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Correct some typos (#746)
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@ -281,7 +281,7 @@ fn convert_yaml(value: serde_yaml::Value) -> Value {
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}
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}
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}
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}
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/// Converts an arbitary YAML mapping key into a Typst Dict Key.
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/// Converts an arbitrary YAML mapping key into a Typst Dict Key.
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/// Currently it only does so for strings, everything else
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/// Currently it only does so for strings, everything else
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/// returns None
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/// returns None
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fn convert_yaml_key(key: serde_yaml::Value) -> Option<Str> {
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fn convert_yaml_key(key: serde_yaml::Value) -> Option<Str> {
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@ -42,7 +42,7 @@ use crate::visualize::ImageElem;
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/// )
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/// )
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/// ```
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/// ```
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///
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///
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/// This behaviour can be overridden by explictly specifying the figure's
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/// This behaviour can be overridden by explicitly specifying the figure's
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/// `kind`. All figures of the same kind share a common counter.
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/// `kind`. All figures of the same kind share a common counter.
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///
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///
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/// ## Modifying the appearance
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/// ## Modifying the appearance
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@ -9,7 +9,7 @@ use crate::text::{LinebreakElem, SpaceElem, TextElem};
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/// A table of contents, figures, or other elements.
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/// A table of contents, figures, or other elements.
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///
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///
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/// This function generates a list of all occurances of an element in the
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/// This function generates a list of all occurrences of an element in the
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/// document, up to a given depth. The element's numbering and page number will
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/// document, up to a given depth. The element's numbering and page number will
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/// be displayed in the outline alongside its title or caption. By default this
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/// be displayed in the outline alongside its title or caption. By default this
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/// generates a table of contents.
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/// generates a table of contents.
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@ -297,7 +297,7 @@ fn render_outline_glyph(
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let c = color.to_rgba();
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let c = color.to_rgba();
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// Pad the pixmap with 1 pixel in each dimension so that we do
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// Pad the pixmap with 1 pixel in each dimension so that we do
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// not get any problem with floating point errors along ther border
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// not get any problem with floating point errors along their border
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let mut pixmap = sk::Pixmap::new(mw + 2, mh + 2)?;
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let mut pixmap = sk::Pixmap::new(mw + 2, mh + 2)?;
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for x in 0..mw {
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for x in 0..mw {
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for y in 0..mh {
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for y in 0..mh {
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