mirror of
https://github.com/typst/typst
synced 2025-05-14 17:15:28 +08:00
436 lines
12 KiB
Rust
436 lines
12 KiB
Rust
//! The core layouting engine.
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use std::io::{self, Write};
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use std::fmt::{self, Display, Formatter};
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use smallvec::SmallVec;
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use toddle::query::{SharedFontLoader, FontIndex};
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use crate::error::Errors;
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use crate::syntax::{SyntaxModel, SpanVec};
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use crate::size::{Size, Size2D, SizeBox};
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use crate::style::LayoutStyle;
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mod actions;
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mod model;
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mod line;
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mod stack;
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mod text;
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/// Common types for layouting.
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pub mod prelude {
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pub use super::*;
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pub use GenericAxis::*;
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pub use SpecificAxis::*;
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pub use Direction::*;
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pub use Alignment::*;
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}
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/// Different kinds of layouters (fully re-exported).
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pub mod layouters {
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pub use super::model::ModelLayouter;
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pub use super::line::{LineLayouter, LineContext};
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pub use super::stack::{StackLayouter, StackContext};
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pub use super::text::{layout_text, TextContext};
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}
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pub use self::actions::{LayoutAction, LayoutActions};
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pub use self::layouters::*;
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pub use self::prelude::*;
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/// A collection of layouts.
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pub type MultiLayout = Vec<Layout>;
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/// A sequence of layouting actions inside a box.
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#[derive(Debug, Clone)]
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pub struct Layout {
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/// The size of the box.
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pub dimensions: Size2D,
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/// How to align this layout in a parent container.
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pub alignment: LayoutAlignment,
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/// The actions composing this layout.
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pub actions: Vec<LayoutAction>,
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}
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impl Layout {
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/// Returns a vector with all used font indices.
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pub fn find_used_fonts(&self) -> Vec<FontIndex> {
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let mut fonts = Vec::new();
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for action in &self.actions {
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if let LayoutAction::SetFont(index, _) = action {
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if !fonts.contains(index) {
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fonts.push(*index);
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}
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}
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}
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fonts
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}
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}
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/// The general context for layouting.
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#[derive(Debug, Clone)]
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pub struct LayoutContext<'a, 'p> {
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/// The font loader to retrieve fonts from when typesetting text
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/// using [`layout_text`].
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pub loader: &'a SharedFontLoader<'p>,
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/// The style for pages and text.
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pub style: &'a LayoutStyle,
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/// The base unpadded dimensions of this container (for relative sizing).
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pub base: Size2D,
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/// The spaces to layout in.
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pub spaces: LayoutSpaces,
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/// Whether to have repeated spaces or to use only the first and only once.
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pub repeat: bool,
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/// The initial axes along which content is laid out.
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pub axes: LayoutAxes,
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/// The alignment of the finished layout.
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pub alignment: LayoutAlignment,
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/// Whether the layout that is to be created will be nested in a parent
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/// container.
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pub nested: bool,
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/// Whether to debug render a box around the layout.
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pub debug: bool,
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}
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pub struct Layouted<T> {
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pub output: T,
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pub errors: Errors,
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}
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impl<T> Layouted<T> {
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pub fn map<F, U>(self, f: F) -> Layouted<U> where F: FnOnce(T) -> U {
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Layouted {
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output: f(self.output),
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errors: self.errors,
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}
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}
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}
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pub async fn layout(model: &SyntaxModel, ctx: LayoutContext<'_, '_>) -> Layouted<MultiLayout> {
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let mut layouter = ModelLayouter::new(ctx);
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layouter.layout_syntax_model(model).await;
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layouter.finish()
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}
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/// A possibly stack-allocated vector of layout spaces.
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pub type LayoutSpaces = SmallVec<[LayoutSpace; 2]>;
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/// Spacial layouting constraints.
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#[derive(Debug, Copy, Clone)]
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pub struct LayoutSpace {
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/// The maximum size of the box to layout in.
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pub dimensions: Size2D,
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/// Padding that should be respected on each side.
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pub padding: SizeBox,
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/// Whether to expand the dimensions of the resulting layout to the full
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/// dimensions of this space or to shrink them to fit the content for the
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/// horizontal and vertical axis.
