typst/src/layout/line.rs
2020-01-26 15:51:13 +01:00

303 lines
10 KiB
Rust

//! The line layouter arranges boxes into lines.
//!
//! Along the primary axis, the boxes are laid out next to each other while they
//! fit into a line. When a line break is necessary, the line is finished and a
//! new line is started offset on the secondary axis by the height of previous
//! line and the extra line spacing.
//!
//! Internally, the line layouter uses a stack layouter to arrange the finished
//! lines.
use super::stack::{StackLayouter, StackContext};
use super::*;
/// Performs the line layouting.
#[derive(Debug, Clone)]
pub struct LineLayouter {
/// The context for layouting.
ctx: LineContext,
/// The underlying stack layouter.
stack: StackLayouter,
/// The currently written line.
run: LineRun,
}
/// The context for line layouting.
#[derive(Debug, Clone)]
pub struct LineContext {
/// The spaces to layout in.
pub spaces: LayoutSpaces,
/// The initial layouting axes, which can be updated by the
/// [`LineLayouter::set_axes`] method.
pub axes: LayoutAxes,
/// Which alignment to set on the resulting layout. This affects how it will
/// be positioned in a parent box.
pub alignment: LayoutAlignment,
/// Whether to have repeated spaces or to use only the first and only once.
pub repeat: bool,
/// Whether to output a command which renders a debugging box showing the
/// extent of the layout.
pub debug: bool,
/// The line spacing.
pub line_spacing: Size,
}
/// A line run is a sequence of boxes with the same alignment that are arranged
/// in a line. A real line can consist of multiple runs with different
/// alignments.
#[derive(Debug, Clone)]
struct LineRun {
/// The so-far accumulated layouts in the line.
layouts: Vec<(Size, Layout)>,
/// The width (primary size) and maximal height (secondary size) of the
/// line.
size: Size2D,
/// The alignment of all layouts in the line.
///
/// When a new run is created the alignment is yet to be determined. Once a
/// layout is added, it is decided which alignment the run has and all
/// further elements of the run must have this alignment.
alignment: Option<LayoutAlignment>,
/// If another line run with different alignment already took up some space
/// of the line, this run has less space and how much is stored here.
usable: Option<Size>,
/// A possibly cached soft spacing or spacing state.
last_spacing: LastSpacing,
}
impl LineLayouter {
/// Create a new line layouter.
pub fn new(ctx: LineContext) -> LineLayouter {
LineLayouter {
stack: StackLayouter::new(StackContext {
spaces: ctx.spaces.clone(),
axes: ctx.axes,
alignment: ctx.alignment,
repeat: ctx.repeat,
debug: ctx.debug,
}),
ctx,
run: LineRun::new(),
}
}
/// Add a layout to the run.
pub fn add(&mut self, layout: Layout) {
let axes = self.ctx.axes;
if let Some(alignment) = self.run.alignment {
if layout.alignment.secondary != alignment.secondary {
// TODO: Issue warning for non-fitting alignment in
// non-repeating context.
let fitting = self.stack.is_fitting_alignment(layout.alignment);
if !fitting && self.ctx.repeat {
self.finish_space(true);
} else {
self.finish_line();
}
} else if layout.alignment.primary < alignment.primary {
self.finish_line();
} else if layout.alignment.primary > alignment.primary {
let mut rest_run = LineRun::new();
let usable = self.stack.usable().get_primary(axes);
rest_run.usable = Some(match layout.alignment.primary {
Alignment::Origin => unreachable!("origin > x"),
Alignment::Center => usable - 2 * self.run.size.x,
Alignment::End => usable - self.run.size.x,
});
rest_run.size.y = self.run.size.y;
self.finish_line();
self.stack.add_spacing(-rest_run.size.y, SpacingKind::Hard);
self.run = rest_run;
}
}
if let LastSpacing::Soft(spacing, _) = self.run.last_spacing {
self.add_primary_spacing(spacing, SpacingKind::Hard);
}
let size = layout.dimensions.generalized(axes);
if !self.usable().fits(size) {
if !self.line_is_empty() {
self.finish_line();
}
// TODO: Issue warning about overflow if there is overflow.
if !self.usable().fits(size) {
self.stack.skip_to_fitting_space(layout.dimensions);
}
}
self.run.alignment = Some(layout.alignment);
self.run.layouts.push((self.run.size.x, layout));
self.run.size.x += size.x;
self.run.size.y.max_eq(size.y);
self.run.last_spacing = LastSpacing::None;
}
/// Add multiple layouts to the run.
