mirror of
https://github.com/typst/typst
synced 2025-05-13 20:46:23 +08:00
698 lines
17 KiB
Rust
698 lines
17 KiB
Rust
use std::cmp::Ordering;
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use std::ops::Rem;
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use typst::model::{Module, Scope};
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use crate::prelude::*;
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/// A module with computational functions.
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pub fn calc() -> Module {
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let mut scope = Scope::new();
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scope.def_func::<AbsFunc>("abs");
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scope.def_func::<PowFunc>("pow");
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scope.def_func::<SqrtFunc>("sqrt");
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scope.def_func::<SinFunc>("sin");
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scope.def_func::<CosFunc>("cos");
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scope.def_func::<TanFunc>("tan");
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scope.def_func::<AsinFunc>("asin");
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scope.def_func::<AcosFunc>("acos");
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scope.def_func::<AtanFunc>("atan");
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scope.def_func::<SinhFunc>("sinh");
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scope.def_func::<CoshFunc>("cosh");
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scope.def_func::<TanhFunc>("tanh");
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scope.def_func::<LogFunc>("log");
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scope.def_func::<FloorFunc>("floor");
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scope.def_func::<CeilFunc>("ceil");
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scope.def_func::<RoundFunc>("round");
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scope.def_func::<ClampFunc>("clamp");
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scope.def_func::<MinFunc>("min");
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scope.def_func::<MaxFunc>("max");
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scope.def_func::<EvenFunc>("even");
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scope.def_func::<OddFunc>("odd");
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scope.def_func::<ModFunc>("mod");
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Module::new("calc").with_scope(scope)
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}
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/// # Absolute
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/// The absolute value of a numeric value.
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///
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/// ## Example
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/// ```
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/// #calc.abs(-5) \
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/// #calc.abs(5pt - 2cm) \
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/// #calc.abs(2fr)
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/// ```
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///
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/// ## Parameters
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/// - value: ToAbs (positional, required)
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/// The value whose absolute value to calculate.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn abs(args: &mut Args) -> SourceResult<Value> {
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Ok(args.expect::<ToAbs>("value")?.0)
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}
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/// A value of which the absolute value can be taken.
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struct ToAbs(Value);
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castable! {
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ToAbs,
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v: i64 => Self(Value::Int(v.abs())),
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v: f64 => Self(Value::Float(v.abs())),
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v: Length => Self(Value::Length(v.try_abs()
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.ok_or_else(|| "cannot take absolute value of this length")?)),
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v: Angle => Self(Value::Angle(v.abs())),
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v: Ratio => Self(Value::Ratio(v.abs())),
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v: Fr => Self(Value::Fraction(v.abs())),
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}
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/// # Power
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/// Raise a value to some exponent.
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///
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/// ## Example
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/// ```
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/// #calc.pow(2, 3)
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/// ```
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///
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/// ## Parameters
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/// - base: Num (positional, required)
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/// The base of the power.
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/// - exponent: Num (positional, required)
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/// The exponent of the power. Must be non-negative.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn pow(args: &mut Args) -> SourceResult<Value> {
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let base = args.expect::<Num>("base")?;
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let exponent = args
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.expect::<Spanned<Num>>("exponent")
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.and_then(|n| match n.v {
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Num::Int(i) if i > u32::MAX as i64 => bail!(n.span, "exponent too large"),
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Num::Int(i) if i >= 0 => Ok(n),
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Num::Float(f) if f >= 0.0 => Ok(n),
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_ => bail!(n.span, "exponent must be non-negative"),
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})?
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.v;
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Ok(base.apply2(exponent, |a, b| a.pow(b as u32), f64::powf))
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}
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/// # Square Root
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/// The square root of a number.
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///
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/// ## Example
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/// ```
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/// #calc.sqrt(16) \
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/// #calc.sqrt(2.5)
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number whose square root to calculate. Must be non-negative.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn sqrt(args: &mut Args) -> SourceResult<Value> {
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let value = args.expect::<Spanned<Num>>("value")?;
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if value.v.float() < 0.0 {
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bail!(value.span, "cannot take square root of negative number");
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}
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Ok(Value::Float(value.v.float().sqrt()))
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}
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/// # Sine
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/// Calculate the sine of an angle. When called with an integer or a number,
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/// they will be interpreted as radians.
