typst/src/layout/actions.rs
2020-01-26 15:51:13 +01:00

146 lines
4.4 KiB
Rust

//! Drawing and configuration actions composing layouts.
use std::io::{self, Write};
use std::fmt::{self, Display, Formatter};
use toddle::query::FontIndex;
use crate::size::{Size, Size2D};
use super::{Layout, Serialize};
use self::LayoutAction::*;
/// A layouting action, which is the basic building block layouts are composed
/// of.
#[derive(Clone)]
pub enum LayoutAction {
/// Move to an absolute position.
MoveAbsolute(Size2D),
/// Set the font given the index from the font loader and font size.
SetFont(FontIndex, Size),
/// Write text at the current position.
WriteText(String),
/// Visualize a box for debugging purposes.
DebugBox(Size2D),
}
impl Serialize for LayoutAction {
fn serialize<W: Write>(&self, f: &mut W) -> io::Result<()> {
match self {
MoveAbsolute(s) => write!(f, "m {:.4} {:.4}", s.x.to_pt(), s.y.to_pt()),
SetFont(i, s) => write!(f, "f {} {} {}", i.id, i.variant, s.to_pt()),
WriteText(s) => write!(f, "w {}", s),
DebugBox(s) => write!(f, "b {} {}", s.x.to_pt(), s.y.to_pt()),
}
}
}
impl Display for LayoutAction {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
use LayoutAction::*;
match self {
MoveAbsolute(s) => write!(f, "move {} {}", s.x, s.y),
SetFont(i, s) => write!(f, "font {} {} {}", i.id, i.variant, s),
WriteText(s) => write!(f, "write \"{}\"", s),
DebugBox(s) => write!(f, "box {}", s),
}
}
}
debug_display!(LayoutAction);
/// A sequence of layouting actions.
///
/// The sequence of actions is optimized as the actions are added. For example,
/// a font changing option will only be added if the selected font is not
/// already active. All configuration actions (like moving, setting fonts, ...)
/// are only flushed when content is written.
///
/// Furthermore, the action list can translate absolute position into a
/// coordinate system with a different origin. This is realized in the
/// `add_layout` method, which allows a layout to be added at a position,
/// effectively translating all movement actions inside the layout by the
/// position.
#[derive(Debug, Clone)]
pub struct LayoutActions {
origin: Size2D,
actions: Vec<LayoutAction>,
active_font: (FontIndex, Size),
next_pos: Option<Size2D>,
next_font: Option<(FontIndex, Size)>,
}
impl LayoutActions {
/// Create a new action list.
pub fn new() -> LayoutActions {
LayoutActions {
actions: vec![],
origin: Size2D::ZERO,
active_font: (FontIndex::MAX, Size::ZERO),
next_pos: None,
next_font: None,
}
}
/// Add an action to the list.
pub fn add(&mut self, action: LayoutAction) {
match action {
MoveAbsolute(pos) => self.next_pos = Some(self.origin + pos),
SetFont(index, size) => {
self.next_font = Some((index, size));
}
_ => {
self.flush_position();
self.flush_font();
self.actions.push(action);
}
}
}
/// Add a series of actions.
pub fn extend<I>(&mut self, actions: I) where I: IntoIterator<Item = LayoutAction> {
for action in actions.into_iter() {
self.add(action);
}
}
/// Add a layout at a position. All move actions inside the layout are
/// translated by the position.
pub fn add_layout(&mut self, position: Size2D, layout: Layout) {
self.flush_position();
self.origin = position;
self.next_pos = Some(position);
self.extend(layout.actions);
}
/// Whether there are any actions in this list.
pub fn is_empty(&self) -> bool {
self.actions.is_empty()
}
/// Return the list of actions as a vector.
pub fn into_vec(self) -> Vec<LayoutAction> {
self.actions
}
/// Append a cached move action if one is cached.
fn flush_position(&mut self) {
if let Some(target) = self.next_pos.take() {
self.actions.push(MoveAbsolute(target));
}
}
/// Append a cached font-setting action if one is cached.
fn flush_font(&mut self) {
if let Some((index, size)) = self.next_font.take() {
if (index, size) != self.active_font {
self.actions.push(SetFont(index, size));
self.active_font = (index, size);
}
}
}
}