mirror of
https://github.com/typst/typst
synced 2025-05-19 11:35:27 +08:00
110 lines
3.1 KiB
Rust
110 lines
3.1 KiB
Rust
use super::*;
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/// A container with components for the four corners of a rectangle.
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#[derive(Debug, Default, Copy, Clone, Eq, PartialEq, Hash)]
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pub struct Corners<T> {
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/// The value for the top left corner.
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pub top_left: T,
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/// The value for the top right corner.
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pub top_right: T,
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/// The value for the bottom right corner.
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pub bottom_right: T,
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/// The value for the bottom left corner.
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pub bottom_left: T,
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}
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impl<T> Corners<T> {
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/// Create a new instance from the four components.
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pub const fn new(top_left: T, top_right: T, bottom_right: T, bottom_left: T) -> Self {
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Self { top_left, top_right, bottom_right, bottom_left }
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}
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/// Create an instance with four equal components.
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pub fn splat(value: T) -> Self
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where
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T: Clone,
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{
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Self {
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top_left: value.clone(),
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top_right: value.clone(),
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bottom_right: value.clone(),
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bottom_left: value,
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}
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}
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/// Map the individual fields with `f`.
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pub fn map<F, U>(self, mut f: F) -> Corners<U>
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where
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F: FnMut(T) -> U,
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{
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Corners {
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top_left: f(self.top_left),
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top_right: f(self.top_right),
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bottom_right: f(self.bottom_right),
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bottom_left: f(self.bottom_left),
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}
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}
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/// Zip two instances into one.
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pub fn zip<U>(self, other: Corners<U>) -> Corners<(T, U)> {
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Corners {
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top_left: (self.top_left, other.top_left),
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top_right: (self.top_right, other.top_right),
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bottom_right: (self.bottom_right, other.bottom_right),
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bottom_left: (self.bottom_left, other.bottom_left),
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}
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}
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/// An iterator over the corners, starting with the top left corner,
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/// clockwise.
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pub fn iter(&self) -> impl Iterator<Item = &T> {
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[&self.top_left, &self.top_right, &self.bottom_right, &self.bottom_left]
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.into_iter()
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}
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/// Whether all sides are equal.
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pub fn is_uniform(&self) -> bool
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where
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T: PartialEq,
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{
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self.top_left == self.top_right
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&& self.top_right == self.bottom_right
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&& self.bottom_right == self.bottom_left
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}
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}
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impl<T> Get<Corner> for Corners<T> {
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type Component = T;
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fn get(self, corner: Corner) -> T {
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match corner {
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Corner::TopLeft => self.top_left,
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Corner::TopRight => self.top_right,
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Corner::BottomRight => self.bottom_right,
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Corner::BottomLeft => self.bottom_left,
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}
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}
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fn get_mut(&mut self, corner: Corner) -> &mut T {
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match corner {
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Corner::TopLeft => &mut self.top_left,
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Corner::TopRight => &mut self.top_right,
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Corner::BottomRight => &mut self.bottom_right,
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Corner::BottomLeft => &mut self.bottom_left,
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}
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}
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}
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/// The four corners of a rectangle.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub enum Corner {
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/// The top left corner.
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TopLeft,
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/// The top right corner.
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TopRight,
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/// The bottom right corner.
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BottomRight,
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/// The bottom left corner.
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BottomLeft,
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}
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