mirror of
https://github.com/typst/typst
synced 2025-05-14 04:56:26 +08:00
716 lines
24 KiB
Rust
716 lines
24 KiB
Rust
use std::fmt::{self, Debug, Formatter};
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use std::rc::Rc;
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use itertools::Either;
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use unicode_bidi::{BidiInfo, Level};
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use xi_unicode::LineBreakIterator;
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use super::*;
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use crate::style::TextStyle;
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use crate::util::{EcoString, RangeExt, SliceExt};
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type Range = std::ops::Range<usize>;
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/// A node that arranges its children into a paragraph.
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#[derive(Debug)]
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#[cfg_attr(feature = "layout-cache", derive(Hash))]
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pub struct ParNode {
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/// The inline direction of this paragraph.
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pub dir: Dir,
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/// The spacing to insert between each line.
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pub leading: Length,
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/// The nodes to be arranged in a paragraph.
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pub children: Vec<ParChild>,
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}
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/// A child of a paragraph node.
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#[cfg_attr(feature = "layout-cache", derive(Hash))]
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pub enum ParChild {
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/// Spacing between other nodes.
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Spacing(Linear),
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/// A run of text and how to align it in its line.
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Text(EcoString, Align, Rc<TextStyle>, Vec<Decoration>),
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/// Any child node and how to align it in its line.
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Any(InlineNode, Align, Vec<Decoration>),
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}
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impl BlockLevel for ParNode {
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fn layout(
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&self,
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ctx: &mut LayoutContext,
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regions: &Regions,
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) -> Vec<Constrained<Rc<Frame>>> {
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// Collect all text into one string used for BiDi analysis.
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let text = self.collect_text();
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// Find out the BiDi embedding levels.
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let bidi = BidiInfo::new(&text, Level::from_dir(self.dir));
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// Prepare paragraph layout by building a representation on which we can
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// do line breaking without layouting each and every line from scratch.
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let layouter = ParLayouter::new(self, ctx, regions, bidi);
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// Find suitable linebreaks.
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layouter.layout(ctx, regions.clone())
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}
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}
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impl ParNode {
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/// Concatenate all text in the paragraph into one string, replacing spacing
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/// with a space character and other non-text nodes with the object
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/// replacement character. Returns the full text alongside the range each
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/// child spans in the text.
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fn collect_text(&self) -> String {
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let mut text = String::new();
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for string in self.strings() {
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text.push_str(string);
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}
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text
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}
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/// The range of each item in the collected text.
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fn ranges(&self) -> impl Iterator<Item = Range> + '_ {
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let mut cursor = 0;
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self.strings().map(move |string| {
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let start = cursor;
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cursor += string.len();
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start .. cursor
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})
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}
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/// The string representation of each child.
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fn strings(&self) -> impl Iterator<Item = &str> {
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self.children.iter().map(|child| match child {
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ParChild::Spacing(_) => " ",
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ParChild::Text(ref piece, ..) => piece,
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ParChild::Any(..) => "\u{FFFC}",
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})
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}
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}
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impl From<ParNode> for BlockNode {
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fn from(node: ParNode) -> Self {
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Self::new(node)
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}
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}
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impl Debug for ParChild {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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match self {
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Self::Spacing(v) => write!(f, "Spacing({:?})", v),
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Self::Text(text, ..) => write!(f, "Text({:?})", text),
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Self::Any(node, ..) => node.fmt(f),
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}
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}
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}
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/// A paragraph representation in which children are already layouted and text
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/// is separated into shapable runs.
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struct ParLayouter<'a> {
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/// The top-level direction.
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dir: Dir,
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/// The line spacing.
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leading: Length,
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/// Bidirectional text embedding levels for the paragraph.
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bidi: BidiInfo<'a>,
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/// Layouted children and separated text runs.
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items: Vec<ParItem<'a>>,
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/// The ranges of the items in `bidi.text`.
