typst/src/geom/corners.rs
2022-12-09 10:21:11 +01:00

110 lines
3.1 KiB
Rust

use super::*;
/// A container with components for the four corners of a rectangle.
#[derive(Debug, Default, Copy, Clone, Eq, PartialEq, Hash)]
pub struct Corners<T> {
/// The value for the top left corner.
pub top_left: T,
/// The value for the top right corner.
pub top_right: T,
/// The value for the bottom right corner.
pub bottom_right: T,
/// The value for the bottom left corner.
pub bottom_left: T,
}
impl<T> Corners<T> {
/// Create a new instance from the four components.
pub const fn new(top_left: T, top_right: T, bottom_right: T, bottom_left: T) -> Self {
Self { top_left, top_right, bottom_right, bottom_left }
}
/// Create an instance with four equal components.
pub fn splat(value: T) -> Self
where
T: Clone,
{
Self {
top_left: value.clone(),
top_right: value.clone(),
bottom_right: value.clone(),
bottom_left: value,
}
}
/// Map the individual fields with `f`.
pub fn map<F, U>(self, mut f: F) -> Corners<U>
where
F: FnMut(T) -> U,
{
Corners {
top_left: f(self.top_left),
top_right: f(self.top_right),
bottom_right: f(self.bottom_right),
bottom_left: f(self.bottom_left),
}
}
/// Zip two instances into one.
pub fn zip<U>(self, other: Corners<U>) -> Corners<(T, U)> {
Corners {
top_left: (self.top_left, other.top_left),
top_right: (self.top_right, other.top_right),
bottom_right: (self.bottom_right, other.bottom_right),
bottom_left: (self.bottom_left, other.bottom_left),
}
}
/// An iterator over the corners, starting with the top left corner,
/// clockwise.
pub fn iter(&self) -> impl Iterator<Item = &T> {
[&self.top_left, &self.top_right, &self.bottom_right, &self.bottom_left]
.into_iter()
}
/// Whether all sides are equal.
pub fn is_uniform(&self) -> bool
where
T: PartialEq,
{
self.top_left == self.top_right
&& self.top_right == self.bottom_right
&& self.bottom_right == self.bottom_left
}
}
impl<T> Get<Corner> for Corners<T> {
type Component = T;
fn get(self, corner: Corner) -> T {
match corner {
Corner::TopLeft => self.top_left,
Corner::TopRight => self.top_right,
Corner::BottomRight => self.bottom_right,
Corner::BottomLeft => self.bottom_left,
}
}
fn get_mut(&mut self, corner: Corner) -> &mut T {
match corner {
Corner::TopLeft => &mut self.top_left,
Corner::TopRight => &mut self.top_right,
Corner::BottomRight => &mut self.bottom_right,
Corner::BottomLeft => &mut self.bottom_left,
}
}
}
/// The four corners of a rectangle.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub enum Corner {
/// The top left corner.
TopLeft,
/// The top right corner.
TopRight,
/// The bottom right corner.
BottomRight,
/// The bottom left corner.
BottomLeft,
}