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https://github.com/typst/typst
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252efa4946
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252efa4946 | ||
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3d7a289334 |
@ -87,7 +87,7 @@ pub fn layout_mat(
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let augment = elem.augment.resolve(styles);
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let augment = elem.augment.resolve(styles);
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if let Some(aug) = &augment {
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if let Some(aug) = &augment {
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for &offset in &aug.hline.0 {
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for &offset in &aug.hline.0 {
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if offset == 0 || offset.unsigned_abs() >= rows.len() {
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if offset > rows.len() as isize || offset.unsigned_abs() > rows.len() + 1 {
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bail!(
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bail!(
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span,
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span,
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"cannot draw a horizontal line after row {} of a matrix with {} rows",
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"cannot draw a horizontal line after row {} of a matrix with {} rows",
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@ -98,7 +98,7 @@ pub fn layout_mat(
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}
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}
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for &offset in &aug.vline.0 {
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for &offset in &aug.vline.0 {
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if offset == 0 || offset.unsigned_abs() >= ncols {
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if offset > ncols as isize || offset.unsigned_abs() > ncols + 1 {
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bail!(
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bail!(
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span,
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span,
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"cannot draw a vertical line after column {} of a matrix with {} columns",
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"cannot draw a vertical line after column {} of a matrix with {} columns",
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@ -165,7 +165,7 @@ fn layout_body(
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..Default::default()
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..Default::default()
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};
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};
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let (hline, vline, stroke) = match augment {
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let (mut hline, mut vline, stroke) = match augment {
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Some(augment) => {
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Some(augment) => {
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// We need to get stroke here for ownership.
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// We need to get stroke here for ownership.
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let stroke = augment.stroke.unwrap_or_default().unwrap_or(default_stroke);
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let stroke = augment.stroke.unwrap_or_default().unwrap_or(default_stroke);
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@ -216,20 +216,48 @@ fn layout_body(
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}
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}
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}
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}
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for line in hline.0.iter_mut() {
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if *line < 0 {
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*line += (nrows as isize) + 1
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}
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}
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for line in vline.0.iter_mut() {
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if *line < 0 {
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*line += (ncols as isize) + 1
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}
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}
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// For each row, combine maximum ascent and descent into a row height.
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// For each row, combine maximum ascent and descent into a row height.
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// Sum the row heights, then add the total height of the gaps between rows.
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// Sum the row heights, then add the total height of the gaps between rows.
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let total_height =
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let mut total_height =
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heights.iter().map(|&(a, b)| a + b).sum::<Abs>() + gap.y * (nrows - 1) as f64;
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heights.iter().map(|&(a, b)| a + b).sum::<Abs>() + gap.y * (nrows - 1) as f64;
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if hline.0.contains(&0_isize) {
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total_height += gap.y;
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}
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if hline.0.contains(&(nrows as isize)) {
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total_height += gap.y;
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}
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// Width starts at zero because it can't be calculated until later
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// Width starts at zero because it can't be calculated until later
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let mut frame = Frame::soft(Size::new(Abs::zero(), total_height));
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let mut frame = Frame::soft(Size::new(Abs::zero(), total_height));
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let mut x = Abs::zero();
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let mut x = Abs::zero();
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if vline.0.contains(&(0_isize)) {
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frame.push(
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Point::with_x(x + half_gap.x),
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line_item(total_height, true, stroke.clone(), span),
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);
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x += gap.x;
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}
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for (index, col) in cols.into_iter().enumerate() {
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for (index, col) in cols.into_iter().enumerate() {
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let AlignmentResult { points, width: rcol } = alignments(&col);
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let AlignmentResult { points, width: rcol } = alignments(&col);
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let mut y = Abs::zero();
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let mut y = if hline.0.contains(&0_isize) { gap.y } else { Abs::zero() };
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for (cell, &(ascent, descent)) in col.into_iter().zip(&heights) {
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for (cell, &(ascent, descent)) in col.into_iter().zip(&heights) {
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let cell = cell.into_line_frame(&points, alternator);
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let cell = cell.into_line_frame(&points, alternator);
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@ -251,9 +279,7 @@ fn layout_body(
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x += rcol;
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x += rcol;
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// If a vertical line should be inserted after this column
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// If a vertical line should be inserted after this column
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if vline.0.contains(&(index as isize + 1))
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if vline.0.contains(&(index as isize + 1)) {
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|| vline.0.contains(&(1 - ((ncols - index) as isize)))
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{
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frame.push(
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frame.push(
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Point::with_x(x + half_gap.x),
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Point::with_x(x + half_gap.x),
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line_item(total_height, true, stroke.clone(), span),
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line_item(total_height, true, stroke.clone(), span),
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@ -264,16 +290,17 @@ fn layout_body(
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x += gap.x;
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x += gap.x;
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}
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}
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// Once all the columns are laid out, the total width can be calculated
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let total_width = if !(vline.0.contains(&(ncols as isize))) { x - gap.x } else { x };
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let total_width = x - gap.x;
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// This allows the horizontal lines to be laid out
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// This allows the horizontal lines to be laid out
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for line in hline.0 {
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for line in hline.0 {
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let real_line =
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let offset = if line == 0 {
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if line < 0 { nrows - line.unsigned_abs() } else { line as usize };
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gap.y
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let offset = (heights[0..real_line].iter().map(|&(a, b)| a + b).sum::<Abs>()
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} else {
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+ gap.y * (real_line - 1) as f64)
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(heights[0..line as usize].iter().map(|&(a, b)| a + b).sum::<Abs>()
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+ half_gap.y;
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+ gap.y * (line - 1) as f64)
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+ half_gap.y
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};
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frame.push(
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frame.push(
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Point::with_y(offset),
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Point::with_y(offset),
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Binary file not shown.
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 12 KiB |
@ -96,12 +96,18 @@ $ mat(column-gap: #1em, 1, 2; 3, 4)
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$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #3) $,
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$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #3) $,
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$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #(-1)) $,
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$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #(-1)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: 0)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: -4)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: 2)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: 2)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: -1)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: -1)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: 1, vline: 1)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: 1, vline: 1)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: -2, vline: -2)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: -2, vline: -2)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: 2, stroke: 1pt + blue)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: 2, stroke: 1pt + blue)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: -1, stroke: 1pt + blue)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: -1, stroke: 1pt + blue)) $,
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$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #4) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: 3, stroke: 1pt + blue)) $,
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$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: 0, stroke: 1pt + blue)) $,
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$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #(vline: -5, stroke: 1pt + blue)) $,
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)
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)
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--- math-mat-augment-set ---
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--- math-mat-augment-set ---
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@ -115,8 +121,8 @@ $ mat(1, 0, 0, 0; 0, 1, 0, 0; 0, 0, 1, 1) $
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#set math.mat(augment: none)
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#set math.mat(augment: none)
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--- math-mat-augment-line-out-of-bounds ---
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--- math-mat-augment-line-out-of-bounds ---
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// Error: 3-37 cannot draw a vertical line after column 3 of a matrix with 3 columns
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// Error: 3-37 cannot draw a vertical line after column 4 of a matrix with 3 columns
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$ mat(1, 0, 0; 0, 1, 1; augment: #3) $,
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$ mat(1, 0, 0; 0, 1, 1; augment: #4) $,
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--- math-mat-align ---
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--- math-mat-align ---
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$ mat(-1, 1, 1; 1, -1, 1; 1, 1, -1; align: #left) $
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$ mat(-1, 1, 1; 1, -1, 1; 1, 1, -1; align: #left) $
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