mirror of
https://github.com/typst/typst
synced 2025-05-14 04:56:26 +08:00
Refactor layouting a bit
Notably: - Handle aspect ratio in fixed node - Inline constraint inflation into pad node
This commit is contained in:
parent
fdab7158c9
commit
a6f260ca39
@ -834,7 +834,6 @@ fn walk_item(ctx: &mut EvalContext, label: EcoString, body: Template) {
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};
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StackNode {
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dirs: Gen::new(state.dirs.main, state.dirs.cross),
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aspect: None,
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children: vec![
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StackChild::Any(label.into(), Gen::default()),
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StackChild::Spacing((state.font.size / 2.0).into()),
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@ -425,7 +425,7 @@ impl StackBuilder {
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children.extend(last.any());
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children.push(par);
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}
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StackNode { dirs, aspect: None, children }
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StackNode { dirs, children }
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}
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}
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@ -30,6 +30,14 @@ impl Size {
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Self { width: value, height: value }
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}
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/// Limit width and height at that of another size.
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pub fn cap(self, limit: Self) -> Self {
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Self {
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width: self.width.min(limit.width),
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height: self.height.min(limit.height),
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}
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}
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/// Whether the other size fits into this one (smaller width and height).
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pub fn fits(self, other: Self) -> bool {
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self.width.fits(other.width) && self.height.fits(other.height)
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@ -62,13 +70,6 @@ impl Size {
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SpecAxis::Vertical => Gen::new(self.width, self.height),
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}
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}
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/// Find the largest contained size that satisfies the given `aspect` ratio.
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pub fn with_aspect(self, aspect: f64) -> Self {
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let width = self.width.min(aspect * self.height);
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let height = width / aspect;
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Size::new(width, height)
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}
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}
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impl Get<SpecAxis> for Size {
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@ -26,9 +26,8 @@ impl Layout for BackgroundNode {
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regions: &Regions,
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) -> Vec<Constrained<Rc<Frame>>> {
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let mut frames = self.child.layout(ctx, regions);
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for frame in &mut frames {
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let mut new = Frame::new(frame.size, frame.baseline);
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for Constrained { item: frame, .. } in &mut frames {
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let (point, geometry) = match self.shape {
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BackgroundShape::Rect => (Point::zero(), Geometry::Rect(frame.size)),
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BackgroundShape::Ellipse => {
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@ -36,11 +35,15 @@ impl Layout for BackgroundNode {
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}
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};
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let prev = std::mem::take(&mut frame.item);
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// Create a new frame with the background geometry and the child's
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// frame.
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let empty = Frame::new(frame.size, frame.baseline);
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let prev = std::mem::replace(frame, Rc::new(empty));
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let new = Rc::make_mut(frame);
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new.push(point, Element::Geometry(geometry, self.fill));
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new.push_frame(Point::zero(), prev);
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*Rc::make_mut(&mut frame.item) = new;
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}
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frames
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}
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}
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@ -1,7 +1,5 @@
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use std::ops::Deref;
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use crate::util::OptionExt;
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use super::*;
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/// Carries an item that is only valid in certain regions and the constraints
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@ -61,36 +59,14 @@ impl Constraints {
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&& base.eq_by(&self.base, |x, y| y.map_or(true, |y| x.approx_eq(y)))
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}
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/// Set the appropriate base constraints for (relative) width and height
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/// metrics, respectively.
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pub fn set_base_using_linears(
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&mut self,
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size: Spec<Option<Linear>>,
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regions: &Regions,
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) {
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/// Set the appropriate base constraints for linear width and height sizing.
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pub fn set_base_if_linear(&mut self, base: Size, sizing: Spec<Option<Linear>>) {
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// The full sizes need to be equal if there is a relative component in the sizes.
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if size.horizontal.map_or(false, |l| l.is_relative()) {
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self.base.horizontal = Some(regions.base.width);
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if sizing.horizontal.map_or(false, |l| l.is_relative()) {
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self.base.horizontal = Some(base.width);
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}
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if size.vertical.map_or(false, |l| l.is_relative()) {
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self.base.vertical = Some(regions.base.height);
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if sizing.vertical.map_or(false, |l| l.is_relative()) {
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self.base.vertical = Some(base.height);
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}
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}
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/// Changes all constraints by adding the `size` to them if they are `Some`.
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pub fn inflate(&mut self, size: Size, regions: &Regions) {
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for spec in [&mut self.min, &mut self.max] {
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if let Some(horizontal) = spec.horizontal.as_mut() {
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*horizontal += size.width;
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}
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if let Some(vertical) = spec.vertical.as_mut() {
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*vertical += size.height;
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}
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}
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self.exact.horizontal.and_set(Some(regions.current.width));
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self.exact.vertical.and_set(Some(regions.current.height));
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self.base.horizontal.and_set(Some(regions.base.width));
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self.base.vertical.and_set(Some(regions.base.height));
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}
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}
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@ -1,3 +1,5 @@
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use decorum::N64;
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use super::*;
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/// A node that can fix its child's width and height.
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@ -8,6 +10,10 @@ pub struct FixedNode {
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pub width: Option<Linear>,
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/// The fixed height, if any.
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pub height: Option<Linear>,
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/// The fixed aspect ratio between width and height.
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///
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/// The resulting frame will satisfy `width = aspect * height`.
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pub aspect: Option<N64>,
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/// The child node whose size to fix.
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pub child: LayoutNode,
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}
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@ -16,33 +22,74 @@ impl Layout for FixedNode {
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fn layout(
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&self,
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ctx: &mut LayoutContext,
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regions: &Regions,
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&Regions { current, base, expand, .. }: &Regions,
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) -> Vec<Constrained<Rc<Frame>>> {
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let Regions { current, base, .. } = regions;
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let mut constraints = Constraints::new(regions.expand);
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constraints.set_base_using_linears(Spec::new(self.width, self.height), ®ions);
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// Fill in width or height if aspect ratio and the other is given.
