2023-10-10 11:51:22 +02:00

504 lines
15 KiB
Rust

use typst::eval::AutoValue;
use super::VElem;
use crate::layout::Spacing;
use crate::prelude::*;
/// An inline-level container that sizes content.
///
/// All elements except inline math, text, and boxes are block-level and cannot
/// occur inside of a paragraph. The box function can be used to integrate such
/// elements into a paragraph. Boxes take the size of their contents by default
/// but can also be sized explicitly.
///
/// # Example
/// ```example
/// Refer to the docs
/// #box(
/// height: 9pt,
/// image("docs.svg")
/// )
/// for more information.
/// ```
#[elem(Layout)]
pub struct BoxElem {
/// The width of the box.
///
/// Boxes can have [fractional]($fraction) widths, as the example below
/// demonstrates.
///
/// _Note:_ Currently, only boxes and only their widths might be fractionally
/// sized within paragraphs. Support for fractionally sized images, shapes,
/// and more might be added in the future.
///
/// ```example
/// Line in #box(width: 1fr, line(length: 100%)) between.
/// ```
pub width: Sizing,
/// The height of the box.
pub height: Smart<Rel<Length>>,
/// An amount to shift the box's baseline by.
///
/// ```example
/// Image: #box(baseline: 40%, image("tiger.jpg", width: 2cm)).
/// ```
#[resolve]
pub baseline: Rel<Length>,
/// The box's background color. See the
/// [rectangle's documentation]($rect.fill) for more details.
pub fill: Option<Paint>,
/// The box's border color. See the
/// [rectangle's documentation]($rect.stroke) for more details.
#[resolve]
#[fold]
pub stroke: Sides<Option<Option<Stroke>>>,
/// How much to round the box's corners. See the
/// [rectangle's documentation]($rect.radius) for more details.
#[resolve]
#[fold]
pub radius: Corners<Option<Rel<Length>>>,
/// How much to pad the box's content.
///
/// _Note:_ When the box contains text, its exact size depends on the
/// current [text edges]($text.top-edge).
///
/// ```example
/// #rect(inset: 0pt)[Tight]
/// ```
#[resolve]
#[fold]
pub inset: Sides<Option<Rel<Length>>>,
/// How much to expand the box's size without affecting the layout.
///
/// This is useful to prevent padding from affecting line layout. For a
/// generalized version of the example below, see the documentation for the
/// [raw text's block parameter]($raw.block).
///
/// ```example
/// An inline
/// #box(
/// fill: luma(235),
/// inset: (x: 3pt, y: 0pt),
/// outset: (y: 3pt),
/// radius: 2pt,
/// )[rectangle].
/// ```
#[resolve]
#[fold]
pub outset: Sides<Option<Rel<Length>>>,
/// Whether to clip the content inside the box.
#[default(false)]
pub clip: bool,
/// The contents of the box.
#[positional]
pub body: Option<Content>,
}
impl Layout for BoxElem {
#[tracing::instrument(name = "BoxElem::layout", skip_all)]
fn layout(
&self,
vt: &mut Vt,
styles: StyleChain,
regions: Regions,
) -> SourceResult<Fragment> {
let width = match self.width(styles) {
Sizing::Auto => Smart::Auto,
Sizing::Rel(rel) => Smart::Custom(rel),
Sizing::Fr(_) => Smart::Custom(Ratio::one().into()),
};
// Resolve the sizing to a concrete size.
let sizing = Axes::new(width, self.height(styles));
let expand = sizing.as_ref().map(Smart::is_custom);
let size = sizing
.resolve(styles)
.zip_map(regions.base(), |s, b| s.map(|v| v.relative_to(b)))
.unwrap_or(regions.base());
// Apply inset.
let mut body = self.body(styles).unwrap_or_default();
let inset = self.inset(styles);
if inset.iter().any(|v| !v.is_zero()) {
body = body.padded(inset.map(|side| side.map(Length::from)));
}
// Select the appropriate base and expansion for the child depending
// on whether it is automatically or relatively sized.
let pod = Regions::one(size, expand);
let mut frame = body.layout(vt, styles, pod)?.into_frame();
// Enforce correct size.
