mirror of
https://github.com/typst/typst
synced 2025-05-18 11:05:28 +08:00
158 lines
4.7 KiB
Rust
158 lines
4.7 KiB
Rust
//! Drawing and cofiguration actions composing layouts.
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use std::fmt::{self, Display, Formatter};
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use std::io::{self, Write};
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use super::Layout;
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use crate::size::Size2D;
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use LayoutAction::*;
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/// A layouting action.
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#[derive(Clone)]
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pub enum LayoutAction {
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/// Move to an absolute position.
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MoveAbsolute(Size2D),
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/// Set the font by index and font size.
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SetFont(usize, f32),
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/// Write text starting at the current position.
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WriteText(String),
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/// Visualize a box for debugging purposes.
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/// The arguments are position and size.
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DebugBox(Size2D, Size2D),
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}
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impl LayoutAction {
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/// Serialize this layout action into an easy-to-parse string representation.
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pub fn serialize<W: Write>(&self, f: &mut W) -> io::Result<()> {
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match self {
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MoveAbsolute(s) => write!(f, "m {:.4} {:.4}", s.x.to_pt(), s.y.to_pt()),
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SetFont(i, s) => write!(f, "f {} {}", i, s),
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WriteText(s) => write!(f, "w {}", s),
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DebugBox(p, s) => write!(
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f,
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"b {} {} {} {}",
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p.x.to_pt(),
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p.y.to_pt(),
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s.x.to_pt(),
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s.y.to_pt()
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),
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}
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}
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}
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impl Display for LayoutAction {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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use LayoutAction::*;
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match self {
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MoveAbsolute(s) => write!(f, "move {} {}", s.x, s.y),
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SetFont(i, s) => write!(f, "font {} {}", i, s),
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WriteText(s) => write!(f, "write \"{}\"", s),
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DebugBox(p, s) => write!(f, "box {} {}", p, s),
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}
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}
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}
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debug_display!(LayoutAction);
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/// A sequence of layouting actions.
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///
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/// The sequence of actions is optimized as the actions are added. For example,
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/// a font changing option will only be added if the selected font is not already active.
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/// All configuration actions (like moving, setting fonts, ...) are only flushed when
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/// content is written.
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///
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/// Furthermore, the action list can translate absolute position into a coordinate system
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/// with a different. This is realized in the `add_box` method, which allows a layout to
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/// be added at a position, effectively translating all movement actions inside the layout
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/// by the position.
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#[derive(Debug, Clone)]
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pub struct LayoutActionList {
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pub origin: Size2D,
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actions: Vec<LayoutAction>,
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active_font: (usize, f32),
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next_pos: Option<Size2D>,
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next_font: Option<(usize, f32)>,
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}
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impl LayoutActionList {
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/// Create a new action list.
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pub fn new() -> LayoutActionList {
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LayoutActionList {
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actions: vec![],
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origin: Size2D::zero(),
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active_font: (std::usize::MAX, 0.0),
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next_pos: None,
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next_font: None,
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}
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}
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/// Add an action to the list.
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pub fn add(&mut self, action: LayoutAction) {
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match action {
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MoveAbsolute(pos) => self.next_pos = Some(self.origin + pos),
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DebugBox(pos, size) => self.actions.push(DebugBox(self.origin + pos, size)),
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SetFont(index, size) => {
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self.next_font = Some((index, size));
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}
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_ => {
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self.flush_position();
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self.flush_font();
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self.actions.push(action);
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}
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}
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}
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/// Add a series of actions.
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pub fn extend<I>(&mut self, actions: I)
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where I: IntoIterator<Item = LayoutAction> {
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for action in actions.into_iter() {
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self.add(action);
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}
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}
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/// Add a layout at a position. All move actions inside the layout are translated
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/// by the position.
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pub fn add_layout(&mut self, position: Size2D, layout: Layout) {
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self.flush_position();
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self.origin = position;
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self.next_pos = Some(position);
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if layout.debug_render {
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self.actions.push(DebugBox(position, layout.dimensions));
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}
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self.extend(layout.actions);
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}
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/// Whether there are any actions in this list.
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pub fn is_empty(&self) -> bool {
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self.actions.is_empty()
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}
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/// Return the list of actions as a vector.
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pub fn into_vec(self) -> Vec<LayoutAction> {
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self.actions
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}
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/// Append a cached move action if one is cached.
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fn flush_position(&mut self) {
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if let Some(target) = self.next_pos.take() {
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self.actions.push(MoveAbsolute(target));
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}
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}
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/// Append a cached font-setting action if one is cached.
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fn flush_font(&mut self) {
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if let Some((index, size)) = self.next_font.take() {
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if (index, size) != self.active_font {
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self.actions.push(SetFont(index, size));
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self.active_font = (index, size);
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}
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}
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}
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}
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