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let aspect = self.aspect.map(N64::into_inner);
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let width = self.width.or(self.height.zip(aspect).map(|(h, a)| a * h));
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let height = self.height.or(self.width.zip(aspect).map(|(w, a)| w / a));
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let size = Size::new(
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self.width.map_or(current.width, |w| w.resolve(base.width)),
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self.height.map_or(current.height, |h| h.resolve(base.height)),
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);
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// Prepare constraints.
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let mut constraints = Constraints::new(expand);
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constraints.set_base_if_linear(base, Spec::new(width, height));
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// If one dimension was not specified, the `current` size needs to remain static.
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if self.width.is_none() {
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// If the size for one axis isn't specified, the `current` size along
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// that axis needs to remain the same for the result to be reusable.
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if width.is_none() {
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constraints.exact.horizontal = Some(current.width);
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}
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if self.height.is_none() {
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if height.is_none() {
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constraints.exact.vertical = Some(current.height);
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}
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let expand = Spec::new(self.width.is_some(), self.height.is_some());
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let regions = Regions::one(size, expand);
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// Resolve the linears based on the current width and height.
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let mut size = Size::new(
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width.map_or(current.width, |w| w.resolve(base.width)),
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height.map_or(current.height, |h| h.resolve(base.height)),
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);
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// If width or height aren't set for an axis, the base should be
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// inherited from the parent for that axis.
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let base = Size::new(
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width.map_or(base.width, |_| size.width),
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height.map_or(base.height, |_| size.height),
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);
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// Handle the aspect ratio.
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if let Some(aspect) = aspect {
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constraints.exact = current.to_spec().map(Some);
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constraints.min = Spec::splat(None);
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constraints.max = Spec::splat(None);
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let width = size.width.min(aspect * size.height);
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size = Size::new(width, width / aspect);
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}
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// If width or height are fixed, the child should fill the available
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// space along that axis.
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let expand = Spec::new(width.is_some(), height.is_some());
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// Layout the child.
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let mut regions = Regions::one(size, base, expand);
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let mut frames = self.child.layout(ctx, ®ions);
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if let Some(frame) = frames.first_mut() {
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frame.constraints = constraints;
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// If we have an aspect ratio and the child is content-sized, we need to
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// relayout with expansion.
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if let Some(aspect) = aspect {
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if width.is_none() && height.is_none() {
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let needed = frames[0].size.cap(size);
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let width = needed.width.max(aspect * needed.height);
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regions.current = Size::new(width, width / aspect);
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regions.expand = Spec::splat(true);
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frames = self.child.layout(ctx, ®ions);
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}
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}
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// Overwrite the child's constraints with ours.
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frames[0].constraints = constraints;
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assert_eq!(frames.len(), 1);
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frames
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}
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}
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@ -19,11 +19,13 @@ pub struct Frame {
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children: Vec<(Point, Child)>,
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}
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/// A frame can contain multiple children: elements or other frames, complete
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/// with their children.
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/// A frame can contain two different kinds of children: a leaf element or a
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/// nested frame.
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#[derive(Debug, Clone, Eq, PartialEq, Serialize, Deserialize)]
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enum Child {
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/// A leaf node in the frame tree.
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Element(Element),
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/// An interior node.
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Frame(Rc<Frame>),
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}
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@ -263,7 +263,7 @@ impl<'a> GridLayouter<'a> {
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let mut resolved = Length::zero();
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for node in (0 .. self.rows.len()).filter_map(|y| self.cell(x, y)) {
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let size = Gen::new(available, Length::inf()).to_size(self.main);
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let regions = Regions::one(size, Spec::splat(false));
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let regions = Regions::one(size, size, Spec::splat(false));
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let frame = node.layout(ctx, ®ions).remove(0);
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resolved.set_max(frame.size.get(self.cross));
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}
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@ -405,7 +405,7 @@ impl<'a> GridLayouter<'a> {
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for (x, &rcol) in self.rcols.iter().enumerate() {
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if let Some(node) = self.cell(x, y) {
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let size = Gen::new(rcol, length).to_size(self.main);
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let regions = Regions::one(size, Spec::splat(true));
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let regions = Regions::one(size, size, Spec::splat(true));
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let frame = node.layout(ctx, ®ions).remove(0);
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output.push_frame(pos.to_point(self.main), frame.item);
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}
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@ -432,7 +432,8 @@ impl<'a> GridLayouter<'a> {
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.collect();
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// Prepare regions.
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let mut regions = Regions::one(self.to_size(first), Spec::splat(true));
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let size = self.to_size(first);
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let mut regions = Regions::one(size, size, Spec::splat(true));
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regions.backlog = rest.iter().rev().map(|&v| self.to_size(v)).collect();
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// Layout the row.
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@ -19,11 +19,10 @@ impl Layout for ImageNode {
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fn layout(
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&self,
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ctx: &mut LayoutContext,
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regions: &Regions,
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&Regions { current, base, expand, .. }: &Regions,
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) -> Vec<Constrained<Rc<Frame>>> {
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let Regions { current, base, .. } = regions;
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let mut constraints = Constraints::new(regions.expand);
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constraints.set_base_using_linears(Spec::new(self.width, self.height), regions);
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let mut constraints = Constraints::new(expand);
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constraints.set_base_if_linear(base, Spec::new(self.width, self.height));
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let width = self.width.map(|w| w.resolve(base.width));
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let height = self.height.map(|w| w.resolve(base.height));
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@ -6,7 +6,6 @@ use itertools::Itertools;
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use super::*;
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const CACHE_SIZE: usize = 20;
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const TEMP_LEN: usize = 5;
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const TEMP_LAST: usize = TEMP_LEN - 1;
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@ -23,22 +22,26 @@ pub struct LayoutCache {
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/// In how many compilations this cache has been used.
