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Author SHA1 Message Date
Max
0f1ad6dd85
Merge 53d13bae369ec3a186e2a7e3a340cb0032c48e1a into 7278d887cf05fadc9a96478830e5876739b78f53 2025-07-23 22:22:38 +08:00
Tobias Schmitz
7278d887cf
Fix bounding box computation for lines in curves (#6647)
Co-authored-by: Laurenz <laurmaedje@gmail.com>
2025-07-23 14:17:03 +00:00
4 changed files with 19 additions and 17 deletions

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@ -476,26 +476,18 @@ impl Curve {
/// Computes the size of the bounding box of this curve.
pub fn bbox_size(&self) -> Size {
let mut min_x = Abs::inf();
let mut min_y = Abs::inf();
let mut max_x = -Abs::inf();
let mut max_y = -Abs::inf();
let mut min = Point::splat(Abs::inf());
let mut max = Point::splat(-Abs::inf());
let mut cursor = Point::zero();
for item in self.0.iter() {
match item {
CurveItem::Move(to) => {
min_x = min_x.min(cursor.x);
min_y = min_y.min(cursor.y);
max_x = max_x.max(cursor.x);
max_y = max_y.max(cursor.y);
cursor = *to;
}
CurveItem::Line(to) => {
min_x = min_x.min(cursor.x);
min_y = min_y.min(cursor.y);
max_x = max_x.max(cursor.x);
max_y = max_y.max(cursor.y);
min = min.min(cursor).min(*to);
max = max.max(cursor).max(*to);
cursor = *to;
}
CurveItem::Cubic(c0, c1, end) => {
@ -507,17 +499,17 @@ impl Curve {
);
let bbox = cubic.bounding_box();
min_x = min_x.min(Abs::pt(bbox.x0)).min(Abs::pt(bbox.x1));
min_y = min_y.min(Abs::pt(bbox.y0)).min(Abs::pt(bbox.y1));
max_x = max_x.max(Abs::pt(bbox.x0)).max(Abs::pt(bbox.x1));
max_y = max_y.max(Abs::pt(bbox.y0)).max(Abs::pt(bbox.y1));
min.x = min.x.min(Abs::pt(bbox.x0)).min(Abs::pt(bbox.x1));
min.y = min.y.min(Abs::pt(bbox.y0)).min(Abs::pt(bbox.y1));
max.x = max.x.max(Abs::pt(bbox.x0)).max(Abs::pt(bbox.x1));
max.y = max.y.max(Abs::pt(bbox.y0)).max(Abs::pt(bbox.y1));
cursor = *end;
}
CurveItem::Close => (),
}
}
Size::new(max_x - min_x, max_y - min_y)
Size::new(max.x - min.x, max.y - min.y)
}
}

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@ -130,6 +130,16 @@
down, up, down, up, down,
)
--- curve-stroke-gradient-sharp ---
#set page(width: auto)
#let down = curve.line((40pt, 40pt), relative: true)
#let up = curve.line((40pt, -40pt), relative: true)
#curve(
stroke: 4pt + gradient.linear(red, blue).sharp(3),
down, up, down, up, down,
)
--- curve-fill-rule ---
#stack(
dir: ltr,