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ranges: Vec<Range>,
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}
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impl<'a> ParLayouter<'a> {
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/// Prepare initial shaped text and layouted children.
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fn new(
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par: &'a ParNode,
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ctx: &mut LayoutContext,
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regions: &Regions,
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bidi: BidiInfo<'a>,
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) -> Self {
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// Prepare an iterator over each child an the range it spans.
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let mut items = vec![];
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let mut ranges = vec![];
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// Layout the children and collect them into items.
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for (range, child) in par.ranges().zip(&par.children) {
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match child {
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ParChild::Spacing(amount) => {
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let resolved = amount.resolve(regions.current.w);
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items.push(ParItem::Spacing(resolved));
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ranges.push(range);
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}
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ParChild::Text(_, align, style, decos) => {
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// TODO: Also split by language and script.
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for (subrange, dir) in split_runs(&bidi, range) {
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let text = &bidi.text[subrange.clone()];
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let shaped = shape(ctx, text, style, dir);
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items.push(ParItem::Text(shaped, *align, decos));
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ranges.push(subrange);
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}
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}
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ParChild::Any(node, align, decos) => {
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let frame = node.layout(ctx, regions.current.w, regions.base);
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items.push(ParItem::Frame(frame, *align, decos));
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ranges.push(range);
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}
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}
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}
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Self {
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dir: par.dir,
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leading: par.leading,
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bidi,
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items,
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ranges,
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}
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}
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/// Find first-fit line breaks and build the paragraph.
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fn layout(
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self,
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ctx: &mut LayoutContext,
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regions: Regions,
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) -> Vec<Constrained<Rc<Frame>>> {
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let mut stack = LineStack::new(self.leading, regions);
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// The current line attempt.
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// Invariant: Always fits into `stack.regions.current`.
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let mut last = None;
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// The start of the line in `last`.
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let mut start = 0;
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// Find suitable line breaks.
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// TODO: Provide line break opportunities on alignment changes.
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for (end, mandatory) in LineBreakIterator::new(self.bidi.text) {
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// Compute the line and its size.
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let mut line = LineLayout::new(ctx, &self, start .. end);
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// If the line doesn't fit anymore, we push the last fitting attempt
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// into the stack and rebuild the line from its end. The resulting
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// line cannot be broken up further.
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if !stack.regions.current.fits(line.size) {
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if let Some((last_line, last_end)) = last.take() {
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// Since the new line try did not fit, no region that would
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// fit the line will yield the same line break. Therefore,
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// the width of the region must not fit the width of the
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// tried line.
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if !stack.regions.current.w.fits(line.size.w) {
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stack.cts.max.x.set_min(line.size.w);
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}
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// Same as above, but for height.
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if !stack.regions.current.h.fits(line.size.h) {
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let too_large = stack.size.h + self.leading + line.size.h;
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stack.cts.max.y.set_min(too_large);
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}
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stack.push(last_line);
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stack.cts.min.y = Some(stack.size.h);
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start = last_end;
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line = LineLayout::new(ctx, &self, start .. end);
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}
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}
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// If the line does not fit vertically, we start a new region.
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while !stack.regions.current.h.fits(line.size.h) {
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if stack.regions.in_full_last() {
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stack.overflowing = true;
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break;
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}
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// Again, the line must not fit. It would if the space taken up
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// plus the line height would fit, therefore the constraint
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// below.
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let too_large = stack.size.h + self.leading + line.size.h;
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stack.cts.max.y.set_min(too_large);
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stack.finish_region(ctx);
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}
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// If the line does not fit horizontally or we have a mandatory
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// line break (i.e. due to "\n"), we push the line into the
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// stack.
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if mandatory || !stack.regions.current.w.fits(line.size.w) {
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start = end;
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last = None;
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stack.push(line);
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// If there is a trailing line break at the end of the
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// paragraph, we want to force an empty line.