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age: usize,
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/// What cache eviction policy should be used.
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policy: EvictionStrategy,
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policy: EvictionPolicy,
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/// The maximum number of entries this cache should have. Can be exceeded if
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/// there are more must-keep entries.
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max_size: usize,
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}
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impl LayoutCache {
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/// Create a new, empty layout cache.
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pub fn new(policy: EvictionStrategy) -> Self {
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pub fn new(policy: EvictionPolicy, max_size: usize) -> Self {
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Self {
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frames: HashMap::default(),
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age: 0,
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policy,
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max_size,
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}
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}
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/// Whether the cache is empty.
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pub fn is_empty(&self) -> bool {
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self.len() == 0
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self.frames.values().all(|entry| entry.is_empty())
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}
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/// Amount of items in the cache.
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@ -108,38 +111,34 @@ impl LayoutCache {
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}
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let last = entry.temperature[TEMP_LAST];
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for i in (1 .. TEMP_LEN).rev() {
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entry.temperature[i] = entry.temperature[i - 1];
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}
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entry.temperature[0] = 0;
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entry.temperature[TEMP_LAST] += last;
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entry.age += 1;
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}
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self.evict();
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self.frames.retain(|_, v| !v.is_empty());
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}
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/// Evict the cache according to the policy.
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fn evict(&mut self) {
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let len = self.len();
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if len <= CACHE_SIZE {
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if len <= self.max_size {
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return;
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}
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match self.policy {
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EvictionStrategy::LeastRecentlyUsed => {
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EvictionPolicy::LeastRecentlyUsed => {
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// We find the element with the largest cooldown that cannot fit
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// anymore.
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let threshold = self
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.frames
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.values()
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.flatten()
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.entries()
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.map(|f| Reverse(f.cooldown()))
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.k_smallest(len - CACHE_SIZE)
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.k_smallest(len - self.max_size)
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.last()
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.unwrap()
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.0;
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@ -148,13 +147,11 @@ impl LayoutCache {
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entries.retain(|e| e.cooldown() < threshold);
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}
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}
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EvictionStrategy::LeastFrequentlyUsed => {
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EvictionPolicy::LeastFrequentlyUsed => {
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let threshold = self
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.frames
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.values()
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.flatten()
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.entries()
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.map(|f| N32::from(f.hits() as f32 / f.age() as f32))
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.k_smallest(len - CACHE_SIZE)
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.k_smallest(len - self.max_size)
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.last()
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.unwrap();
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@ -164,30 +161,23 @@ impl LayoutCache {
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});
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}
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}
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EvictionStrategy::Random => {
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EvictionPolicy::Random => {
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// Fraction of items that should be kept.
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let threshold = CACHE_SIZE as f32 / len as f32;
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let threshold = self.max_size as f32 / len as f32;
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for entries in self.frames.values_mut() {
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entries.retain(|_| rand::random::<f32>() > threshold);
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}
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}
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EvictionStrategy::Patterns => {
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let kept = self
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.frames
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.values()
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.flatten()
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.filter(|f| f.properties().must_keep())
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.count();
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EvictionPolicy::Patterns => {
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let kept = self.entries().filter(|f| f.properties().must_keep()).count();
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let remaining_capacity = CACHE_SIZE - kept.min(CACHE_SIZE);
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let remaining_capacity = self.max_size - kept.min(self.max_size);
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if len - kept <= remaining_capacity {
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return;
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}
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let threshold = self
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.frames
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.values()
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.flatten()
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.entries()
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.filter(|f| !f.properties().must_keep())
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.map(|f| N32::from(f.hits() as f32 / f.age() as f32))
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.k_smallest((len - kept) - remaining_capacity)
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@ -201,7 +191,7 @@ impl LayoutCache {
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});
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}
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}
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EvictionStrategy::None => {}
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EvictionPolicy::None => {}
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}
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}
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}
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@ -267,6 +257,11 @@ impl FramesEntry {
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self.temperature[0] != 0
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}
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/// Get the total amount of hits over the lifetime of this item.
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pub fn hits(&self) -> usize {
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self.temperature.iter().sum()
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}
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/// The amount of consecutive cycles in which this item has not been used.
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pub fn cooldown(&self) -> usize {
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let mut cycle = 0;
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@ -279,11 +274,7 @@ impl FramesEntry {
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cycle
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}
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/// Get the total amount of hits over the lifetime of this item.
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pub fn hits(&self) -> usize {
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self.temperature.iter().sum()
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}
|
||||
|
||||
/// Properties that describe how this entry's temperature evolved.
|
||||
pub fn properties(&self) -> PatternProperties {
|
||||
let mut all_zeros = true;
|
||||
let mut multi_use = false;
|
||||
@ -332,15 +323,13 @@ impl FramesEntry {
|
||||
all_zeros = false;
|
||||
}
|
||||
|
||||
decreasing = decreasing && !all_same;
|
||||
|
||||
PatternProperties {
|
||||
mature: self.age >= TEMP_LEN,
|
||||
hit: self.temperature[0] >= 1,
|
||||
top_level: self.level == 0,
|
||||
all_zeros,
|
||||
multi_use,
|
||||
decreasing,
|
||||
decreasing: decreasing && !all_same,
|
||||
sparse,
|
||||
abandoned,
|
||||
}
|
||||
@ -349,7 +338,7 @@ impl FramesEntry {
|
||||
|
||||
/// Cache eviction strategies.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
|
||||
pub enum EvictionStrategy {
|
||||
pub enum EvictionPolicy {
|
||||
/// Evict the least recently used item.
|
||||
LeastRecentlyUsed,
|
||||
/// Evict the least frequently used item.
