#grid( columns: 4, fill: (x, y) => if calc.odd(x + y) { blue.lighten(50%) } else { blue.lighten(10%) }, inset: 5pt, align: center, grid.cell(rowspan: 2, fill: orange)[*Left*], [Right A], [Right A], [Right A], [Right B], grid.cell(colspan: 2, rowspan: 2, fill: orange.darken(10%))[B Wide], [Left A], [Left A], [Left B], [Left B], grid.cell(colspan: 2, rowspan: 3, fill: orange)[Wide and Long] ) #table( columns: 4, fill: (x, y) => if calc.odd(x + y) { blue.lighten(50%) } else { blue.lighten(10%) }, inset: 5pt, align: center, table.cell(rowspan: 2, fill: orange)[*Left*], [Right A], [Right A], [Right A], [Right B], table.cell(colspan: 2, rowspan: 2, fill: orange.darken(10%))[B Wide], [Left A], [Left A], [Left B], [Left B], table.cell(colspan: 2, rowspan: 3, fill: orange)[Wide and Long] ) --- #grid( columns: 4, fill: (x, y) => if calc.odd(x + y) { blue.lighten(50%) } else { blue.lighten(10%) }, inset: 5pt, align: center, gutter: 3pt, grid.cell(rowspan: 2, fill: orange)[*Left*], [Right A], [Right A], [Right A], [Right B], grid.cell(colspan: 2, rowspan: 2, fill: orange.darken(10%))[B Wide], [Left A], [Left A], [Left B], [Left B], grid.cell(colspan: 2, rowspan: 3, fill: orange)[Wide and Long] ) #table( columns: 4, fill: (x, y) => if calc.odd(x + y) { blue.lighten(50%) } else { blue.lighten(10%) }, inset: 5pt, align: center, gutter: 3pt, table.cell(rowspan: 2, fill: orange)[*Left*], [Right A], [Right A], [Right A], [Right B], table.cell(colspan: 2, rowspan: 2, fill: orange.darken(10%))[B Wide], [Left A], [Left A], [Left B], [Left B], table.cell(colspan: 2, rowspan: 3, fill: orange)[Wide and Long] ) --- // Fixed-size rows #set page(height: 10em) #grid( columns: 2, rows: 1.5em, fill: (x, y) => if calc.odd(x + y) { blue.lighten(50%) } else { blue.lighten(10%) }, grid.cell(rowspan: 3)[R1], [b], [c], [d], [e], [f], grid.cell(rowspan: 5)[R2], [h], [i], [j], [k], [l], [m], [n] ) --- // Cell coordinate tests #set page(height: 10em) #show table.cell: it => [(#it.x, #it.y)] #table( columns: 3, fill: red, [a], [b], table.cell(rowspan: 2)[c], table.cell(colspan: 2)[d], table.cell(colspan: 3, rowspan: 10)[a], table.cell(colspan: 2)[b], ) #table( columns: 3, gutter: 3pt, fill: red, [a], [b], table.cell(rowspan: 2)[c], table.cell(colspan: 2)[d], table.cell(colspan: 3, rowspan: 9)[a], table.cell(colspan: 2)[b], ) --- // Auto row expansion #set page(height: 10em) #grid( columns: (1em, 1em), rows: (0.5em, 0.5em, auto), fill: orange, gutter: 3pt, grid.cell(rowspan: 4, [x x x x] + place(bottom)[*Bot*]), [a], [b], [c], [d] ) --- // Excessive rowspan (no gutter) #set page(height: 10em) #table( columns: 4, fill: red, [a], [b], table.cell(rowspan: 2)[c], [d], table.cell(colspan: 2, stroke: (bottom: aqua + 2pt))[e], table.cell(stroke: (bottom: aqua))[f], table.cell(colspan: 2, rowspan: 10)[R1], table.cell(colspan: 2, rowspan: 10)[R2], [b], ) --- // Excessive rowspan (with gutter) #set page(height: 10em) #table( columns: 4, gutter: 3pt, fill: red, [a], [b], table.cell(rowspan: 2)[c], [d], table.cell(colspan: 2, stroke: (bottom: aqua + 2pt))[e], table.cell(stroke: (bottom: aqua))[f], table.cell(colspan: 2, rowspan: 10)[R1], table.cell(colspan: 2, rowspan: 10)[R2], [b], ) --- // Fractional rows // They cause the auto row to expand more than needed. #set page(height: 10em) #grid( fill: red, gutter: 3pt, columns: 3, rows: (1em, auto, 1fr), [a], [b], grid.cell(rowspan: 3, block(height: 4em, width: 1em, fill: orange)), [c], [d], [e], [f] ) --- // Fractional rows #set page(height: 10em) #grid( fill: red, gutter: 3pt, columns: 3, rows: (1fr, auto, 1em), [a], [b], grid.cell(rowspan: 3, block(height: 4em, width: 1em, fill: orange)), [c], [d], [e], [f] ) --- // Cell order #let count = counter("count") #show grid.cell: it => { count.step() count.display() } #grid( columns: (2em,) * 3, stroke: aqua, rows: 1.2em, fill: (x, y) => if calc.odd(x + y) { red } else { orange }, [a], grid.cell(rowspan: 2)[b], grid.cell(rowspan: 2)[c], [d], grid.cell(rowspan: 2)[f], [g], [h], [i], [j], [k], [l], [m], grid.cell(rowspan: 2)[n], [o], [p], [q], [r], [s], [t], [u] ) --- #table( columns: 3, rows: (auto, auto, auto, 2em), gutter: 3pt, table.cell(rowspan: 4)[a \ b\ c\ d\ e], [c], [d], [e], table.cell(breakable: false, rowspan: 2)[f], [g] ) --- // Test cell breakability #show grid.cell: it => { assert.eq(it.breakable, (it.x, it.y) != (0, 6) and (it.y in (2, 5, 6) or (it.x, it.y) in ((0, 1), (2, 3), (1, 7)))) it.breakable } #grid( columns: 3, rows: (6pt, 1fr, auto, 1%, 1em, auto, auto, 0.2in), row-gutter: (0pt, 0pt, 0pt, auto), [a], [b], [c], grid.cell(rowspan: 3)[d], [e], [f], [g], [h], [i], grid.cell(rowspan: 2)[j], [k], grid.cell(y: 5)[l], grid.cell(y: 6, breakable: false)[m], grid.cell(y: 6, breakable: true)[n], grid.cell(y: 7, breakable: false)[o], grid.cell(y: 7, breakable: true)[p], grid.cell(y: 7, breakable: auto)[q] )