//! Procedural macros for Typst. extern crate proc_macro; #[macro_use] mod util; mod cast; mod category; mod elem; mod func; mod scope; mod symbols; mod ty; use proc_macro::TokenStream as BoundaryStream; use syn::DeriveInput; /// Makes a native Rust function usable as a Typst function. /// /// This implements `NativeFunction` for a freshly generated type with the same /// name as a function. (In Rust, functions and types live in separate /// namespace, so both can coexist.) /// /// If the function is in an impl block annotated with `#[scope]`, things work a /// bit differently because the no type can be generated within the impl block. /// In that case, a function named `{name}_data` that returns `&'static /// NativeFuncData` is generated. You typically don't need to interact with this /// function though because the `#[scope]` macro hooks everything up for you. /// /// ```ignore /// /// Doubles an integer. /// #[func] /// fn double(x: i64) -> i64 { /// 2 * x /// } /// ``` /// /// # Properties /// You can customize some properties of the resulting function: /// - `scope`: Indicates that the function has an associated scope defined by /// the `#[scope]` macro. /// - `name`: The functions's normal name (e.g. `min`). Defaults to the Rust /// name in kebab-case. /// - `title`: The functions's title case name (e.g. `Minimum`). Defaults to the /// normal name in title case. /// /// # Arguments /// By default, function arguments are positional and required. You can use /// various attributes to configure their parsing behaviour: /// /// - `#[named]`: Makes the argument named and optional. The argument type must /// either be `Option<_>` _or_ the `#[default]` attribute must be used. (If /// it's both `Option<_>` and `#[default]`, then the argument can be specified /// as `none` in Typst). /// - `#[default]`: Specifies the default value of the argument as /// `Default::default()`. /// - `#[default(..)]`: Specifies the default value of the argument as `..`. /// - `#[variadic]`: Parses a variable number of arguments. The argument type /// must be `Vec<_>`. /// - `#[external]`: The argument appears in documentation, but is otherwise /// ignored. Can be useful if you want to do something manually for more /// flexibility. /// /// Defaults can be specified for positional and named arguments. This is in /// contrast to user-defined functions which currently cannot have optional /// positional arguments (except through argument sinks). /// /// In the example below, we define a `min` function that could be called as /// `min(1, 2, 3, default: 0)` in Typst. /// /// ```ignore /// /// Determines the minimum of a sequence of values. /// #[func(title = "Minimum")] /// fn min( /// /// The values to extract the minimum from. /// #[variadic] /// values: Vec, /// /// A default value to return if there are no values. /// #[named] /// #[default(0)] /// default: i64, /// ) -> i64 { /// self.values.iter().min().unwrap_or(default) /// } /// ``` /// /// As you can see, arguments can also have doc-comments, which will be rendered /// in the documentation. The first line of documentation should be concise and /// self-contained as it is the designated short description, which is used in /// overviews in the documentation (and for autocompletion). #[proc_macro_attribute] pub fn func(stream: BoundaryStream, item: BoundaryStream) -> BoundaryStream { let item = syn::parse_macro_input!(item as syn::ItemFn); func::func(stream.into(), &item) .unwrap_or_else(|err| err.to_compile_error()) .into() } /// Makes a native Rust type usable as a Typst type. /// /// This implements `NativeType` for the given type. /// /// ```ignore /// /// A sequence of codepoints. /// #[ty(scope, title = "String")] /// struct Str(EcoString); /// /// #[scope] /// impl Str { /// ... /// } /// ``` /// /// # Properties /// You can customize some properties of the resulting type: /// - `scope`: Indicates that the type has an associated scope defined by the /// `#[scope]` macro /// - `name`: The type's normal name (e.g. `str`). Defaults to the Rust name in /// kebab-case. /// - `title`: The type's title case name (e.g. `String`). Defaults to the /// normal name in title case. #[proc_macro_attribute] pub fn ty(stream: BoundaryStream, item: BoundaryStream) -> BoundaryStream { let item = syn::parse_macro_input!(item as syn::Item); ty::ty(stream.into(), item) .unwrap_or_else(|err| err.to_compile_error()) .into() } /// Makes a native Rust type usable as a Typst element. /// /// This implements `NativeElement` for the given type. /// /// ``` /// /// A section heading. /// #[elem(Show, Count)] /// struct HeadingElem { /// /// The logical nesting depth of the heading, starting from one. /// #[default(NonZeroUsize::ONE)] /// level: NonZeroUsize, /// /// /// The heading's title. /// #[required] /// body: Content, /// } /// ``` /// /// # Properties /// You can customize some properties of the resulting type: /// - `scope`: Indicates that the type has an associated scope defined by the /// `#[scope]` macro /// - `name`: The element's normal name (e.g. `str`). Defaults to the Rust name /// in kebab-case. /// - `title`: The type's title case name (e.g. `String`). Defaults to the long /// name in title case. /// - The remaining entries in the `elem` macros list are traits the element /// is capable of. These can be dynamically accessed. /// /// # Fields /// By default, element fields are named and optional (and thus settable). You /// can use various attributes to configure their parsing behaviour: /// /// - `#[positional]`: Makes the argument positional (but still optional). /// - `#[required]`: Makes the argument positional and required. /// - `#[default(..)]`: Specifies the default value of the argument as `..