Laurenz
c975d0d5e9
Tidy up layouting code
2021-05-17 22:55:31 +02:00
Laurenz
24c4a746bc
Move aspect ratio into stack
2021-05-17 15:23:04 +02:00
Laurenz
1003d320d4
Rename expand to fixed and switch to bools
2021-05-17 15:00:29 +02:00
Laurenz
76fc4cca62
Refactor alignments & directions 📐
...
- Adds lang function
- Refactors execution context
- Adds StackChild and ParChild enums
2021-03-25 21:32:33 +01:00
Laurenz
898728f260
Square, circle and ellipse 🔵
2021-03-20 20:19:30 +01:00
Laurenz
264a7dedd4
Scheduled maintenance 🔨
...
- New naming scheme
- TextNode instead of NodeText
- CallExpr instead of ExprCall
- ...
- Less glob imports
- Removes Value::Args variant
- Removes prelude
- Renames Layouted to Fragment
- Moves font into env
- Moves shaping into layout
- Moves frame into separate module
2021-03-19 17:57:31 +01:00
Laurenz
c1b1dbcc09
Better expansion behaviour 🐪
...
This makes expansion behaviour inheritable by placing it into the area and passing it down during layouting instead of computing some approximation of what we want during execution.
2021-03-11 10:48:29 +01:00
Laurenz
272a4c2289
Unbounded pages 🌌
2021-01-13 23:19:44 +01:00
Laurenz
2e77b1c836
Better value representations, type function 🌐
2021-01-04 21:29:15 +01:00
Laurenz
aae67bd572
Move and rename many things 🚛
2021-01-03 00:12:09 +01:00
Laurenz
8680fcd490
Rename geometric eval and apply to resolve ✏
2020-10-13 13:24:33 +02:00
Laurenz
5243878d81
Less vecs in layouting ⚡
2020-10-12 17:29:01 +02:00
Laurenz
38157b0e0c
Synchronous layout 🪀
2020-10-12 17:10:01 +02:00
Laurenz
d3bc4ec073
Refactor layouting base 🪁
2020-10-11 22:38:30 +02:00
Laurenz
f04ad0ffa5
Rename LayoutItem to Layouted ✏
2020-10-11 13:08:27 +02:00
Laurenz
92c01da360
Switch back to custom geometry types, unified with layout primitives 🏞
2020-10-10 22:19:36 +02:00