// Test text decorations. --- #let red = rgb("fc0030") // Basic strikethrough. #strike[Statements dreamt up by the utterly deranged.] // Move underline down. #underline(offset: 5pt)[Further below.] // Different color. #underline(stroke: red, evade: false)[Critical information is conveyed here.] // Inherits font color. #text(fill: red, underline[Change with the wind.]) // Both over- and underline. #overline(underline[Running amongst the wolves.]) --- #let redact = strike.with(stroke: 10pt, extent: 0.05em) #let highlight-custom = strike.with(stroke: 10pt + rgb("abcdef88"), extent: 0.05em) // Abuse thickness and transparency for redacting and highlighting stuff. Sometimes, we work #redact[in secret]. There might be #highlight-custom[redacted] things. --- // Test stroke folding. #set underline(stroke: 2pt, offset: 2pt) #underline(text(red, [DANGER!])) --- // Test highlight. This is the built-in #highlight[highlight with default color]. We can also specify a customized value #highlight(fill: green.lighten(80%))[to highlight]. --- // Test default highlight bounds. #highlight[ace], #highlight[base], #highlight[super], #highlight[phone #sym.integral] --- // Test a tighter highlight. #set highlight(top-edge: "x-height", bottom-edge: "baseline") #highlight[ace], #highlight[base], #highlight[super], #highlight[phone #sym.integral] --- // Test a bounds highlight. #set highlight(top-edge: "bounds", bottom-edge: "bounds") #highlight[abc] #highlight[abc #sym.integral] --- // Test underline background #set underline(background: true, stroke: (thickness: 0.5em, paint: red, cap: "round")) #underline[This is in the background] --- // Test overline background #set overline(background: true, stroke: (thickness: 0.5em, paint: red, cap: "round")) #overline[This is in the background] --- // Test strike background #set strike(background: true, stroke: 5pt + red) #strike[This is in the background]