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if mandatory && end == self.bidi.text.len() {
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let line = LineLayout::new(ctx, &self, end .. end);
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if stack.regions.current.h.fits(line.size.h) {
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stack.push(line);
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}
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}
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stack.cts.min.y = Some(stack.size.h);
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} else {
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// Otherwise, the line fits both horizontally and vertically
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// and we remember it.
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stack.cts.min.x.set_max(line.size.w);
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last = Some((line, end));
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}
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}
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if let Some((line, _)) = last {
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stack.push(line);
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stack.cts.min.y = Some(stack.size.h);
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}
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stack.finish(ctx)
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}
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/// Find the index of the item whose range contains the `text_offset`.
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fn find(&self, text_offset: usize) -> Option<usize> {
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self.ranges.binary_search_by(|r| r.locate(text_offset)).ok()
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}
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}
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/// Split a range of text into runs of consistent direction.
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fn split_runs<'a>(
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bidi: &'a BidiInfo,
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range: Range,
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) -> impl Iterator<Item = (Range, Dir)> + 'a {
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let mut cursor = range.start;
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bidi.levels[range]
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.group_by_key(|&level| level)
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.map(move |(level, group)| {
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let start = cursor;
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cursor += group.len();
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(start .. cursor, level.dir())
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})
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}
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/// A prepared item in a paragraph layout.
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enum ParItem<'a> {
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/// Spacing between other items.
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Spacing(Length),
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/// A shaped text run with consistent direction.
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Text(ShapedText<'a>, Align, &'a [Decoration]),
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/// A layouted child node.
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Frame(Frame, Align, &'a [Decoration]),
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}
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impl ParItem<'_> {
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/// The size of the item.
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pub fn size(&self) -> Size {
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match self {
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Self::Spacing(amount) => Size::new(*amount, Length::zero()),
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Self::Text(shaped, ..) => shaped.size,
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Self::Frame(frame, ..) => frame.size,
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}
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}
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/// The baseline of the item.
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pub fn baseline(&self) -> Length {
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match self {
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Self::Spacing(_) => Length::zero(),
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Self::Text(shaped, ..) => shaped.baseline,
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Self::Frame(frame, ..) => frame.baseline,
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}
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}
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}
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/// A lightweight representation of a line that spans a specific range in a
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/// paragraph's text. This type enables you to cheaply measure the size of a
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/// line in a range before comitting to building the line's frame.
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struct LineLayout<'a> {
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/// The direction of the line.
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dir: Dir,
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/// Bidi information about the paragraph.
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bidi: &'a BidiInfo<'a>,
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/// The range the line spans in the paragraph.
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line: Range,
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/// A reshaped text item if the line sliced up a text item at the start.
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first: Option<ParItem<'a>>,
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/// Middle items which don't need to be reprocessed.
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items: &'a [ParItem<'a>],
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/// A reshaped text item if the line sliced up a text item at the end. If
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/// there is only one text item, this takes precedence over `first`.
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last: Option<ParItem<'a>>,
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/// The ranges, indexed as `[first, ..items, last]`. The ranges for `first`
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/// and `last` aren't trimmed to the line, but it doesn't matter because
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/// we're just checking which range an index falls into.
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ranges: &'a [Range],
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/// The size of the line.
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size: Size,
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/// The baseline of the line.
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baseline: Length,
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}
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impl<'a> LineLayout<'a> {
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/// Create a line which spans the given range.
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fn new(ctx: &mut LayoutContext, par: &'a ParLayouter<'a>, mut line: Range) -> Self {
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// Find the items which bound the text range.
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let last_idx = par.find(line.end.saturating_sub(1)).unwrap();
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let first_idx = if line.is_empty() {
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last_idx
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} else {
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par.find(line.start).unwrap()
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};
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// Slice out the relevant items and ranges.
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let mut items = &par.items[first_idx ..= last_idx];
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let ranges = &par.ranges[first_idx ..= last_idx];
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// Reshape the last item if it's split in half.