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///
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/// ## Example
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/// ```
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/// #assert(calc.sin(90deg) == calc.sin(-270deg))
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/// #calc.sin(1.5) \
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/// #calc.sin(90deg)
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/// ```
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///
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/// ## Parameters
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/// - angle: AngleLike (positional, required)
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/// The angle whose sine to calculate.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn sin(args: &mut Args) -> SourceResult<Value> {
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let arg = args.expect::<AngleLike>("angle")?;
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Ok(Value::Float(match arg {
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AngleLike::Angle(a) => a.sin(),
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AngleLike::Int(n) => (n as f64).sin(),
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AngleLike::Float(n) => n.sin(),
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}))
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}
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/// # Cosine
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/// Calculate the cosine of an angle. When called with an integer or a number,
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/// they will be interpreted as radians.
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///
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/// ## Example
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/// ```
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/// #calc.cos(90deg)
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/// #calc.cos(1.5) \
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/// #calc.cos(90deg)
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/// ```
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///
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/// ## Parameters
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/// - angle: AngleLike (positional, required)
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/// The angle whose cosine to calculate.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn cos(args: &mut Args) -> SourceResult<Value> {
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let arg = args.expect::<AngleLike>("angle")?;
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Ok(Value::Float(match arg {
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AngleLike::Angle(a) => a.cos(),
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AngleLike::Int(n) => (n as f64).cos(),
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AngleLike::Float(n) => n.cos(),
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}))
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}
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/// # Tangent
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/// Calculate the tangent of an angle. When called with an integer or a number,
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/// they will be interpreted as radians.
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///
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/// ## Example
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/// ```
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/// #calc.tan(1.5) \
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/// #calc.tan(90deg)
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/// ```
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///
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/// ## Parameters
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/// - angle: AngleLike (positional, required)
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/// The angle whose tangent to calculate.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn tan(args: &mut Args) -> SourceResult<Value> {
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let arg = args.expect::<AngleLike>("angle")?;
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Ok(Value::Float(match arg {
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AngleLike::Angle(a) => a.tan(),
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AngleLike::Int(n) => (n as f64).tan(),
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AngleLike::Float(n) => n.tan(),
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}))
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}
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/// # Arcsine
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/// Calculate the arcsine of a number.
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///
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/// ## Example
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/// ```
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/// #calc.asin(0) \
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/// #calc.asin(1)
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number whose arcsine to calculate. Must be between -1 and 1.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn asin(args: &mut Args) -> SourceResult<Value> {
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let Spanned { v, span } = args.expect::<Spanned<Num>>("value")?;
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let val = v.float();
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if val < -1.0 || val > 1.0 {
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bail!(span, "arcsin must be between -1 and 1");
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}
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Ok(Value::Angle(Angle::rad(val.asin())))
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}
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/// # Arccosine
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/// Calculate the arccosine of a number.
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///
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/// ## Example
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/// ```
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/// #calc.acos(0) \
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/// #calc.acos(1)
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number whose arccosine to calculate. Must be between -1 and 1.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn acos(args: &mut Args) -> SourceResult<Value> {
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let Spanned { v, span } = args.expect::<Spanned<Num>>("value")?;
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let val = v.float();
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if val < -1.0 || val > 1.0 {
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bail!(span, "arccos must be between -1 and 1");
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}
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Ok(Value::Angle(Angle::rad(val.acos())))
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}
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/// # Arctangent
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/// Calculate the arctangent of a number.
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///
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/// ## Example
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/// ```
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/// #calc.atan(0) \
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/// #calc.atan(1)
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number whose arctangent to calculate.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn atan(args: &mut Args) -> SourceResult<Value> {
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let value = args.expect::<Num>("value")?;
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Ok(Value::Angle(Angle::rad(value.float().atan())))
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}
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/// # Hyperbolic sine
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/// Calculate the hyperbolic sine of an angle. When called with an integer or
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/// a number, they will be interpreted as radians.
