use crate::prelude::*; /// Display a line without affecting the layout. /// /// You should only provide either an endpoint or an angle and a length. /// /// # Parameters /// - origin: Axes> (named) /// The start point of the line. /// - to: Axes> (named) /// The end point of the line. /// - length: Rel (named) /// The line's length. /// - angle: Angle (named) /// The angle at which the line points away from the origin. /// /// # Tags /// - visualize #[func] #[capable(Layout, Inline)] #[derive(Debug, Hash)] pub struct LineNode { /// Where the line starts. pub origin: Axes>, /// The offset from the `origin` where the line ends. pub delta: Axes>, } #[node] impl LineNode { /// How to stroke the line. #[property(resolve, fold)] pub const STROKE: PartialStroke = PartialStroke::default(); fn construct(_: &Vm, args: &mut Args) -> SourceResult { let origin = args.named("origin")?.unwrap_or_default(); let delta = match args.named::>>("to")? { Some(to) => to.zip(origin).map(|(to, from)| to - from), None => { let length = args.named::>("length")?.unwrap_or(Abs::cm(1.0).into()); let angle = args.named::("angle")?.unwrap_or_default(); let x = angle.cos() * length; let y = angle.sin() * length; Axes::new(x, y) } }; Ok(Self { origin, delta }.pack()) } } impl Layout for LineNode { fn layout( &self, _: &mut Vt, styles: StyleChain, regions: Regions, ) -> SourceResult { let stroke = styles.get(Self::STROKE).unwrap_or_default(); let origin = self .origin .resolve(styles) .zip(regions.base) .map(|(l, b)| l.relative_to(b)); let delta = self .delta .resolve(styles) .zip(regions.base) .map(|(l, b)| l.relative_to(b)); let target = regions.expand.select(regions.first, Size::zero()); let mut frame = Frame::new(target); let shape = Geometry::Line(delta.to_point()).stroked(stroke); frame.push(origin.to_point(), Element::Shape(shape)); Ok(Fragment::frame(frame)) } } impl Inline for LineNode {}