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let mut last = None;
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if let Some((ParItem::Text(shaped, align, i), rest)) = items.split_last() {
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// Compute the range we want to shape, trimming whitespace at the
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// end of the line.
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let base = par.ranges[last_idx].start;
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let start = line.start.max(base);
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let end = start + par.bidi.text[start .. line.end].trim_end().len();
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let range = start - base .. end - base;
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// Reshape if necessary.
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if range.len() < shaped.text.len() {
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// If start == end and the rest is empty, then we have an empty
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// line. To make that line have the appropriate height, we shape the
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// empty string.
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if !range.is_empty() || rest.is_empty() {
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// Reshape that part.
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let reshaped = shaped.reshape(ctx, range);
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last = Some(ParItem::Text(reshaped, *align, *i));
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}
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items = rest;
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line.end = end;
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}
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}
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// Reshape the start item if it's split in half.
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let mut first = None;
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if let Some((ParItem::Text(shaped, align, i), rest)) = items.split_first() {
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// Compute the range we want to shape.
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let Range { start: base, end: first_end } = par.ranges[first_idx];
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let start = line.start;
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let end = line.end.min(first_end);
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let range = start - base .. end - base;
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// Reshape if necessary.
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if range.len() < shaped.text.len() {
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if !range.is_empty() {
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let reshaped = shaped.reshape(ctx, range);
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first = Some(ParItem::Text(reshaped, *align, *i));
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}
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items = rest;
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}
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}
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let mut width = Length::zero();
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let mut top = Length::zero();
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let mut bottom = Length::zero();
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// Measure the size of the line.
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for item in first.iter().chain(items).chain(&last) {
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let size = item.size();
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let baseline = item.baseline();
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width += size.w;
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top.set_max(baseline);
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bottom.set_max(size.h - baseline);
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}
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Self {
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dir: par.dir,
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bidi: &par.bidi,
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line,
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first,
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items,
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last,
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ranges,
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size: Size::new(width, top + bottom),
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baseline: top,
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}
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}
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/// Build the line's frame.
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fn build(&self, ctx: &LayoutContext, width: Length) -> Frame {
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let size = Size::new(self.size.w.max(width), self.size.h);
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let free = size.w - self.size.w;
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let mut output = Frame::new(size, self.baseline);
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let mut offset = Length::zero();
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let mut ruler = Align::Start;
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for item in self.reordered() {
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let mut position = |frame: &Frame, align| {
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// FIXME: Ruler alignment for RTL.
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ruler = ruler.max(align);
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let x = ruler.resolve(self.dir, offset .. free + offset);
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let y = self.baseline - frame.baseline;
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offset += frame.size.w;
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Point::new(x, y)
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};
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match *item {
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ParItem::Spacing(amount) => {
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offset += amount;
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}
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ParItem::Text(ref shaped, align, decos) => {
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let mut frame = shaped.build();
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for deco in decos {
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deco.apply(ctx, &mut frame);
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}
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let pos = position(&frame, align);
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output.merge_frame(pos, frame);
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}
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ParItem::Frame(ref frame, align, decos) => {
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let mut frame = frame.clone();
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for deco in decos {
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deco.apply(ctx, &mut frame);
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}
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let pos = position(&frame, align);
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output.merge_frame(pos, frame);
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}
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}
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}
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output
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}
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/// Iterate through the line's items in visual order.
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fn reordered(&self) -> impl Iterator<Item = &ParItem<'a>> {
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// The bidi crate doesn't like empty lines.
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let (levels, runs) = if !self.line.is_empty() {
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// Find the paragraph that contains the line.
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let para = self
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.bidi
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.paragraphs
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.iter()
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.find(|para| para.range.contains(&self.line.start))
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.unwrap();
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// Compute the reordered ranges in visual order (left to right).