|
||||
@ -362,7 +351,7 @@ pub enum EvictionStrategy {
|
||||
None,
|
||||
}
|
||||
|
||||
impl Default for EvictionStrategy {
|
||||
impl Default for EvictionPolicy {
|
||||
fn default() -> Self {
|
||||
Self::Patterns
|
||||
}
|
||||
@ -415,23 +404,23 @@ impl PatternProperties {
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
fn empty_frame() -> Vec<Constrained<Rc<Frame>>> {
|
||||
fn empty_frames() -> Vec<Constrained<Rc<Frame>>> {
|
||||
vec![Constrained {
|
||||
item: Rc::new(Frame::default()),
|
||||
constraints: Constraints::new(Spec::splat(false)),
|
||||
}]
|
||||
}
|
||||
|
||||
fn zero_region() -> Regions {
|
||||
Regions::one(Size::zero(), Spec::splat(false))
|
||||
fn zero_regions() -> Regions {
|
||||
Regions::one(Size::zero(), Size::zero(), Spec::splat(false))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_temperature() {
|
||||
let mut cache = LayoutCache::new(EvictionStrategy::None);
|
||||
let zero_region = zero_region();
|
||||
cache.policy = EvictionStrategy::None;
|
||||
cache.insert(0, empty_frame(), 0);
|
||||
fn test_incremental_temperature() {
|
||||
let mut cache = LayoutCache::new(EvictionPolicy::None, 20);
|
||||
let regions = zero_regions();
|
||||
cache.policy = EvictionPolicy::None;
|
||||
cache.insert(0, empty_frames(), 0);
|
||||
|
||||
let entry = cache.frames.get(&0).unwrap().first().unwrap();
|
||||
assert_eq!(entry.age(), 1);
|
||||
@ -439,7 +428,7 @@ mod tests {
|
||||
assert_eq!(entry.used_cycles, 0);
|
||||
assert_eq!(entry.level, 0);
|
||||
|
||||
cache.get(0, &zero_region).unwrap();
|
||||
cache.get(0, ®ions).unwrap();
|
||||
let entry = cache.frames.get(&0).unwrap().first().unwrap();
|
||||
assert_eq!(entry.age(), 1);
|
||||
assert_eq!(entry.temperature, [1, 0, 0, 0, 0]);
|
||||
@ -450,7 +439,7 @@ mod tests {
|
||||
assert_eq!(entry.temperature, [0, 1, 0, 0, 0]);
|
||||
assert_eq!(entry.used_cycles, 1);
|
||||
|
||||
cache.get(0, &zero_region).unwrap();
|
||||
cache.get(0, ®ions).unwrap();
|
||||
for _ in 0 .. 4 {
|
||||
cache.turnaround();
|
||||
}
|
||||
@ -462,10 +451,10 @@ mod tests {
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_properties() {
|
||||
let mut cache = LayoutCache::new(EvictionStrategy::None);
|
||||
cache.policy = EvictionStrategy::None;
|
||||
cache.insert(0, empty_frame(), 1);
|
||||
fn test_incremental_properties() {
|
||||
let mut cache = LayoutCache::new(EvictionPolicy::None, 20);
|
||||
cache.policy = EvictionPolicy::None;
|
||||
cache.insert(0, empty_frames(), 1);
|
||||
|
||||
let props = cache.frames.get(&0).unwrap().first().unwrap().properties();
|
||||
assert_eq!(props.top_level, false);
|
||||
|
@ -10,6 +10,7 @@ mod image;
|
||||
mod incremental;
|
||||
mod pad;
|
||||
mod par;
|
||||
mod regions;
|
||||
mod shaping;
|
||||
mod stack;
|
||||
mod tree;
|
||||
@ -24,13 +25,11 @@ pub use grid::*;
|
||||
pub use incremental::*;
|
||||
pub use pad::*;
|
||||
pub use par::*;
|
||||
pub use regions::*;
|
||||
pub use shaping::*;
|
||||
pub use stack::*;
|
||||
pub use tree::*;
|
||||
|
||||
use std::hash::Hash;
|
||||
#[cfg(feature = "layout-cache")]
|
||||
use std::hash::Hasher;
|
||||
use std::rc::Rc;
|
||||
|
||||
use crate::font::FontStore;
|
||||
@ -45,16 +44,6 @@ pub fn layout(ctx: &mut Context, tree: &LayoutTree) -> Vec<Rc<Frame>> {
|
||||
tree.layout(&mut ctx)
|
||||
}
|
||||
|
||||
/// Layout a node.
|
||||
pub trait Layout {
|
||||
/// Layout the node into the given regions.
|
||||
fn layout(
|
||||
&self,
|
||||
ctx: &mut LayoutContext,
|
||||
regions: &Regions,
|
||||
) -> Vec<Constrained<Rc<Frame>>>;
|
||||
}
|
||||
|
||||
/// The context for layouting.
|
||||
pub struct LayoutContext<'a> {
|
||||
/// Stores parsed font faces.
|
||||
@ -83,94 +72,12 @@ impl<'a> LayoutContext<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
/// A sequence of regions to layout into.
|
||||
#[derive(Debug, Clone, Eq, PartialEq)]
|
||||
pub struct Regions {
|
||||
/// The remaining size of the current region.
|
||||
pub current: Size,
|
||||
/// The base size for relative sizing.
|
||||
pub base: Size,
|
||||
/// A stack of followup regions.
|
||||
///
|
||||
/// Note that this is a stack and not a queue! The size of the next region is
|
||||
/// `backlog.last()`.
|
||||
pub backlog: Vec<Size>,
|
||||
/// The final region that is repeated once the backlog is drained.
|
||||
pub last: Option<Size>,
|
||||
/// Whether nodes should expand to fill the regions instead of shrinking to
|
||||
/// fit the content.
|
||||
///
|
||||
/// This property is only handled by nodes that have the ability to control
|
||||
/// their own size.
|
||||
pub expand: Spec<bool>,
|
||||
}
|
||||
|
||||
impl Regions {
|
||||
/// Create a new region sequence with exactly one region.