*frame.size_mut() = expand.select(size, frame.size());
// Apply baseline shift.
let shift = self.baseline(styles).relative_to(frame.height());
if !shift.is_zero() {
frame.set_baseline(frame.baseline() - shift);
}
// Prepare fill and stroke.
let fill = self.fill(styles);
let stroke = self.stroke(styles).map(|s| s.map(Stroke::unwrap_or_default));
// Clip the contents
if self.clip(styles) {
let outset = self.outset(styles).relative_to(frame.size());
let size = frame.size() + outset.sum_by_axis();
let radius = self.radius(styles);
frame.clip(path_rect(size, radius, &stroke));
}
// Add fill and/or stroke.
if fill.is_some() || stroke.iter().any(Option::is_some) {
let outset = self.outset(styles);
let radius = self.radius(styles);
frame.fill_and_stroke(fill, stroke, outset, radius, self.span());
}
// Apply metadata.
frame.meta(styles, false);
frame.set_kind(FrameKind::Hard);
Ok(Fragment::frame(frame))
}
}
/// A block-level container.
///
/// Such a container can be used to separate content, size it, and give it a
/// background or border.
///
/// # Examples
/// With a block, you can give a background to content while still allowing it
/// to break across multiple pages.
/// ```example
/// #set page(height: 100pt)
/// #block(
/// fill: luma(230),
/// inset: 8pt,
/// radius: 4pt,
/// lorem(30),
/// )
/// ```
///
/// Blocks are also useful to force elements that would otherwise be inline to
/// become block-level, especially when writing show rules.
/// ```example
/// #show heading: it => it.body
/// = Blockless
/// More text.
///
/// #show heading: it => block(it.body)
/// = Blocky
/// More text.
/// ```
#[elem(Layout)]
pub struct BlockElem {
/// The block's width.
///
/// ```example
/// #set align(center)
/// #block(
/// width: 60%,
/// inset: 8pt,
/// fill: silver,
/// lorem(10),
/// )
/// ```
pub width: Smart<Rel<Length>>,
/// The block's height. When the height is larger than the remaining space
/// on a page and [`breakable`]($block.breakable) is `{true}`, the
/// block will continue on the next page with the remaining height.
///
/// ```example
/// #set page(height: 80pt)
/// #set align(center)
/// #block(
/// width: 80%,
/// height: 150%,
/// fill: aqua,
/// )
/// ```
pub height: Smart<Rel<Length>>,
/// Whether the block can be broken and continue on the next page.
///
/// ```example
/// #set page(height: 80pt)
/// The following block will
/// jump to its own page.
/// #block(
/// breakable: false,
/// lorem(15),
/// )
/// ```
#[default(true)]
pub breakable: bool,
/// The block's background color. See the
/// [rectangle's documentation]($rect.fill) for more details.
pub fill: Option<Paint>,
/// The block's border color. See the
/// [rectangle's documentation]($rect.stroke) for more details.
#[resolve]
#[fold]
pub stroke: Sides<Option<Option<Stroke>>>,
/// How much to round the block's corners. See the
/// [rectangle's documentation]($rect.radius) for more details.
#[resolve]
#[fold]
pub radius: Corners<Option<Rel<Length>>>,
/// How much to pad the block's content. See the
/// [box's documentation]($box.inset) for more details.
#[resolve]
#[fold]
pub inset: Sides<Option<Rel<Length>>>,
/// How much to expand the block's size without affecting the layout. See
/// the [box's documentation]($box.outset) for more details.
#[resolve]
#[fold]
pub outset: Sides<Option<Rel<Length>>>,
/// The spacing around this block. This is shorthand to set `above` and
/// `below` to the same value.
///
/// ```example
/// #set align(center)
/// #show math.equation: set block(above: 8pt, below: 16pt)
///
/// This sum of $x$ and $y$:
/// $ x + y = z $
/// A second paragraph.
/// ```
#[external]
#[default(Em::new(1.2).into())]
pub spacing: Spacing,
/// The spacing between this block and its predecessor. Takes precedence
/// over `spacing`. Can be used in combination with a show rule to adjust
/// the spacing around arbitrary block-level elements.
#[external]
#[default(Em::new(1.2).into())]
pub above: Spacing,
#[internal]
#[parse(
let spacing = args.named("spacing")?;
args.named("above")?
.map(VElem::block_around)
.or_else(|| spacing.map(VElem::block_spacing))
)]
#[default(VElem::block_spacing(Em::new(1.2).into()))]
pub above: VElem,
/// The spacing between this block and its successor. Takes precedence
/// over `spacing`.
#[external]
#[default(Em::new(1.2).into())]
pub below: Spacing,
#[internal]
#[parse(
args.named("below")?
.map(VElem::block_around)
.or_else(|| spacing.map(VElem::block_spacing))
)]
#[default(VElem::block_spacing(Em::new(1.2).into()))]
pub below: VElem,
/// Whether to clip the content inside the block.
#[default(false)]
pub clip: bool,
/// The contents of the block.
#[positional]
pub body: Option<Content>,
/// Whether this block must stick to the following one.