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///
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/// ## Example
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/// ```
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/// #calc.sinh(0) \
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/// #calc.sinh(45deg)
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/// ```
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///
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/// ## Parameters
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/// - angle: AngleLike (positional, required)
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/// The angle whose hyperbolic sine to calculate.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn sinh(args: &mut Args) -> SourceResult<Value> {
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let arg = args.expect::<AngleLike>("angle")?;
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Ok(Value::Float(match arg {
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AngleLike::Angle(a) => a.to_rad().sinh(),
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AngleLike::Int(n) => (n as f64).sinh(),
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AngleLike::Float(n) => n.sinh(),
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}))
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}
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/// # Hyperbolic cosine
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/// Calculate the hyperbolic cosine of an angle. When called with an integer or
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/// a number, they will be interpreted as radians.
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///
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/// ## Example
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/// ```
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/// #calc.cosh(0) \
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/// #calc.cosh(45deg)
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/// ```
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///
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/// ## Parameters
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/// - angle: AngleLike (positional, required)
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/// The angle whose hyperbolic cosine to calculate.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn cosh(args: &mut Args) -> SourceResult<Value> {
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let arg = args.expect::<AngleLike>("angle")?;
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Ok(Value::Float(match arg {
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AngleLike::Angle(a) => a.to_rad().cosh(),
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AngleLike::Int(n) => (n as f64).cosh(),
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AngleLike::Float(n) => n.cosh(),
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}))
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}
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/// # Hyperbolic tangent
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/// Calculate the hyperbolic tangent of an angle. When called with an integer or
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/// a number, they will be interpreted as radians.
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///
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/// ## Example
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/// ```
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/// #calc.tanh(0) \
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/// #calc.tanh(45deg)
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/// ```
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///
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/// ## Parameters
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/// - angle: AngleLike (positional, required)
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/// The angle whose hyperbolic tangent to calculate.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn tanh(args: &mut Args) -> SourceResult<Value> {
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let arg = args.expect::<AngleLike>("angle")?;
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Ok(Value::Float(match arg {
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AngleLike::Angle(a) => a.to_rad().tanh(),
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AngleLike::Int(n) => (n as f64).tanh(),
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AngleLike::Float(n) => n.tanh(),
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}))
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}
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/// # Logarithm
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/// Calculate the logarithm of a number.
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/// If the base is not specified, the logarithm is calculated in base 10.
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///
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/// ## Example
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/// ```
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/// #calc.log(100) \
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number whose logarithm to calculate.
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/// - base: Num (named)
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/// The base of the logarithm.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn log(args: &mut Args) -> SourceResult<Value> {
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let value = args.expect::<f64>("value")?;
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let base = args.named::<f64>("base")?.unwrap_or_else(|| 10.0);
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Ok(Value::Float(value.log(base)))
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}
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/// # Round down
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/// Round a number down to the nearest integer.
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/// If the number is already an integer, it is returned unchanged.
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///
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/// ## Example
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/// ```
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/// #assert(calc.floor(3.14) == 3)
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/// #assert(calc.floor(3) == 3)
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/// #calc.floor(500.1)
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number to round down.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn floor(args: &mut Args) -> SourceResult<Value> {
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let value = args.expect::<Num>("value")?;
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Ok(match value {
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Num::Int(n) => Value::Int(n),
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Num::Float(n) => Value::Int(n.floor() as i64),
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})
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}
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/// # Round up
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/// Round a number up to the nearest integer.
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/// If the number is already an integer, it is returned unchanged.
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///
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/// ## Example
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/// ```
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/// #assert(calc.ceil(3.14) == 4)
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/// #assert(calc.ceil(3) == 3)
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/// #calc.ceil(500.1)
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number to round up.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn ceil(args: &mut Args) -> SourceResult<Value> {
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let value = args.expect::<Num>("value")?;
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Ok(match value {
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Num::Int(n) => Value::Int(n),
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Num::Float(n) => Value::Int(n.ceil() as i64),
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})
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}
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/// # Round
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/// Round a number to the nearest integer.
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/// Optionally, a number of decimal places can be specified.
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///
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/// ## Example
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/// ```
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/// #assert(calc.round(3.14) == 3)
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/// #assert(calc.round(3.5) == 4)
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/// #calc.round(3.1415, digits: 2)
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number to round.