|
||||
pub fn one(size: Size, expand: Spec<bool>) -> Self {
|
||||
Self {
|
||||
current: size,
|
||||
base: size,
|
||||
backlog: vec![],
|
||||
last: None,
|
||||
expand,
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a new sequence of same-size regions that repeats indefinitely.
|
||||
pub fn repeat(size: Size, expand: Spec<bool>) -> Self {
|
||||
Self {
|
||||
current: size,
|
||||
base: size,
|
||||
backlog: vec![],
|
||||
last: Some(size),
|
||||
expand,
|
||||
}
|
||||
}
|
||||
|
||||
/// Create new regions where all sizes are mapped with `f`.
|
||||
pub fn map<F>(&self, mut f: F) -> Self
|
||||
where
|
||||
F: FnMut(Size) -> Size,
|
||||
{
|
||||
let mut regions = self.clone();
|
||||
regions.mutate(|s| *s = f(*s));
|
||||
regions
|
||||
}
|
||||
|
||||
/// Whether `current` is a fully sized (untouched) copy of the last region.
|
||||
///
|
||||
/// If this is true, calling `next()` will have no effect.
|
||||
pub fn in_full_last(&self) -> bool {
|
||||
self.backlog.is_empty() && self.last.map_or(true, |size| self.current == size)
|
||||
}
|
||||
|
||||
/// An iterator that returns pairs of `(current, base)` that are equivalent
|
||||
/// to what would be produced by calling [`next()`](Self::next) repeatedly
|
||||
/// until all regions are exhausted.
|
||||
pub fn iter(&self) -> impl Iterator<Item = (Size, Size)> + '_ {
|
||||
let first = std::iter::once((self.current, self.base));
|
||||
let backlog = self.backlog.iter().rev();
|
||||
let last = self.last.iter().cycle();
|
||||
first.chain(backlog.chain(last).map(|&s| (s, s)))
|
||||
}
|
||||
|
||||
/// Advance to the next region if there is any.
|
||||
pub fn next(&mut self) {
|
||||
if let Some(size) = self.backlog.pop().or(self.last) {
|
||||
self.current = size;
|
||||
self.base = size;
|
||||
}
|
||||
}
|
||||
|
||||
/// Mutate all contained sizes in place.
|
||||
pub fn mutate<F>(&mut self, mut f: F)
|
||||
where
|
||||
F: FnMut(&mut Size),
|
||||
{
|
||||
f(&mut self.current);
|
||||
f(&mut self.base);
|
||||
self.last.as_mut().map(|x| f(x));
|
||||
self.backlog.iter_mut().for_each(f);
|
||||
}
|
||||
/// Layout a node.
|
||||
pub trait Layout {
|
||||
/// Layout the node into the given regions.
|
||||
fn layout(
|
||||
&self,
|
||||
ctx: &mut LayoutContext,
|
||||
regions: &Regions,
|
||||
) -> Vec<Constrained<Rc<Frame>>>;
|
||||
}
|
||||
|
@ -16,51 +16,64 @@ impl Layout for PadNode {
|
||||
ctx: &mut LayoutContext,
|
||||
regions: &Regions,
|
||||
) -> Vec<Constrained<Rc<Frame>>> {
|
||||
let mut regions = regions.clone();
|
||||
let mut frames = self.child.layout(
|
||||
ctx,
|
||||
®ions.map(|size| size - self.padding.resolve(size).size()),
|
||||
);
|
||||
|
||||
for frame in &mut frames {
|
||||
let padded = solve(self.padding, frame.size);
|
||||
for (Constrained { item: frame, constraints }, (current, base)) in
|
||||
frames.iter_mut().zip(regions.iter())
|
||||
{
|
||||
fn solve_axis(length: Length, padding: Linear) -> Length {
|
||||
(length + padding.abs) / (1.0 - padding.rel.get())
|
||||
}
|
||||
|
||||
// Solve for the size `padded` that satisfies (approximately):
|
||||
// `padded - padding.resolve(padded).size() == size`
|
||||
let padded = Size::new(
|
||||
solve_axis(frame.size.width, self.padding.left + self.padding.right),
|
||||
solve_axis(frame.size.height, self.padding.top + self.padding.bottom),
|
||||
);
|
||||
|
||||
let padding = self.padding.resolve(padded);
|
||||
let origin = Point::new(padding.left, padding.top);
|
||||
|
||||
let mut new = Frame::new(padded, frame.baseline + origin.y);
|
||||
let prev = std::mem::take(&mut frame.item);
|
||||
new.push_frame(origin, prev);
|
||||
// Inflate min and max contraints by the padding.
|
||||
for spec in [&mut constraints.min, &mut constraints.max] {
|
||||
if let Some(horizontal) = spec.horizontal.as_mut() {
|
||||
*horizontal += padding.size().width;
|
||||
}
|
||||
if let Some(vertical) = spec.vertical.as_mut() {
|
||||
*vertical += padding.size().height;
|
||||
}
|
||||
}
|
||||
|
||||
frame.constraints.inflate(padding.size(), ®ions);
|
||||
// Set exact and base constraints if the child had them.
|
||||
constraints.exact.horizontal.and_set(Some(current.width));
|
||||
constraints.exact.vertical.and_set(Some(current.height));
|
||||
constraints.base.horizontal.and_set(Some(base.width));
|
||||
constraints.base.vertical.and_set(Some(base.height));
|
||||
|
||||
// Also set base constraints if the padding is relative.
|
||||
if self.padding.left.is_relative() || self.padding.right.is_relative() {
|
||||
frame.constraints.base.horizontal = Some(regions.base.width);
|
||||
}
|
||||
if self.padding.top.is_relative() || self.padding.bottom.is_relative() {
|
||||
frame.constraints.base.vertical = Some(regions.base.height);
|
||||
constraints.base.horizontal = Some(base.width);
|
||||
}
|
||||
|
||||
regions.next();
|
||||
*Rc::make_mut(&mut frame.item) = new;
|
||||
if self.padding.top.is_relative() || self.padding.bottom.is_relative() {
|
||||
constraints.base.vertical = Some(base.height);
|
||||
}
|
||||
|
||||
// Create a new larger frame and place the child's frame inside it.