///
/// Use this to prevent page breaks between e.g. a heading and its body.
#[internal]
#[default(false)]
pub sticky: bool,
}
impl Layout for BlockElem {
#[tracing::instrument(name = "BlockElem::layout", skip_all)]
fn layout(
&self,
vt: &mut Vt,
styles: StyleChain,
regions: Regions,
) -> SourceResult<Fragment> {
// Apply inset.
let mut body = self.body(styles).unwrap_or_default();
let inset = self.inset(styles);
if inset.iter().any(|v| !v.is_zero()) {
body = body.clone().padded(inset.map(|side| side.map(Length::from)));
}
// Resolve the sizing to a concrete size.
let sizing = Axes::new(self.width(styles), self.height(styles));
let mut expand = sizing.as_ref().map(Smart::is_custom);
let mut size = sizing
.resolve(styles)
.zip_map(regions.base(), |s, b| s.map(|v| v.relative_to(b)))
.unwrap_or(regions.base());
// Layout the child.
let mut frames = if self.breakable(styles) {
// Measure to ensure frames for all regions have the same width.
if sizing.x == Smart::Auto {
let pod = Regions::one(size, Axes::splat(false));
let frame = body.measure(vt, styles, pod)?.into_frame();
size.x = frame.width();
expand.x = true;
}
let mut pod = regions;
pod.size.x = size.x;
pod.expand = expand;
if expand.y {
pod.full = size.y;
}
// Generate backlog for fixed height.
let mut heights = vec![];
if sizing.y.is_custom() {
let mut remaining = size.y;
for region in regions.iter() {
let limited = region.y.min(remaining);
heights.push(limited);
remaining -= limited;
if Abs::zero().fits(remaining) {
break;
}
}
if let Some(last) = heights.last_mut() {
*last += remaining;
}
pod.size.y = heights[0];
pod.backlog = &heights[1..];
pod.last = None;
}
let mut frames = body.layout(vt, styles, pod)?.into_frames();
for (frame, &height) in frames.iter_mut().zip(&heights) {
*frame.size_mut() =
expand.select(Size::new(size.x, height), frame.size());
}
frames
} else {
let pod = Regions::one(size, expand);
let mut frames = body.layout(vt, styles, pod)?.into_frames();
*frames[0].size_mut() = expand.select(size, frames[0].size());
frames
};
// Prepare fill and stroke.
let fill = self.fill(styles);
let stroke = self.stroke(styles).map(|s| s.map(Stroke::unwrap_or_default));
// Clip the contents
if self.clip(styles) {
for frame in frames.iter_mut() {
let outset = self.outset(styles).relative_to(frame.size());
let size = frame.size() + outset.sum_by_axis();
let radius = self.radius(styles);
frame.clip(path_rect(size, radius, &stroke));
}
}
// Add fill and/or stroke.
if fill.is_some() || stroke.iter().any(Option::is_some) {
let mut skip = false;
if let [first, rest @ ..] = frames.as_slice() {
skip = first.is_empty() && rest.iter().any(|frame| !frame.is_empty());
}
let outset = self.outset(styles);
let radius = self.radius(styles);
for frame in frames.iter_mut().skip(skip as usize) {
frame.fill_and_stroke(
fill.clone(),
stroke.clone(),
outset,
radius,
self.span(),
);
}
}
// Apply metadata.
for frame in &mut frames {
frame.set_kind(FrameKind::Hard);
frame.meta(styles, false);
}
Ok(Fragment::frames(frames))
}
}
/// Defines how to size a grid cell along an axis.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub enum Sizing {
/// A track that fits its cell's contents.
Auto,
/// A track size specified in absolute terms and relative to the parent's
/// size.
Rel(Rel<Length>),
/// A track size specified as a fraction of the remaining free space in the
/// parent.
Fr(Fr),
}
impl Sizing {
/// Whether this is fractional sizing.
pub fn is_fractional(self) -> bool {
matches!(self, Self::Fr(_))
}
}
impl Default for Sizing {
fn default() -> Self {
Self::Auto
}
}
impl<T: Into<Spacing>> From<T> for Sizing {
fn from(spacing: T) -> Self {
match spacing.into() {
Spacing::Rel(rel) => Self::Rel(rel),
Spacing::Fr(fr) => Self::Fr(fr),
}
}
}
cast! {
Sizing,
self => match self {
Self::Auto => Value::Auto,
Self::Rel(rel) => rel.into_value(),
Self::Fr(fr) => fr.into_value(),
},
_: AutoValue => Self::Auto,
v: Rel<Length> => Self::Rel(v),
v: Fr => Self::Fr(v),
}