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self.bidi.visual_runs(para, self.line.clone())
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} else {
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<_>::default()
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};
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runs.into_iter()
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.flat_map(move |run| {
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let first_idx = self.find(run.start).unwrap();
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let last_idx = self.find(run.end - 1).unwrap();
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let range = first_idx ..= last_idx;
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// Provide the items forwards or backwards depending on the run's
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// direction.
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if levels[run.start].is_ltr() {
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Either::Left(range)
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} else {
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Either::Right(range.rev())
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}
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})
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.map(move |idx| self.get(idx).unwrap())
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}
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/// Find the index of the item whose range contains the `text_offset`.
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fn find(&self, text_offset: usize) -> Option<usize> {
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self.ranges.binary_search_by(|r| r.locate(text_offset)).ok()
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}
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|
/// Get the item at the index.
|
|
fn get(&self, index: usize) -> Option<&ParItem<'a>> {
|
|
self.first.iter().chain(self.items).chain(&self.last).nth(index)
|
|
}
|
|
}
|
|
|
|
/// Stacks lines on top of each other.
|
|
struct LineStack<'a> {
|
|
leading: Length,
|
|
full: Size,
|
|
regions: Regions,
|
|
size: Size,
|
|
lines: Vec<LineLayout<'a>>,
|
|
finished: Vec<Constrained<Rc<Frame>>>,
|
|
cts: Constraints,
|
|
overflowing: bool,
|
|
}
|
|
|
|
impl<'a> LineStack<'a> {
|
|
/// Create an empty line stack.
|
|
fn new(leading: Length, regions: Regions) -> Self {
|
|
Self {
|
|
leading,
|
|
full: regions.current,
|
|
cts: Constraints::new(regions.expand),
|
|
regions,
|
|
size: Size::zero(),
|
|
lines: vec![],
|
|
finished: vec![],
|
|
overflowing: false,
|
|
}
|
|
}
|
|
|
|
/// Push a new line into the stack.
|
|
fn push(&mut self, line: LineLayout<'a>) {
|
|
self.regions.current.h -= line.size.h + self.leading;
|
|
|
|
self.size.w.set_max(line.size.w);
|
|
self.size.h += line.size.h;
|
|
if !self.lines.is_empty() {
|
|
self.size.h += self.leading;
|
|
}
|
|
|
|
self.lines.push(line);
|
|
}
|
|
|
|
/// Finish the frame for one region.
|
|
fn finish_region(&mut self, ctx: &LayoutContext) {
|
|
if self.regions.expand.x {
|
|
self.size.w = self.regions.current.w;
|
|
self.cts.exact.x = Some(self.regions.current.w);
|
|
}
|
|
|
|
if self.overflowing {
|
|
self.cts.min.y = None;
|
|
self.cts.max.y = None;
|
|
self.cts.exact = self.full.to_spec().map(Some);
|
|
}
|
|
|
|
let mut output = Frame::new(self.size, self.size.h);
|
|
let mut offset = Length::zero();
|
|
let mut first = true;
|
|
|
|
for line in self.lines.drain(..) {
|
|
let frame = line.build(ctx, self.size.w);
|
|
|
|
let pos = Point::new(Length::zero(), offset);
|
|
if first {
|
|
output.baseline = pos.y + frame.baseline;
|
|
first = false;
|
|
}
|
|
|
|
offset += frame.size.h + self.leading;
|
|
output.merge_frame(pos, frame);
|
|
}
|
|
|
|
self.finished.push(output.constrain(self.cts));
|
|
self.regions.next();
|
|
self.full = self.regions.current;
|
|
self.cts = Constraints::new(self.regions.expand);
|
|
self.size = Size::zero();
|
|
}
|
|
|
|
/// Finish the last region and return the built frames.
|
|
fn finish(mut self, ctx: &LayoutContext) -> Vec<Constrained<Rc<Frame>>> {
|
|
self.finish_region(ctx);
|
|
self.finished
|
|
}
|
|
}
|
|
|
|
/// A decoration for a paragraph child.