|
||||
let empty = Frame::new(padded, frame.baseline + origin.y);
|
||||
let prev = std::mem::replace(frame, Rc::new(empty));
|
||||
let new = Rc::make_mut(frame);
|
||||
new.push_frame(origin, prev);
|
||||
}
|
||||
|
||||
frames
|
||||
}
|
||||
}
|
||||
|
||||
/// Solve for the size `padded` that satisfies (approximately):
|
||||
/// `padded - padding.resolve(padded).size() == size`
|
||||
fn solve(padding: Sides<Linear>, size: Size) -> Size {
|
||||
fn solve_axis(length: Length, padding: Linear) -> Length {
|
||||
(length + padding.abs) / (1.0 - padding.rel.get())
|
||||
}
|
||||
|
||||
Size::new(
|
||||
solve_axis(size.width, padding.left + padding.right),
|
||||
solve_axis(size.height, padding.top + padding.bottom),
|
||||
)
|
||||
}
|
||||
|
||||
impl From<PadNode> for LayoutNode {
|
||||
fn from(pad: PadNode) -> Self {
|
||||
Self::new(pad)
|
||||
|
93
src/layout/regions.rs
Normal file
93
src/layout/regions.rs
Normal file
@ -0,0 +1,93 @@
|
||||
use crate::geom::{Size, Spec};
|
||||
|
||||
/// A sequence of regions to layout into.
|
||||
#[derive(Debug, Clone, Eq, PartialEq)]
|
||||
pub struct Regions {
|
||||
/// The remaining size of the current region.
|
||||
pub current: Size,
|
||||
/// The base size for relative sizing.
|
||||
pub base: Size,
|
||||
/// A stack of followup regions.
|
||||
///
|
||||
/// Note that this is a stack and not a queue! The size of the next region is
|
||||
/// `backlog.last()`.
|
||||
pub backlog: Vec<Size>,
|
||||
/// The final region that is repeated once the backlog is drained.
|
||||
pub last: Option<Size>,
|
||||
/// Whether nodes should expand to fill the regions instead of shrinking to
|
||||
/// fit the content.
|
||||
///
|
||||
/// This property is only handled by nodes that have the ability to control
|
||||
/// their own size.
|
||||
pub expand: Spec<bool>,
|
||||
}
|
||||
|
||||
impl Regions {
|
||||
/// Create a new region sequence with exactly one region.
|
||||
pub fn one(size: Size, base: Size, expand: Spec<bool>) -> Self {
|
||||
Self {
|
||||
current: size,
|
||||
base,
|
||||
backlog: vec![],
|
||||
last: None,
|
||||
expand,
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a new sequence of same-size regions that repeats indefinitely.
|
||||
pub fn repeat(size: Size, base: Size, expand: Spec<bool>) -> Self {
|
||||
Self {
|
||||
current: size,
|
||||
base,
|
||||
backlog: vec![],
|
||||
last: Some(size),
|
||||
expand,
|
||||
}
|
||||
}
|
||||
|
||||
/// Create new regions where all sizes are mapped with `f`.
|
||||
pub fn map<F>(&self, mut f: F) -> Self
|
||||
where
|
||||
F: FnMut(Size) -> Size,
|
||||
{
|
||||
let mut regions = self.clone();
|
||||
regions.mutate(|s| *s = f(*s));
|
||||
regions
|
||||
}
|
||||
|
||||
/// Whether `current` is a fully sized (untouched) copy of the last region.
|
||||
///
|
||||
/// If this is true, calling `next()` will have no effect.
|
||||
pub fn in_full_last(&self) -> bool {
|
||||
self.backlog.is_empty() && self.last.map_or(true, |size| self.current == size)
|
||||
}
|
||||
|
||||
/// An iterator that returns pairs of `(current, base)` that are equivalent
|
||||
/// to what would be produced by calling [`next()`](Self::next) repeatedly
|
||||
/// until all regions are exhausted.
|
||||
pub fn iter(&self) -> impl Iterator<Item = (Size, Size)> + '_ {
|
||||
let first = std::iter::once((self.current, self.base));
|
||||
let backlog = self.backlog.iter().rev();
|
||||
let last = self.last.iter().cycle();
|
||||
first.chain(backlog.chain(last).map(|&s| (s, s)))
|
||||
}
|
||||
|
||||
/// Advance to the next region if there is any.
|
||||
pub fn next(&mut self) {
|
||||
if let Some(size) = self.backlog.pop().or(self.last) {
|
||||
self.current = size;
|
||||
self.base = size;
|
||||
}
|
||||
}
|
||||
|
||||
/// Mutate all contained sizes in place.
|
||||
pub fn mutate<F>(&mut self, mut f: F)
|
||||
where
|
||||
F: FnMut(&mut Size),
|
||||
{
|
||||
f(&mut self.current);
|
||||
f(&mut self.base);
|
||||
self.last.as_mut().map(|x| f(x));
|
||||
self.backlog.iter_mut().for_each(f);
|
||||
}
|
||||
}
|
@ -1,5 +1,3 @@
|
||||
use decorum::N64;
|
||||
|
||||
use super::*;
|
||||
|
||||
/// A node that stacks its children.
|
||||
@ -11,10 +9,6 @@ pub struct StackNode {
|
||||
/// The children are stacked along the `main` direction. The `cross`
|
||||
/// direction is required for aligning the children.
|
||||
pub dirs: Gen<Dir>,
|
||||
/// The fixed aspect ratio between width and height, if any.
|
||||
///
|
||||
/// The resulting frames will satisfy `width = aspect * height`.
