typst/src/frame.rs
2022-01-24 17:39:49 +01:00

249 lines
7.0 KiB
Rust

//! Finished layouts.
use std::fmt::{self, Debug, Formatter};
use std::rc::Rc;
use crate::font::FaceId;
use crate::geom::{Align, Em, Length, Paint, Path, Point, Size, Spec, Transform};
use crate::image::ImageId;
/// A finished layout with elements at fixed positions.
#[derive(Default, Clone, Eq, PartialEq)]
pub struct Frame {
/// The size of the frame.
pub size: Size,
/// The baseline of the frame measured from the top. If this is `None`, the
/// frame's implicit baseline is at the bottom.
pub baseline: Option<Length>,
/// The elements composing this layout.
pub elements: Vec<(Point, Element)>,
}
impl Frame {
/// Create a new, empty frame.
#[track_caller]
pub fn new(size: Size) -> Self {
assert!(size.is_finite());
Self { size, baseline: None, elements: vec![] }
}
/// The baseline of the frame.
pub fn baseline(&self) -> Length {
self.baseline.unwrap_or(self.size.y)
}
/// Add an element at a position in the background.
pub fn prepend(&mut self, pos: Point, element: Element) {
self.elements.insert(0, (pos, element));
}
/// Add an element at a position in the foreground.
pub fn push(&mut self, pos: Point, element: Element) {
self.elements.push((pos, element));
}
/// Add a group element.
pub fn push_frame(&mut self, pos: Point, frame: Rc<Self>) {
self.elements.push((pos, Element::Group(Group::new(frame))));
}
/// Add all elements of another frame, placing them relative to the given
/// position.
pub fn merge_frame(&mut self, pos: Point, subframe: Self) {
if pos == Point::zero() && self.elements.is_empty() {
self.elements = subframe.elements;
} else {
for (subpos, child) in subframe.elements {
self.elements.push((pos + subpos, child));
}
}
}
/// Resize the frame to a new size, distributing new space according to the
/// given alignments.
pub fn resize(&mut self, target: Size, aligns: Spec<Align>) {
if self.size != target {
let offset = Point::new(
aligns.x.resolve(target.x - self.size.x),
aligns.y.resolve(target.y - self.size.y),
);
self.size = target;
self.translate(offset);
}
}
/// Move the baseline and contents of the frame by an offset.
pub fn translate(&mut self, offset: Point) {
if !offset.is_zero() {
if let Some(baseline) = &mut self.baseline {
*baseline += offset.y;
}
for (point, _) in &mut self.elements {
*point += offset;
}
}
}
/// Arbitrarily transform the contents of the frame.
pub fn transform(&mut self, transform: Transform) {
self.group(|g| g.transform = transform);
}
/// Clip the contents of a frame to its size.
pub fn clip(&mut self) {
self.group(|g| g.clips = true);
}
/// Wrap the frame's contents in a group and modify that group with `f`.
pub fn group<F>(&mut self, f: F)
where
F: FnOnce(&mut Group),
{
let mut wrapper = Frame { elements: vec![], ..*self };
let mut group = Group::new(Rc::new(std::mem::take(self)));
f(&mut group);
wrapper.push(Point::zero(), Element::Group(group));
*self = wrapper;
}
/// Link the whole frame to a resource.
pub fn link(&mut self, url: impl Into<String>) {
self.push(Point::zero(), Element::Link(url.into(), self.size));
}
}
impl Debug for Frame {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
struct Children<'a>(&'a [(Point, Element)]);
impl Debug for Children<'_> {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
f.debug_map().entries(self.0.iter().map(|(k, v)| (k, v))).finish()
}
}
f.debug_struct("Frame")
.field("size", &self.size)
.field("baseline", &self.baseline)
.field("children", &Children(&self.elements))
.finish()
}
}
/// The building block frames are composed of.
#[derive(Debug, Clone, Eq, PartialEq)]
pub enum Element {
/// A group of elements.
Group(Group),
/// A run of shaped text.
Text(Text),
/// A geometric shape with optional fill and stroke.
Shape(Shape),
/// An image and its size.
Image(ImageId, Size),
/// A link to an external resource and its trigger region.
Link(String, Size),
}
/// A group of elements with optional clipping.
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct Group {
/// The group's frame.
pub frame: Rc<Frame>,
/// A transformation to apply to the group.
pub transform: Transform,
/// Whether the frame should be a clipping boundary.
pub clips: bool,
}
impl Group {
/// Create a new group with default settings.
pub fn new(frame: Rc<Frame>) -> Self {
Self {
frame,
transform: Transform::identity(),
clips: false,
}
}
}
/// A run of shaped text.
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct Text {
/// The font face the glyphs are contained in.
pub face_id: FaceId,
/// The font size.
pub size: Length,
/// Glyph color.
pub fill: Paint,
/// The glyphs.
pub glyphs: Vec<Glyph>,
}
impl Text {
/// The width of the text run.
pub fn width(&self) -> Length {
self.glyphs.iter().map(|g| g.x_advance.resolve(self.size)).sum()
}
}
/// A glyph in a run of shaped text.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub struct Glyph {
/// The glyph's index in the face.
pub id: u16,
/// The advance width of the glyph.
pub x_advance: Em,
/// The horizontal offset of the glyph.
pub x_offset: Em,
}
/// A geometric shape with optional fill and stroke.
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct Shape {
/// The shape's geometry.
pub geometry: Geometry,
/// The shape's background fill.
pub fill: Option<Paint>,
/// The shape's border stroke.
pub stroke: Option<Stroke>,
}
impl Shape {
/// Create a filled shape without a stroke.
pub fn filled(geometry: Geometry, fill: Paint) -> Self {
Self { geometry, fill: Some(fill), stroke: None }
}
/// Create a stroked shape without a fill.
pub fn stroked(geometry: Geometry, stroke: Stroke) -> Self {
Self {
geometry,
fill: None,
stroke: Some(stroke),
}
}
}
/// A shape's geometry.
#[derive(Debug, Clone, Eq, PartialEq)]
pub enum Geometry {
/// A line to a point (relative to its position).
Line(Point),
/// A rectangle with its origin in the topleft corner.
Rect(Size),
/// A ellipse with its origin in the topleft corner.
Ellipse(Size),
/// A bezier path.
Path(Path),
}
/// A stroke of a geometric shape.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub struct Stroke {
/// The stroke's paint.
pub paint: Paint,
/// The stroke's thickness.
pub thickness: Length,
}