),
);
Ok(layouter.layout(vt)?.fragment)
}
}
/// A bullet list item.
#[elem(name = "item", title = "Bullet List Item")]
pub struct ListItem {
/// The item's body.
#[required]
pub body: Content,
}
cast! {
ListItem,
v: Content => v.to::<Self>().cloned().unwrap_or_else(|| Self::new(v.clone())),
}
/// A list's marker.
#[derive(Debug, Clone, PartialEq, Hash)]
pub enum ListMarker {
Content(Vec<Content>),
Func(Func),
}
impl ListMarker {
/// Resolve the marker for the given depth.
fn resolve(&self, vt: &mut Vt, depth: usize) -> SourceResult<Content> {
Ok(match self {
Self::Content(list) => {
list.get(depth).or(list.last()).cloned().unwrap_or_default()
}
Self::Func(func) => func.call_vt(vt, [depth])?.display(),
})
}
}
cast! {
ListMarker,
self => match self {
Self::Content(vec) => if vec.len() == 1 {
vec.into_iter().next().unwrap().into_value()
} else {
vec.into_value()
},
Self::Func(func) => func.into_value(),
},
v: Content => Self::Content(vec![v]),
array: Array => {
if array.is_empty() {
bail!("array must contain at least one marker");
}
Self::Content(array.into_iter().map(Value::display).collect())
},
v: Func => Self::Func(v),
}
#[derive(Debug, Clone, Copy, PartialEq, Hash)]
struct Depth;
cast! {
Depth,
self => Value::None,
_: Value => Self,
}
impl Fold for Depth {
type Output = usize;
fn fold(self, outer: Self::Output) -> Self::Output {
outer + 1
}
}