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pub expansion: LayoutExpansion,
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}
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impl LayoutSpace {
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/// The offset from the origin to the start of content, that is,
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/// `(padding.left, padding.top)`.
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pub fn start(&self) -> Size2D {
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Size2D::new(self.padding.left, self.padding.top)
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}
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/// The actually usable area (dimensions minus padding).
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pub fn usable(&self) -> Size2D {
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self.dimensions.unpadded(self.padding)
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}
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/// A layout space without padding and dimensions reduced by the padding.
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pub fn usable_space(&self) -> LayoutSpace {
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LayoutSpace {
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dimensions: self.usable(),
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padding: SizeBox::ZERO,
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expansion: LayoutExpansion::new(false, false),
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}
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}
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}
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/// Whether to fit to content or expand to the space's size.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub struct LayoutExpansion {
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pub horizontal: bool,
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pub vertical: bool,
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}
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impl LayoutExpansion {
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pub fn new(horizontal: bool, vertical: bool) -> LayoutExpansion {
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LayoutExpansion { horizontal, vertical }
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}
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/// Borrow the specified component mutably.
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pub fn get_mut(&mut self, axis: SpecificAxis) -> &mut bool {
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match axis {
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Horizontal => &mut self.horizontal,
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Vertical => &mut self.vertical,
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}
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}
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}
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/// The axes along which the content is laid out.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub struct LayoutAxes {
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pub primary: Direction,
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pub secondary: Direction,
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}
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impl LayoutAxes {
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pub fn new(primary: Direction, secondary: Direction) -> LayoutAxes {
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if primary.axis() == secondary.axis() {
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panic!("LayoutAxes::new: invalid aligned axes {:?} and {:?}",
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primary, secondary);
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}
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LayoutAxes { primary, secondary }
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}
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/// Return the direction of the specified generic axis.
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pub fn get(self, axis: GenericAxis) -> Direction {
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match axis {
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Primary => self.primary,
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Secondary => self.secondary,
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}
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}
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/// Borrow the direction of the specified generic axis mutably.
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pub fn get_mut(&mut self, axis: GenericAxis) -> &mut Direction {
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match axis {
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Primary => &mut self.primary,
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Secondary => &mut self.secondary,
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}
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}
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/// Return the direction of the specified specific axis.
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pub fn get_specific(self, axis: SpecificAxis) -> Direction {
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self.get(axis.to_generic(self))
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}
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}
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/// The two generic layouting axes.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub enum GenericAxis {
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Primary,
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Secondary,
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}
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impl GenericAxis {
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/// The specific version of this axis in the given system of axes.
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pub fn to_specific(self, axes: LayoutAxes) -> SpecificAxis {
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axes.get(self).axis()
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}
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/// The other axis.
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pub fn inv(self) -> GenericAxis {
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match self {
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Primary => Secondary,
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Secondary => Primary,
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}
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}
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}
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impl Display for GenericAxis {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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match self {
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Primary => write!(f, "primary"),
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Secondary => write!(f, "secondary"),
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}
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}
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}
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/// The two specific layouting axes.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub enum SpecificAxis {
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Horizontal,
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Vertical,
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}
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impl SpecificAxis {
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/// The generic version of this axis in the given system of axes.
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pub fn to_generic(self, axes: LayoutAxes) -> GenericAxis {
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if self == axes.primary.axis() { Primary } else { Secondary }
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}
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/// The other axis.
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pub fn inv(self) -> SpecificAxis {
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match self {
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Horizontal => Vertical,
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Vertical => Horizontal,
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}
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}
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}
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impl Display for SpecificAxis {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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match self {
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Horizontal => write!(f, "horizontal"),
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Vertical => write!(f, "vertical"),
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}
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}
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}
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/// Directions along which content is laid out.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub enum Direction {
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LeftToRight,
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RightToLeft,
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TopToBottom,
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BottomToTop,
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}
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impl Direction {
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/// The specific axis this direction belongs to.
