2024-10-27 18:04:55 +00:00

245 lines
5.5 KiB
Rust

use std::f64::consts::PI;
use std::fmt::{self, Debug, Formatter};
use std::iter::Sum;
use std::ops::{Add, Div, Mul, Neg};
use ecow::EcoString;
use typst_utils::{Numeric, Scalar};
use crate::foundations::{func, repr, scope, ty, Repr};
/// An angle describing a rotation.
///
/// Typst supports the following angular units:
///
/// - Degrees: `{180deg}`
/// - Radians: `{3.14rad}`
///
/// # Example
/// ```example
/// #rotate(10deg)[Hello there!]
/// ```
#[ty(scope, cast)]
#[derive(Default, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub struct Angle(Scalar);
impl Angle {
/// The zero angle.
pub const fn zero() -> Self {
Self(Scalar::ZERO)
}
/// Create an angle from a number of raw units.
pub const fn raw(raw: f64) -> Self {
Self(Scalar::new(raw))
}
/// Create an angle from a value in a unit.
pub fn with_unit(val: f64, unit: AngleUnit) -> Self {
Self(Scalar::new(val * unit.raw_scale()))
}
/// Create an angle from a number of radians.
pub fn rad(rad: f64) -> Self {
Self::with_unit(rad, AngleUnit::Rad)
}
/// Create an angle from a number of degrees.
pub fn deg(deg: f64) -> Self {
Self::with_unit(deg, AngleUnit::Deg)
}
/// Get the value of this angle in raw units.
pub const fn to_raw(self) -> f64 {
(self.0).get()
}
/// Get the value of this angle in a unit.
pub fn to_unit(self, unit: AngleUnit) -> f64 {
self.to_raw() / unit.raw_scale()
}
/// The absolute value of the this angle.
pub fn abs(self) -> Self {
Self::raw(self.to_raw().abs())
}
/// Get the sine of this angle in radians.
pub fn sin(self) -> f64 {
self.to_rad().sin()
}
/// Get the cosine of this angle in radians.
pub fn cos(self) -> f64 {
self.to_rad().cos()
}
/// Get the tangent of this angle in radians.
pub fn tan(self) -> f64 {
self.to_rad().tan()
}
/// Get the quadrant of the Cartesian plane that this angle lies in.
///
/// The angle is automatically normalized to the range `0deg..=360deg`.
///
/// The quadrants are defined as follows:
/// - First: `0deg..=90deg` (top-right)
/// - Second: `90deg..=180deg` (top-left)
/// - Third: `180deg..=270deg` (bottom-left)
/// - Fourth: `270deg..=360deg` (bottom-right)
pub fn quadrant(self) -> Quadrant {
let angle = self.to_deg().rem_euclid(360.0);
if angle <= 90.0 {
Quadrant::First
} else if angle <= 180.0 {
Quadrant::Second
} else if angle <= 270.0 {
Quadrant::Third
} else {
Quadrant::Fourth
}
}
}
#[scope]
impl Angle {
/// Converts this angle to radians.
#[func(name = "rad", title = "Radians")]
pub fn to_rad(self) -> f64 {
self.to_unit(AngleUnit::Rad)
}
/// Converts this angle to degrees.
#[func(name = "deg", title = "Degrees")]
pub fn to_deg(self) -> f64 {
self.to_unit(AngleUnit::Deg)
}
}
impl Numeric for Angle {
fn zero() -> Self {
Self::zero()
}
fn is_finite(self) -> bool {
self.0.is_finite()
}
}
impl Debug for Angle {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
write!(f, "{:?}deg", self.to_deg())
}
}
impl Repr for Angle {
fn repr(&self) -> EcoString {
repr::format_float_with_unit(self.to_deg(), "deg")
}
}
impl Neg for Angle {
type Output = Self;
fn neg(self) -> Self {
Self(-self.0)
}
}
impl Add for Angle {
type Output = Self;
fn add(self, other: Self) -> Self {
Self(self.0 + other.0)
}
}
typst_utils::sub_impl!(Angle - Angle -> Angle);
impl Mul<f64> for Angle {
type Output = Self;
fn mul(self, other: f64) -> Self {
Self(self.0 * other)
}
}
impl Mul<Angle> for f64 {
type Output = Angle;
fn mul(self, other: Angle) -> Angle {
other * self
}
}
impl Div for Angle {
type Output = f64;
fn div(self, other: Self) -> f64 {
self.to_raw() / other.to_raw()
}
}
impl Div<f64> for Angle {
type Output = Self;
fn div(self, other: f64) -> Self {
Self(self.0 / other)
}
}
typst_utils::assign_impl!(Angle += Angle);
typst_utils::assign_impl!(Angle -= Angle);
typst_utils::assign_impl!(Angle *= f64);
typst_utils::assign_impl!(Angle /= f64);
impl Sum for Angle {
fn sum<I: Iterator<Item = Angle>>(iter: I) -> Self {
Self(iter.map(|s| s.0).sum())
}
}
/// Different units of angular measurement.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub enum AngleUnit {
/// Radians.
Rad,
/// Degrees.
Deg,
}
impl AngleUnit {
/// How many raw units correspond to a value of `1.0` in this unit.
fn raw_scale(self) -> f64 {
match self {
Self::Rad => 1.0,
Self::Deg => PI / 180.0,
}
}
}
/// A quadrant of the Cartesian plane.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub enum Quadrant {
/// The first quadrant, containing positive x and y values.
First,
/// The second quadrant, containing negative x and positive y values.
Second,
/// The third quadrant, containing negative x and y values.
Third,
/// The fourth quadrant, containing positive x and negative y values.
Fourth,
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_angle_unit_conversion() {
assert!((Angle::rad(2.0 * PI).to_deg() - 360.0) < 1e-4);
assert!((Angle::deg(45.0).to_rad() - std::f64::consts::FRAC_PI_4) < 1e-4);
}
}