use crate::library::prelude::*; /// Display a line without affecting the layout. #[derive(Debug, Hash)] pub struct LineNode { /// Where the line starts. origin: Spec>, /// The offset from the `origin` where the line ends. delta: Spec>, } #[node] impl LineNode { /// How to stroke the line. #[property(resolve, fold)] pub const STROKE: RawStroke = RawStroke::default(); fn construct(_: &mut Vm, args: &mut Args) -> SourceResult { let origin = args.named("origin")?.unwrap_or_default(); let delta = match args.named::>>("to")? { Some(to) => to.zip(origin).map(|(to, from)| to - from), None => { let length = args .named::>("length")? .unwrap_or(Length::cm(1.0).into()); let angle = args.named::("angle")?.unwrap_or_default(); let x = angle.cos() * length; let y = angle.sin() * length; Spec::new(x, y) } }; Ok(Content::inline(Self { origin, delta })) } } impl Layout for LineNode { fn layout( &self, _: &dyn World, regions: &Regions, styles: StyleChain, ) -> SourceResult> { let stroke = styles.get(Self::STROKE).unwrap_or_default(); let origin = self .origin .resolve(styles) .zip(regions.base) .map(|(l, b)| l.relative_to(b)); let delta = self .delta .resolve(styles) .zip(regions.base) .map(|(l, b)| l.relative_to(b)); let target = regions.expand.select(regions.first, Size::zero()); let mut frame = Frame::new(target); let shape = Geometry::Line(delta.to_point()).stroked(stroke); frame.push(origin.to_point(), Element::Shape(shape)); Ok(vec![frame]) } } castable! { Spec>, Expected: "array of two relative lengths", Value::Array(array) => { let mut iter = array.into_iter(); match (iter.next(), iter.next(), iter.next()) { (Some(a), Some(b), None) => Spec::new(a.cast()?, b.cast()?), _ => Err("point array must contain exactly two entries")?, } }, }