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pub fn axis(self) -> SpecificAxis {
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match self {
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LeftToRight | RightToLeft => Horizontal,
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TopToBottom | BottomToTop => Vertical,
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}
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}
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/// Whether this axis points into the positive coordinate direction.
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pub fn is_positive(self) -> bool {
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match self {
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LeftToRight | TopToBottom => true,
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RightToLeft | BottomToTop => false,
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}
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}
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/// The inverse axis.
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pub fn inv(self) -> Direction {
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match self {
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LeftToRight => RightToLeft,
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RightToLeft => LeftToRight,
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TopToBottom => BottomToTop,
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BottomToTop => TopToBottom,
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}
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}
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/// The factor for this direction.
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///
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/// - `1` if the direction is positive.
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/// - `-1` if the direction is negative.
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pub fn factor(self) -> i32 {
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if self.is_positive() { 1 } else { -1 }
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}
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}
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impl Display for Direction {
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fn fmt(&self, f: &mut Formatter) -> fmt::Result {
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match self {
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LeftToRight => write!(f, "left-to-right"),
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RightToLeft => write!(f, "right-to-left"),
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TopToBottom => write!(f, "top-to-bottom"),
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BottomToTop => write!(f, "bottom-to-top"),
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}
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}
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}
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/// Where to align a layout in a container.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
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pub struct LayoutAlignment {
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pub primary: Alignment,
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pub secondary: Alignment,
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}
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impl LayoutAlignment {
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pub fn new(primary: Alignment, secondary: Alignment) -> LayoutAlignment {
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LayoutAlignment { primary, secondary }
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}
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/// Borrow the alignment of the specified generic axis mutably.
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pub fn get_mut(&mut self, axis: GenericAxis) -> &mut Alignment {
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match axis {
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Primary => &mut self.primary,
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Secondary => &mut self.secondary,
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}
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}
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}
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/// Where to align content.
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#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
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pub enum Alignment {
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Origin,
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Center,
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End,
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}
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impl Alignment {
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/// The inverse alignment.
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pub fn inv(self) -> Alignment {
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match self {
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Origin => End,
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Center => Center,
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End => Origin,
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}
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}
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}
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/// Whitespace between boxes with different interaction properties.
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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pub enum SpacingKind {
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/// A hard space consumes surrounding soft spaces and is always layouted.
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Hard,
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/// A soft space consumes surrounding soft spaces with higher value.
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Soft(u32),
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}
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impl SpacingKind {
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/// The standard spacing kind used for paragraph spacing.
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pub const PARAGRAPH: SpacingKind = SpacingKind::Soft(1);
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/// The standard spacing kind used for line spacing.
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pub const LINE: SpacingKind = SpacingKind::Soft(2);
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/// The standard spacing kind used for word spacing.
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pub const WORD: SpacingKind = SpacingKind::Soft(1);
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}
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/// The last appeared spacing.
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#[derive(Debug, Copy, Clone, PartialEq)]
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enum LastSpacing {
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Hard,
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Soft(Size, u32),
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None,
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}
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impl LastSpacing {
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/// The size of the soft space if this is a soft space or zero otherwise.
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fn soft_or_zero(self) -> Size {
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match self {
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LastSpacing::Soft(space, _) => space,
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_ => Size::ZERO,
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}
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}
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}
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/// Layout components that can be serialized.
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pub trait Serialize {
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/// Serialize the data structure into an output writable.
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fn serialize<W: Write>(&self, f: &mut W) -> io::Result<()>;
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}
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impl Serialize for Layout {
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fn serialize<W: Write>(&self, f: &mut W) -> io::Result<()> {
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writeln!(f, "{:.4} {:.4}", self.dimensions.x.to_pt(), self.dimensions.y.to_pt())?;
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writeln!(f, "{}", self.actions.len())?;
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for action in &self.actions {
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action.serialize(f)?;
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writeln!(f)?;
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}
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Ok(())
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}
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}
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impl Serialize for MultiLayout {
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fn serialize<W: Write>(&self, f: &mut W) -> io::Result<()> {
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writeln!(f, "{}", self.len())?;
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for layout in self {
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layout.serialize(f)?;
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}
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Ok(())
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}
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}
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