`. /// - `#[variadic]`: Parses a variable number of arguments. The field type must /// be `Vec<_>`. The field will be exposed as an array. /// - `#[parse({ .. })]`: A block of code that parses the field manually. /// /// In addition that there are a number of attributes that configure other /// aspects of the field than the parsing behaviour. /// - `#[resolve]`: When accessing the field, it will be automatically /// resolved through the `Resolve` trait. This, for instance, turns `Length` /// into `Abs`. It's just convenient. /// - `#[fold]`: When there are multiple set rules for the field, all values /// are folded together into one. E.g. `set rect(stroke: 2pt)` and /// `set rect(stroke: red)` are combined into the equivalent of /// `set rect(stroke: 2pt + red)` instead of having `red` override `2pt`. /// - `#[internal]`: The field does not appear in the documentation. /// - `#[external]`: The field appears in the documentation, but is otherwise /// ignored. Can be useful if you want to do something manually for more /// flexibility. /// - `#[synthesized]`: The field cannot be specified in a constructor or set /// rule. Instead, it is added to an element before its show rule runs /// through the `Synthesize` trait. /// - `#[ghost]`: Allows creating fields that are only present in the style chain, /// this means that they *cannot* be accessed by the user, they cannot be set /// on an individual instantiated element, and must be set via the style chain. /// This is useful for fields that are only used internally by the style chain, /// such as the fields from `ParElem` and `TextElem`. If your element contains /// any ghost fields, then you cannot auto-generate `Construct` for it, and /// you must implement `Construct` manually. #[proc_macro_attribute] pub fn elem(stream: BoundaryStream, item: BoundaryStream) -> BoundaryStream { let item = syn::parse_macro_input!(item as syn::ItemStruct); elem::elem(stream.into(), item) .unwrap_or_else(|err| err.to_compile_error()) .into() } /// Provides an associated scope to a native function, type, or element. /// /// This implements `NativeScope` for the function's shadow type, the type, or /// the element. /// /// The implementation block can contain four kinds of items: /// - constants, which will be defined through `scope.define` /// - functions, which will be defined through `scope.define_func` /// - types, which will be defined through `scope.define_type` /// - elements, which will be defined through `scope.define_elem` /// /// ```ignore /// #[func(scope)] /// fn name() { .. } /// /// #[scope] /// impl name { /// /// A simple constant. /// const VAL: u32 = 0; /// /// /// A function. /// #[func] /// fn foo() -> EcoString { /// "foo!".into() /// } /// /// /// A type. /// type Brr; /// /// /// An element. /// #[elem] /// type NiceElem; /// } /// /// #[ty] /// struct Brr; /// /// #[elem] /// struct NiceElem {} /// ``` #[proc_macro_attribute] pub fn scope(stream: BoundaryStream, item: BoundaryStream) -> BoundaryStream { let item = syn::parse_macro_input!(item as syn::Item); scope::scope(stream.into(), item) .unwrap_or_else(|err| err.to_compile_error()) .into() } /// Defines a category of definitions. #[proc_macro_attribute] pub fn category(stream: BoundaryStream, item: BoundaryStream) -> BoundaryStream { let item = syn::parse_macro_input!(item as syn::Item); category::category(stream.into(), item) .unwrap_or_else(|err| err.to_compile_error()) .into() } /// Implements `Reflect`, `FromValue`, and `IntoValue` for a type. /// /// - `Reflect` makes Typst's runtime aware of the type's characteristics. /// It's important for autocompletion, error messages, etc. /// - `FromValue` defines how to cast from a value into this type. /// - `IntoValue` defines how to cast fromthis type into a value. /// /// ```ignore /// /// An integer between 0 and 13. /// struct CoolInt(u8); /// /// cast! { /// CoolInt, /// /// // Defines how to turn a `CoolInt` into a value. /// self => self.0.into_value(), /// /// // Defines "match arms" of types that can be cast into a `CoolInt`. /// // These types needn't be value primitives, they can themselves use /// // `cast!`. /// v: bool => Self(v as u8), /// v: i64 => if matches!(v, 0..=13) { /// Self(v as u8) /// } else { /// bail!("integer is not nice :/") /// }, /// } /// ``` #[proc_macro] pub fn cast(stream: BoundaryStream) -> BoundaryStream { cast::cast(stream.into()) .unwrap_or_else(|err| err.to_compile_error()) .into() } /// Implements `Reflect`, `FromValue`, and `IntoValue` for an enum. /// /// The enum will become castable from kebab-case strings. The doc-comments will /// become user-facing documentation for each variant. The `#[string]` attribute /// can be used to override the string corresponding to a variant. /// /// ```ignore /// /// A stringy enum of options. /// #[derive(Cast)] /// enum Niceness { /// /// Clearly nice (parses from `"nice"`). /// Nice, /// /// Not so nice (parses from `"not-nice"`). /// NotNice, /// /// Very much not nice (parses from `"❌"`). /// #[string("❌")] /// Unnice, /// } /// ``` #[proc_macro_derive(Cast, attributes(string))] pub fn derive_cast(item: BoundaryStream) -> BoundaryStream { let item = syn::parse_macro_input!(item as DeriveInput); cast::derive_cast(item) .unwrap_or_else(|err| err.to_compile_error()) .into() } /// Defines a list of `Symbol`s. /// /// ```ignore /// const EMOJI: &[(&str, Symbol)] = symbols! { /// // A plain symbol without modifiers. /// abacus: '🧮', /// /// // A symbol with a modifierless default and one modifier. /// alien: ['👽', monster: '👾'], /// /// // A symbol where each variant has a modifier. The first one will be /// // the default. /// clock: [one: '🕐', two: '🕑', ...], /// } /// ``` /// /// _Note:_ While this could use `macro_rules!` instead of a proc-macro, it was /// horribly slow in rust-analyzer. The underlying cause might be /// [this issue](https://github.com/rust-lang/rust-analyzer/issues/11108). #[proc_macro] pub fn symbols(stream: BoundaryStream) -> BoundaryStream { symbols::symbols(stream.into()) .unwrap_or_else(|err| err.to_compile_error()) .into() }