typst/src/layout/text.rs
Laurenz 659248d52f Raw lengths 🚲
Replace unitless length with raw f64 and introduce length type with unit.
2020-08-01 19:15:55 +02:00

149 lines
4.6 KiB
Rust

//! The text layouter layouts continous pieces of text into boxes.
//!
//! The layouter picks the most suitable font for each individual character.
//! When the primary layouting axis horizontally inversed, the word is spelled
//! backwards. Vertical word layout is not yet supported.
use fontdock::{FaceId, FaceQuery, FontStyle};
use crate::font::SharedFontLoader;
use crate::geom::Size;
use crate::style::TextStyle;
use super::*;
/// Performs the text layouting.
#[derive(Debug)]
struct TextLayouter<'a> {
ctx: TextContext<'a>,
text: &'a str,
actions: LayoutActions,
buffer: String,
active_font: FaceId,
width: f64,
}
/// The context for text layouting.
#[derive(Debug, Copy, Clone)]
pub struct TextContext<'a> {
/// The font loader to retrieve fonts from when typesetting text
/// using [`layout_text`].
pub loader: &'a SharedFontLoader,
/// The style for text: Font selection with classes, weights and variants,
/// font sizes, spacing and so on.
pub style: &'a TextStyle,
/// The axes along which the word is laid out. For now, only
/// primary-horizontal layouting is supported.
pub axes: LayoutAxes,
/// The alignment of the finished layout.
pub alignment: LayoutAlignment,
}
/// Layouts text into a box.
pub async fn layout_text(text: &str, ctx: TextContext<'_>) -> Layout {
TextLayouter::new(text, ctx).layout().await
}
impl<'a> TextLayouter<'a> {
/// Create a new text layouter.
fn new(text: &'a str, ctx: TextContext<'a>) -> TextLayouter<'a> {
TextLayouter {
ctx,
text,
actions: LayoutActions::new(),
buffer: String::new(),
active_font: FaceId::MAX,
width: 0.0,
}
}
/// Do the layouting.
async fn layout(mut self) -> Layout {
// If the primary axis is negative, we layout the characters reversed.
if self.ctx.axes.primary.is_positive() {
for c in self.text.chars() {
self.layout_char(c).await;
}
} else {
for c in self.text.chars().rev() {
self.layout_char(c).await;
}
}
// Flush the last buffered parts of the word.
if !self.buffer.is_empty() {
self.actions.add(LayoutAction::WriteText(self.buffer));
}
Layout {
dimensions: Size::new(self.width, self.ctx.style.font_size()),
alignment: self.ctx.alignment,
actions: self.actions.into_vec(),
}
}
/// Layout an individual character.
async fn layout_char(&mut self, c: char) {
let (index, char_width) = match self.select_font(c).await {
Some(selected) => selected,
// TODO: Issue warning about missing character.
None => return,
};
self.width += char_width;
// Flush the buffer and issue a font setting action if the font differs
// from the last character's one.
if self.active_font != index {
if !self.buffer.is_empty() {
let text = std::mem::replace(&mut self.buffer, String::new());
self.actions.add(LayoutAction::WriteText(text));
}
self.actions.add(LayoutAction::SetFont(index, self.ctx.style.font_size()));
self.active_font = index;
}
self.buffer.push(c);
}
/// Select the best font for a character and return its index along with
/// the width of the char in the font.
async fn select_font(&mut self, c: char) -> Option<(FaceId, f64)> {
let mut loader = self.ctx.loader.borrow_mut();
let mut variant = self.ctx.style.variant;
if self.ctx.style.bolder {
variant.weight.0 += 300;
}
if self.ctx.style.italic {
variant.style = match variant.style {
FontStyle::Normal => FontStyle::Italic,
FontStyle::Italic => FontStyle::Normal,
FontStyle::Oblique => FontStyle::Normal,
}
}
let query = FaceQuery {
fallback: self.ctx.style.fallback.iter(),
variant,
c,
};
if let Some((id, face)) = loader.query(query).await {
// Determine the width of the char.
let units_per_em = face.units_per_em().unwrap_or(1000) as f64;
let ratio = 1.0 / units_per_em;
let to_raw = |x| ratio * x as f64;
let glyph = face.glyph_index(c)?;
let glyph_width = face.glyph_hor_advance(glyph)?;
let char_width = to_raw(glyph_width) * self.ctx.style.font_size();
Some((id, char_width))
} else {
None
}
}
}