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/// - digits: i64 (named)
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn round(args: &mut Args) -> SourceResult<Value> {
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let value = args.expect::<Num>("value")?;
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let digits = args.named::<u32>("digits")?.unwrap_or(0);
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Ok(match value {
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Num::Int(n) if digits == 0 => Value::Int(n),
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_ => {
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let n = value.float();
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let factor = 10.0_f64.powi(digits as i32) as f64;
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Value::Float((n * factor).round() / factor)
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}
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})
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}
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/// # Clamp
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/// Clamp a number between a minimum and maximum value.
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///
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/// ## Example
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/// ```
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/// #assert(calc.clamp(5, 0, 10) == 5)
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/// #assert(calc.clamp(5, 6, 10) == 6)
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/// #calc.clamp(5, 0, 4)
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/// ```
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///
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/// ## Parameters
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/// - value: Num (positional, required)
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/// The number to clamp.
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/// - min: Num (positional, required)
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/// The inclusive minimum value.
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/// - max: Num (positional, required)
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/// The inclusive maximum value.
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn clamp(args: &mut Args) -> SourceResult<Value> {
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let value = args.expect::<Num>("value")?;
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let min = args.expect::<Num>("min")?;
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let max = args.expect::<Spanned<Num>>("max")?;
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if max.v.float() < min.float() {
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bail!(max.span, "max must be greater than or equal to min")
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}
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Ok(value.apply3(min, max.v, i64::clamp, f64::clamp))
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}
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/// # Minimum
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/// The minimum of a sequence of values.
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///
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/// ## Example
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/// ```
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/// #calc.min(1, -3, -5, 20, 3, 6) \
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/// #calc.min("typst", "in", "beta")
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/// ```
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///
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/// ## Parameters
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/// - values: Value (positional, variadic)
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/// The sequence of values from which to extract the minimum.
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/// Must not be empty.
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///
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/// - returns: any
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///
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/// ## Category
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/// calculate
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#[func]
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pub fn min(args: &mut Args) -> SourceResult<Value> {
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minmax(args, Ordering::Less)
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}
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/// # Maximum
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/// The maximum of a sequence of values.
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///
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/// ## Example
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/// ```
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/// #calc.max(1, -3, -5, 20, 3, 6) \
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/// #calc.max("typst", "in", "beta")
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/// ```
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///
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/// ## Parameters
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/// - values: Value (positional, variadic)
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/// The sequence of values from which to extract the maximum.
|
|
/// Must not be empty.
|
|
///
|
|
/// - returns: any
|
|
///
|
|
/// ## Category
|
|
/// calculate
|
|
#[func]
|
|
pub fn max(args: &mut Args) -> SourceResult<Value> {
|
|
minmax(args, Ordering::Greater)
|
|
}
|
|
|
|
/// Find the minimum or maximum of a sequence of values.
|
|
fn minmax(args: &mut Args, goal: Ordering) -> SourceResult<Value> {
|
|
let mut extremum = args.expect::<Value>("value")?;
|
|
for Spanned { v, span } in args.all::<Spanned<Value>>()? {
|
|
match v.partial_cmp(&extremum) {
|
|
Some(ordering) => {
|
|
if ordering == goal {
|
|
extremum = v;
|
|
}
|
|
}
|
|
None => bail!(
|
|
span,
|
|
"cannot compare {} and {}",
|
|
extremum.type_name(),
|
|
v.type_name(),
|
|
),
|
|
}
|
|
}
|
|
Ok(extremum)
|
|
}
|
|
|
|
/// # Even
|
|
/// Whether an integer is even.
|
|
///
|
|
/// ## Example
|
|
/// ```
|
|
/// #calc.even(4) \
|
|
/// #calc.even(5) \
|
|
/// #range(10).filter(calc.even)
|
|
/// ```
|
|
///
|
|
/// ## Parameters
|
|
/// - value: i64 (positional, required)
|
|
/// The number to check for evenness.