///
/// This function simply calls `add` repeatedly for each layout.
pub fn add_multiple(&mut self, layouts: MultiLayout) {
for layout in layouts {
self.add(layout);
}
}
/// The remaining usable size of the run.
///
/// This specifies how much more fits before a line break needs to be
/// issued.
fn usable(&self) -> Size2D {
// The base is the usable space per stack layouter.
let mut usable = self.stack.usable().generalized(self.ctx.axes);
// If this is a alignment-continuing line, we override the primary
// usable size.
if let Some(primary) = self.run.usable {
usable.x = primary;
}
usable.x -= self.run.size.x;
usable
}
/// Add spacing along the primary axis to the line.
pub fn add_primary_spacing(&mut self, mut spacing: Size, kind: SpacingKind) {
match kind {
// A hard space is simply an empty box.
SpacingKind::Hard => {
spacing.min_eq(self.usable().x);
self.run.size.x += spacing;
self.run.last_spacing = LastSpacing::Hard;
}
// A soft space is cached if it is not consumed by a hard space or
// previous soft space with higher level.
SpacingKind::Soft(level) => {
let consumes = match self.run.last_spacing {
LastSpacing::None => true,
LastSpacing::Soft(_, prev) if level < prev => true,
_ => false,
};
if consumes {
self.run.last_spacing = LastSpacing::Soft(spacing, level);
}
}
}
}
/// Finish the line and add secondary spacing to the underlying stack.
pub fn add_secondary_spacing(&mut self, spacing: Size, kind: SpacingKind) {
self.finish_line_if_not_empty();
self.stack.add_spacing(spacing, kind)
}
/// Update the layouting axes used by this layouter.
pub fn set_axes(&mut self, axes: LayoutAxes) {
self.finish_line_if_not_empty();
self.ctx.axes = axes;
self.stack.set_axes(axes)
}
/// Update the layouting spaces to use.
///
/// If `replace_empty` is true, the current space is replaced if there are
/// no boxes laid into it yet. Otherwise, only the followup spaces are
/// replaced.
pub fn set_spaces(&mut self, spaces: LayoutSpaces, replace_empty: bool) {
self.stack.set_spaces(spaces, replace_empty && self.line_is_empty());
}
/// Update the line spacing.
pub fn set_line_spacing(&mut self, line_spacing: Size) {
self.ctx.line_spacing = line_spacing;
}
/// The remaining inner layout spaces. Inner means, that padding is already
/// subtracted and the spaces are unexpanding. This can be used to signal
/// a function how much space it has to layout itself.
pub fn remaining(&self) -> LayoutSpaces {
let mut spaces = self.stack.remaining();
*spaces[0].dimensions.get_secondary_mut(self.ctx.axes)
-= self.run.size.y;
spaces
}
/// Whether the currently set line is empty.
pub fn line_is_empty(&self) -> bool {
self.run.size == Size2D::ZERO && self.run.layouts.is_empty()
}
/// Finish the last line and compute the final list of boxes.
pub fn finish(mut self) -> MultiLayout {
self.finish_line_if_not_empty();
self.stack.finish()
}
/// Finish the currently active space and start a new one.
///
/// At the top level, this is a page break.
pub fn finish_space(&mut self, hard: bool) {
self.finish_line_if_not_empty();
self.stack.finish_space(hard)
}
/// Finish the line and start a new one.
pub fn finish_line(&mut self) {
let mut actions = LayoutActions::new();
let layouts = std::mem::replace(&mut self.run.layouts, vec![]);
for (offset, layout) in layouts {
let x = match self.ctx.axes.primary.is_positive() {
true => offset,
false => self.run.size.x
- offset
- layout.dimensions.get_primary(self.ctx.axes),
};
let pos = Size2D::with_x(x);
actions.add_layout(pos, layout);
}
self.stack.add(Layout {
dimensions: self.run.size.specialized(self.ctx.axes),
alignment: self.run.alignment
.unwrap_or(LayoutAlignment::new(Origin, Origin)),
actions: actions.into_vec(),
});
self.run = LineRun::new();
self.stack.add_spacing(self.ctx.line_spacing, SpacingKind::LINE);
}
/// Finish the current line if it is not empty.
fn finish_line_if_not_empty(&mut self) {
if !self.line_is_empty() {
self.finish_line()
}
}
}
impl LineRun {
fn new() -> LineRun {
LineRun {
layouts: vec![],
size: Size2D::ZERO,
alignment: None,
usable: None,
last_spacing: LastSpacing::Hard,
}
}
}