|
||||
pub aspect: Option<N64>,
|
||||
/// The nodes to be stacked.
|
||||
pub children: Vec<StackChild>,
|
||||
}
|
||||
@ -83,10 +77,6 @@ impl<'a> StackLayouter<'a> {
|
||||
// Disable expansion on the main axis for children.
|
||||
regions.expand.set(main, false);
|
||||
|
||||
if let Some(aspect) = stack.aspect {
|
||||
regions.current = regions.current.with_aspect(aspect.into_inner());
|
||||
}
|
||||
|
||||
Self {
|
||||
stack,
|
||||
main,
|
||||
@ -161,6 +151,7 @@ impl<'a> StackLayouter<'a> {
|
||||
.max
|
||||
.get_mut(self.main)
|
||||
.set_min(self.used.main + size.main);
|
||||
|
||||
self.finish_region();
|
||||
}
|
||||
|
||||
@ -184,7 +175,7 @@ impl<'a> StackLayouter<'a> {
|
||||
|
||||
// Determine the stack's size dependening on whether the region is
|
||||
// fixed.
|
||||
let mut size = Size::new(
|
||||
let size = Size::new(
|
||||
if expand.horizontal {
|
||||
self.constraints.exact.horizontal = Some(self.full.width);
|
||||
self.full.width
|
||||
@ -201,20 +192,6 @@ impl<'a> StackLayouter<'a> {
|
||||
},
|
||||
);
|
||||
|
||||
// Make sure the stack's size satisfies the aspect ratio.
|
||||
if let Some(aspect) = self.stack.aspect {
|
||||
self.constraints.exact = self.full.to_spec().map(Some);
|
||||
self.constraints.min = Spec::splat(None);
|
||||
self.constraints.max = Spec::splat(None);
|
||||
let width = size
|
||||
.width
|
||||
.max(aspect.into_inner() * size.height)
|
||||
.min(self.full.width)
|
||||
.min(aspect.into_inner() * self.full.height);
|
||||
|
||||
size = Size::new(width, width / aspect.into_inner());
|
||||
}
|
||||
|
||||
if self.overflowing {
|
||||
self.constraints.min.vertical = None;
|
||||
self.constraints.max.vertical = None;
|
||||
@ -259,10 +236,6 @@ impl<'a> StackLayouter<'a> {
|
||||
}
|
||||
|
||||
self.regions.next();
|
||||
if let Some(aspect) = self.stack.aspect {
|
||||
self.regions.current = self.regions.current.with_aspect(aspect.into_inner());
|
||||
}
|
||||
|
||||
self.full = self.regions.current;
|
||||
self.used = Gen::zero();
|
||||
self.ruler = Align::Start;
|
||||
|
@ -3,6 +3,9 @@ use super::*;
|
||||
use std::any::Any;
|
||||
use std::fmt::{self, Debug, Formatter};
|
||||
|
||||
#[cfg(feature = "layout-cache")]
|
||||
use std::hash::{Hash, Hasher};
|
||||
|
||||
#[cfg(feature = "layout-cache")]
|
||||
use fxhash::FxHasher64;
|
||||
|
||||
@ -37,7 +40,7 @@ impl PageRun {
|
||||
// that axis.
|
||||
let Size { width, height } = self.size;
|
||||
let expand = Spec::new(width.is_finite(), height.is_finite());
|
||||
let regions = Regions::repeat(self.size, expand);
|
||||
let regions = Regions::repeat(self.size, self.size, expand);
|
||||
self.child.layout(ctx, ®ions).into_iter().map(|c| c.item).collect()
|
||||
}
|
||||
}
|
||||
|
36
src/lib.rs
36
src/lib.rs
@ -53,7 +53,7 @@ use crate::eval::{Module, Scope, State};
|
||||
use crate::font::FontStore;
|
||||
use crate::image::ImageStore;
|
||||
#[cfg(feature = "layout-cache")]
|
||||
use crate::layout::{EvictionStrategy, LayoutCache};
|
||||
use crate::layout::{EvictionPolicy, LayoutCache};
|
||||
use crate::layout::{Frame, LayoutTree};
|
||||
use crate::loading::Loader;
|
||||
use crate::source::{SourceId, SourceStore};
|
||||
@ -137,12 +137,13 @@ impl Context {
|
||||
/// A builder for a [`Context`].
|
||||
///
|
||||
/// This struct is created by [`Context::builder`].
|
||||
#[derive(Default)]
|
||||
pub struct ContextBuilder {
|
||||
std: Option<Scope>,
|
||||
state: Option<State>,
|
||||
#[cfg(feature = "layout-cache")]
|
||||
policy: Option<EvictionStrategy>,
|
||||
policy: EvictionPolicy,
|
||||
#[cfg(feature = "layout-cache")]
|
||||
max_size: usize,
|
||||
}
|
||||
|
||||
impl ContextBuilder {
|
||||
@ -161,8 +162,18 @@ impl ContextBuilder {
|
||||
|
||||
/// The policy for eviction of the layout cache.
|
||||
#[cfg(feature = "layout-cache")]
|
||||
pub fn policy(mut self, policy: EvictionStrategy) -> Self {
|
||||
self.policy = Some(policy);
|
||||
pub fn cache_policy(mut self, policy: EvictionPolicy) -> Self {
|
||||
self.policy = policy;
|
||||
self
|
||||
}
|
||||
|
||||
/// The maximum number of entries the layout cache should have.
|
||||
///
|
||||
/// Note that this can be exceeded if more entries are categorized as [must
|
||||
/// keep][crate::layout::PatternProperties::must_keep].