|
|
///
|
|
/// - returns: boolean
|
|
///
|
|
/// ## Category
|
|
/// calculate
|
|
#[func]
|
|
pub fn even(args: &mut Args) -> SourceResult<Value> {
|
|
Ok(Value::Bool(args.expect::<i64>("value")? % 2 == 0))
|
|
}
|
|
|
|
/// # Odd
|
|
/// Whether an integer is odd.
|
|
///
|
|
/// ## Example
|
|
/// ```
|
|
/// #calc.odd(4) \
|
|
/// #calc.odd(5) \
|
|
/// #range(10).filter(calc.odd)
|
|
/// ```
|
|
///
|
|
///
|
|
/// ## Parameters
|
|
/// - value: i64 (positional, required)
|
|
/// The number to check for oddness.
|
|
///
|
|
/// - returns: boolean
|
|
///
|
|
/// ## Category
|
|
/// calculate
|
|
#[func]
|
|
pub fn odd(args: &mut Args) -> SourceResult<Value> {
|
|
Ok(Value::Bool(args.expect::<i64>("value")? % 2 != 0))
|
|
}
|
|
|
|
/// # Modulus
|
|
/// The modulus of two numbers.
|
|
///
|
|
/// ## Example
|
|
/// ```
|
|
/// #calc.mod(20, 6) \
|
|
/// #calc.mod(1.75, 0.5)
|
|
/// ```
|
|
///
|
|
/// ## Parameters
|
|
/// - dividend: Num (positional, required)
|
|
/// The dividend of the modulus.
|
|
///
|
|
/// - divisor: Num (positional, required)
|
|
/// The divisor of the modulus.
|
|
///
|
|
/// - returns: integer or float
|
|
///
|
|
/// ## Category
|
|
/// calculate
|
|
#[func]
|
|
pub fn mod_(args: &mut Args) -> SourceResult<Value> {
|
|
let dividend = args.expect::<Num>("dividend")?;
|
|
let Spanned { v: divisor, span } = args.expect::<Spanned<Num>>("divisor")?;
|
|
if divisor.float() == 0.0 {
|
|
bail!(span, "divisor must not be zero");
|
|
}
|
|
Ok(dividend.apply2(divisor, Rem::rem, Rem::rem))
|
|
}
|
|
|
|
/// A value which can be passed to functions that work with integers and floats.
|
|
#[derive(Debug, Copy, Clone)]
|
|
enum Num {
|
|
Int(i64),
|
|
Float(f64),
|
|
}
|
|
|
|
impl Num {
|
|
fn apply2(
|
|
self,
|
|
other: Self,
|
|
int: impl FnOnce(i64, i64) -> i64,
|
|
float: impl FnOnce(f64, f64) -> f64,
|
|
) -> Value {
|
|
match (self, other) {
|
|
(Self::Int(a), Self::Int(b)) => Value::Int(int(a, b)),
|
|
(a, b) => Value::Float(float(a.float(), b.float())),
|
|
}
|
|
}
|
|
|
|
fn apply3(
|
|
self,
|
|
other: Self,
|
|
third: Self,
|
|
int: impl FnOnce(i64, i64, i64) -> i64,
|
|
float: impl FnOnce(f64, f64, f64) -> f64,
|
|
) -> Value {
|
|
match (self, other, third) {
|
|
(Self::Int(a), Self::Int(b), Self::Int(c)) => Value::Int(int(a, b, c)),
|
|
(a, b, c) => Value::Float(float(a.float(), b.float(), c.float())),
|
|
}
|
|
}
|
|
|
|
fn float(self) -> f64 {
|
|
match self {
|
|
Self::Int(v) => v as f64,
|
|
Self::Float(v) => v,
|
|
}
|
|
}
|
|
}
|
|
|
|
castable! {
|
|
Num,
|
|
v: i64 => Self::Int(v),
|
|
v: f64 => Self::Float(v),
|
|
}
|
|
|
|
/// A value that can be passed to a trigonometric function.
|
|
enum AngleLike {
|
|
Int(i64),
|
|
Float(f64),
|
|
Angle(Angle),
|
|
}
|
|
|
|
castable! {
|
|
AngleLike,
|
|
v: i64 => Self::Int(v),
|
|
v: f64 => Self::Float(v),
|
|
v: Angle => Self::Angle(v),
|
|
}
|