13 Commits

Author SHA1 Message Date
Laurenz
6690bc2354 Revise block node contract
Frames produced by block nodes are now always treated as exactly one per
given region and a frame must not be larger than its respective region.
Any overflow must be handled internally. This means that stack and grid
don't need to search for fitting regions anymore, since the child has
already does that for them. This commit further moves stack spacing into
a new `SpacingNode`.
2021-10-23 20:22:47 +02:00
Laurenz
7f48e8fe66 Make user-facing "debug" representation use Debug instead of Display 2021-08-31 16:25:12 +02:00
Laurenz
c0377de653 Shorter/clearer field name for geometry types
Size { width, height } => Size { w, h }
Spec { horizontal, vertical } => Spec { x, y }
Gen { cross, main } => Gen { inline, block }
2021-08-21 19:08:47 +02:00
Laurenz
2c6127dea6 Refactor state 2021-07-29 13:28:19 +02:00
Martin
e14e804789
Constraints (#31) 2021-06-17 14:18:43 +02:00
Laurenz
bce553a991 Tidy up 2021-06-09 22:44:40 +02:00
Martin Haug
e27f6c1014 Add hash impls for all nodes
This prepares the incremental PR.

Co-Authored-By: Laurenz <laurmaedje@gmail.com>
2021-05-26 22:57:29 +02:00
Laurenz
c975d0d5e9 Tidy up layouting code 2021-05-17 22:55:31 +02:00
Laurenz
76fc4cca62 Refactor alignments & directions 📐
- Adds lang function
- Refactors execution context
- Adds StackChild and ParChild enums
2021-03-25 21:32:33 +01:00
Laurenz
898dc38ec1 Better debug representations 💻 2021-03-19 21:23:03 +01:00
Laurenz
aae67bd572 Move and rename many things 🚛 2021-01-03 00:12:09 +01:00
Laurenz
91e5120693 BoxAlign and Flow aliases ✏ 2020-10-13 13:51:58 +02:00
Laurenz
92c01da360 Switch back to custom geometry types, unified with layout primitives 🏞 2020-10-10 22:19:36 +02:00