|
|
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
|
|
pub enum Decoration {
|
|
/// A link.
|
|
Link(EcoString),
|
|
/// An underline/strikethrough/overline decoration.
|
|
Line(LineDecoration),
|
|
}
|
|
|
|
/// Defines a line that is positioned over, under or on top of text.
|
|
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
|
|
pub struct LineDecoration {
|
|
/// The kind of line.
|
|
pub kind: LineKind,
|
|
/// Stroke color of the line, defaults to the text color if `None`.
|
|
pub stroke: Option<Paint>,
|
|
/// Thickness of the line's strokes (dependent on scaled font size), read
|
|
/// from the font tables if `None`.
|
|
pub thickness: Option<Linear>,
|
|
/// Position of the line relative to the baseline (dependent on scaled font
|
|
/// size), read from the font tables if `None`.
|
|
pub offset: Option<Linear>,
|
|
/// Amount that the line will be longer or shorter than its associated text
|
|
/// (dependent on scaled font size).
|
|
pub extent: Linear,
|
|
}
|
|
|
|
/// The kind of line decoration.
|
|
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
|
|
pub enum LineKind {
|
|
/// A line under text.
|
|
Underline,
|
|
/// A line through text.
|
|
Strikethrough,
|
|
/// A line over text.
|
|
Overline,
|
|
}
|
|
|
|
impl Decoration {
|
|
/// Apply a decoration to a child's frame.
|
|
pub fn apply(&self, ctx: &LayoutContext, frame: &mut Frame) {
|
|
match self {
|
|
Decoration::Link(href) => {
|
|
let link = Element::Link(href.to_string(), frame.size);
|
|
frame.push(Point::zero(), link);
|
|
}
|
|
Decoration::Line(line) => {
|
|
line.apply(ctx, frame);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
impl LineDecoration {
|
|
/// Apply a line decoration to a all text elements in a frame.
|
|
pub fn apply(&self, ctx: &LayoutContext, frame: &mut Frame) {
|
|
for i in 0 .. frame.children.len() {
|
|
let (pos, child) = &frame.children[i];
|
|
if let FrameChild::Element(Element::Text(text)) = child {
|
|
let face = ctx.fonts.get(text.face_id);
|
|
let metrics = match self.kind {
|
|
LineKind::Underline => face.underline,
|
|
LineKind::Strikethrough => face.strikethrough,
|
|
LineKind::Overline => face.overline,
|
|
};
|
|
|
|
let stroke = self.stroke.unwrap_or(text.fill);
|
|
|
|
let thickness = self
|
|
.thickness
|
|
.map(|s| s.resolve(text.size))
|
|
.unwrap_or(metrics.strength.to_length(text.size));
|
|
|
|
let offset = self
|
|
.offset
|
|
.map(|s| s.resolve(text.size))
|
|
.unwrap_or(-metrics.position.to_length(text.size));
|
|
|
|
let extent = self.extent.resolve(text.size);
|
|
|
|
let subpos = Point::new(pos.x - extent, pos.y + offset);
|
|
let vector = Point::new(text.width + 2.0 * extent, Length::zero());
|
|
let line = Geometry::Line(vector, thickness);
|
|
|
|
frame.push(subpos, Element::Geometry(line, stroke));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Additional methods for BiDi levels.
|
|
trait LevelExt: Sized {
|
|
fn from_dir(dir: Dir) -> Option<Self>;
|
|
fn dir(self) -> Dir;
|
|
}
|
|
|
|
impl LevelExt for Level {
|
|
fn from_dir(dir: Dir) -> Option<Self> {
|
|
match dir {
|
|
Dir::LTR => Some(Level::ltr()),
|
|
Dir::RTL => Some(Level::rtl()),
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
fn dir(self) -> Dir {
|
|
if self.is_ltr() { Dir::LTR } else { Dir::RTL }
|
|
}
|
|
}
|