|
||||
#[cfg(feature = "layout-cache")]
|
||||
pub fn cache_max_size(mut self, max_size: usize) -> Self {
|
||||
self.max_size = max_size;
|
||||
self
|
||||
}
|
||||
|
||||
@ -175,9 +186,22 @@ impl ContextBuilder {
|
||||
images: ImageStore::new(Rc::clone(&loader)),
|
||||
loader,
|
||||
#[cfg(feature = "layout-cache")]
|
||||
layouts: LayoutCache::new(self.policy.unwrap_or_default()),
|
||||
layouts: LayoutCache::new(self.policy, self.max_size),
|
||||
std: self.std.unwrap_or(library::new()),
|
||||
state: self.state.unwrap_or_default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for ContextBuilder {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
std: None,
|
||||
state: None,
|
||||
#[cfg(feature = "layout-cache")]
|
||||
policy: EvictionPolicy::default(),
|
||||
#[cfg(feature = "layout-cache")]
|
||||
max_size: 2000,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -64,18 +64,19 @@ fn rect_impl(
|
||||
body: Template,
|
||||
) -> Value {
|
||||
Value::Template(Template::from_inline(move |state| {
|
||||
let mut stack = body.to_stack(state);
|
||||
stack.aspect = aspect;
|
||||
|
||||
let mut node = FixedNode { width, height, child: stack.into() }.into();
|
||||
let mut node = LayoutNode::new(FixedNode {
|
||||
width,
|
||||
height,
|
||||
aspect,
|
||||
child: body.to_stack(state).into(),
|
||||
});
|
||||
|
||||
if let Some(fill) = fill {
|
||||
node = BackgroundNode {
|
||||
node = LayoutNode::new(BackgroundNode {
|
||||
shape: BackgroundShape::Rect,
|
||||
fill: Paint::Color(fill),
|
||||
child: node,
|
||||
}
|
||||
.into();
|
||||
});
|
||||
}
|
||||
|
||||
node
|
||||
@ -120,27 +121,22 @@ fn ellipse_impl(
|
||||
// perfectly into the ellipse.
|
||||
const PAD: f64 = 0.5 - SQRT_2 / 4.0;
|
||||
|
||||
let mut stack = body.to_stack(state);
|
||||
stack.aspect = aspect;
|
||||
|
||||
let mut node = FixedNode {
|
||||
let mut node = LayoutNode::new(FixedNode {
|
||||
width,
|
||||
height,
|
||||
child: PadNode {
|
||||
aspect,
|
||||
child: LayoutNode::new(PadNode {
|
||||
padding: Sides::splat(Relative::new(PAD).into()),
|
||||
child: stack.into(),
|
||||
}
|
||||
.into(),
|
||||
}
|
||||
.into();
|
||||
child: body.to_stack(state).into(),
|
||||
}),
|
||||
});
|
||||
|
||||
if let Some(fill) = fill {
|
||||
node = BackgroundNode {
|
||||
node = LayoutNode::new(BackgroundNode {
|
||||
shape: BackgroundShape::Ellipse,
|
||||
fill: Paint::Color(fill),
|
||||
child: node,
|
||||
}
|
||||
.into();
|
||||
});
|
||||
}
|
||||
|
||||
node
|
||||
|
@ -145,8 +145,12 @@ pub fn boxed(_: &mut EvalContext, args: &mut Arguments) -> TypResult<Value> {
|
||||
let height = args.named("height")?;
|
||||
let body: Template = args.eat().unwrap_or_default();
|
||||
Ok(Value::Template(Template::from_inline(move |state| {
|
||||
let child = body.to_stack(state).into();
|
||||
FixedNode { width, height, child }
|
||||
FixedNode {
|
||||
width,
|
||||
height,
|
||||
aspect: None,
|
||||
child: body.to_stack(state).into(),
|
||||
}
|
||||
})))
|
||||
}
|
||||
|
||||
@ -190,10 +194,7 @@ pub fn stack(_: &mut EvalContext, args: &mut Arguments) -> TypResult<Value> {
|
||||
Ok(Value::Template(Template::from_block(move |state| {
|
||||
let children = children
|
||||
.iter()
|
||||
.map(|child| {
|
||||
let child = child.to_stack(state).into();
|
||||
StackChild::Any(child, state.aligns)
|
||||
})
|
||||
.map(|child| StackChild::Any(child.to_stack(state).into(), state.aligns))
|
||||
.collect();
|
||||
|
||||
let mut dirs = Gen::new(None, dir).unwrap_or(state.dirs);
|
||||
@ -204,7 +205,7 @@ pub fn stack(_: &mut EvalContext, args: &mut Arguments) -> TypResult<Value> {
|
||||
dirs.cross = state.dirs.main;
|
||||
}
|
||||
|
||||
StackNode { dirs, aspect: None, children }
|
||||
StackNode { dirs, children }
|
||||
})))
|
||||
}
|
||||
|
||||
|
@ -21,6 +21,7 @@ use crate::diag::TypResult;
|
||||
use crate::eval::{Arguments, EvalContext, Scope, Str, Template, Value};
|
||||
use crate::font::{FontFamily, FontStretch, FontStyle, FontWeight, VerticalFontMetric};
|
||||
use crate::geom::*;
|
||||
use crate::layout::LayoutNode;
|
||||
use crate::syntax::Spanned;
|
||||
|
||||
/// Construct a scope containing all standard library definitions.
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 6.1 KiB |
@ -1,12 +1,18 @@
|
||||
// Test the `square` function.
|
||||
|
||||
---
|
||||
Auto-sized square. \
|
||||
// Test auto-sized square.
|
||||
#square(fill: eastern)[
|
||||
#font(fill: white, weight: bold)
|
||||
#align(center)
|
||||
#pad(5pt)[Typst]
|
||||
]
|
||||
---
|
||||
// Test relative-sized child.
|
||||
#square(fill: eastern)[
|
||||
#rect(width: 10pt, height: 5pt, fill: conifer) \
|
||||
#rect(width: 40%, height: 5pt, fill: conifer)
|
||||
]
|
||||
|
||||
---
|
||||
// Test height overflow.
|
||||
|
Loading…
x
Reference in New Issue
Block a user