use super::AlignNode; use crate::prelude::*; /// Place content at an absolute position. #[derive(Debug, Hash)] pub struct PlaceNode(pub Content); #[node(LayoutBlock)] impl PlaceNode { fn construct(_: &mut Vm, args: &mut Args) -> SourceResult { let aligns = args.find()?.unwrap_or(Axes::with_x(Some(GenAlign::Start))); let dx = args.named("dx")?.unwrap_or_default(); let dy = args.named("dy")?.unwrap_or_default(); let body = args.expect::("body")?; Ok(Self(body.moved(Axes::new(dx, dy)).aligned(aligns)).pack()) } } impl LayoutBlock for PlaceNode { fn layout_block( &self, world: Tracked, regions: &Regions, styles: StyleChain, ) -> SourceResult> { let out_of_flow = self.out_of_flow(); // The pod is the base area of the region because for absolute // placement we don't really care about the already used area. let pod = { let finite = regions.base.map(Abs::is_finite); let expand = finite & (regions.expand | out_of_flow); Regions::one(regions.base, regions.base, expand) }; let mut frames = self.0.layout_block(world, &pod, styles)?; // If expansion is off, zero all sizes so that we don't take up any // space in our parent. Otherwise, respect the expand settings. let target = regions.expand.select(regions.first, Size::zero()); frames[0].resize(target, Align::LEFT_TOP); Ok(frames) } } impl PlaceNode { /// Whether this node wants to be placed relative to its its parent's base /// origin. Instead of relative to the parent's current flow/cursor /// position. pub fn out_of_flow(&self) -> bool { self.0 .downcast::() .map_or(false, |node| node.aligns.y.is_some()) } }