mirror of
https://github.com/typst/typst
synced 2025-05-14 04:56:26 +08:00
Add rectangle function 🎛
This commit is contained in:
parent
dacd7dadc0
commit
8469bad748
@ -13,9 +13,10 @@ use pdf_writer::{
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};
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use ttf_parser::{name_id, GlyphId};
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use crate::color::Color;
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use crate::env::{Env, ImageResource, ResourceId};
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use crate::geom::Length;
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use crate::layout::{Element, Frame};
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use crate::layout::{Element, Fill, Frame, Shape};
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/// Export a collection of frames into a _PDF_ document.
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///
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@ -57,6 +58,7 @@ impl<'a> PdfExporter<'a> {
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}
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images.insert(image.res);
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}
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Element::Geometry(_) => {}
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}
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}
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}
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@ -127,6 +129,56 @@ impl<'a> PdfExporter<'a> {
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fn write_page(&mut self, id: Ref, page: &'a Frame) {
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let mut content = Content::new();
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for (pos, element) in &page.elements {
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match element {
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Element::Image(image) => {
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let name = format!("Im{}", self.images.map(image.res));
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let size = image.size;
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let x = pos.x.to_pt() as f32;
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let y = (page.size.height - pos.y - size.height).to_pt() as f32;
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let w = size.width.to_pt() as f32;
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let h = size.height.to_pt() as f32;
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content.save_state();
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content.matrix(w, 0.0, 0.0, h, x, y);
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content.x_object(Name(name.as_bytes()));
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content.restore_state();
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}
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Element::Geometry(geometry) => {
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content.save_state();
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match geometry.fill {
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Fill::Color(Color::Rgba(c)) => {
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content.fill_rgb(
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c.r as f32 / 255.,
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c.g as f32 / 255.,
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c.b as f32 / 255.,
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);
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}
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Fill::Image(_) => unimplemented!(),
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}
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match &geometry.shape {
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Shape::Rect(r) => {
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content.rect(
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pos.x.to_pt() as f32,
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(page.size.height - pos.y - r.size.height).to_pt() as f32,
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r.size.width.to_pt() as f32,
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r.size.height.to_pt() as f32,
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false,
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true,
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);
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}
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}
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content.restore_state();
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}
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_ => {}
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}
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}
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// We only write font switching actions when the used face changes. To
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// do that, we need to remember the active face.
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let mut face = FaceId::MAX;
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@ -153,22 +205,6 @@ impl<'a> PdfExporter<'a> {
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drop(text);
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for (pos, element) in &page.elements {
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if let Element::Image(image) = element {
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let name = format!("Im{}", self.images.map(image.res));
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let size = image.size;
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let x = pos.x.to_pt() as f32;
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let y = (page.size.height - pos.y - size.height).to_pt() as f32;
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let w = size.width.to_pt() as f32;
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let h = size.height.to_pt() as f32;
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content.save_state();
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content.matrix(w, 0.0, 0.0, h, x, y);
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content.x_object(Name(name.as_bytes()));
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content.restore_state();
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}
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}
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self.writer.stream(id, &content.finish());
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}
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@ -4,10 +4,12 @@ mod fixed;
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mod node;
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mod pad;
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mod par;
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mod rect;
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mod spacing;
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mod stack;
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mod text;
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use crate::color::Color;
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use crate::env::{Env, ResourceId};
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use crate::geom::*;
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use crate::shaping::Shaped;
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@ -16,6 +18,7 @@ pub use fixed::*;
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pub use node::*;
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pub use pad::*;
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pub use par::*;
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pub use rect::*;
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pub use spacing::*;
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pub use stack::*;
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pub use text::*;
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@ -54,7 +57,7 @@ impl NodePages {
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pub fn layout(&self, ctx: &mut LayoutContext) -> Vec<Frame> {
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let areas = Areas::repeat(self.size);
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let layouted = self.child.layout(ctx, &areas);
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layouted.frames()
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layouted.into_frames()
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}
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}
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@ -157,9 +160,27 @@ pub enum Layouted {
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}
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impl Layouted {
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/// Return all frames contained in this variant (zero, one or arbitrarily
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/// many).
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pub fn frames(self) -> Vec<Frame> {
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/// Return a reference to all frames contained in this variant (zero, one or
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/// arbitrarily many).
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pub fn frames(&self) -> &[Frame] {
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match self {
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Self::Spacing(_) => &[],
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Self::Frame(frame, _) => std::slice::from_ref(frame),
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Self::Frames(frames, _) => frames,
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}
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}
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/// Return a mutable reference to all frames contained in this variant.
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pub fn frames_mut(&mut self) -> &mut [Frame] {
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match self {
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Self::Spacing(_) => &mut [],
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Self::Frame(frame, _) => std::slice::from_mut(frame),
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Self::Frames(frames, _) => frames,
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}
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}
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/// Return all frames contained in this varian.
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pub fn into_frames(self) -> Vec<Frame> {
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match self {
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Self::Spacing(_) => vec![],
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Self::Frame(frame, _) => vec![frame],
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@ -204,6 +225,46 @@ pub enum Element {
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Text(Shaped),
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/// An image.
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Image(Image),
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/// Some shape that could hold another frame.
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Geometry(Geometry),
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}
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/// The kind of graphic fill to be applied to a [`Shape`].
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#[derive(Debug, Clone, PartialEq)]
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pub enum Fill {
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/// The fill is a color.
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Color(Color),
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/// The fill is an image.
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Image(Image),
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// Gradient(Gradient),
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}
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/// A shape with some kind of fill.
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#[derive(Debug, Clone, PartialEq)]
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pub struct Geometry {
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/// The shape to draw.
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pub shape: Shape,
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/// How the shape looks on the inside.
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///
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/// **TODO:** This could be made into a Vec<Fill> or something such that
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/// the user can compose multiple fills with alpha values less
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/// than one to achieve cool effects.
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pub fill: Fill,
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}
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/// Some shape.
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#[derive(Debug, Clone, PartialEq)]
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pub enum Shape {
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/// A rectangle.
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Rect(Rect),
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// Ellipse(Ellipse),
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}
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/// An rectangle.
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#[derive(Debug, Clone, PartialEq)]
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pub struct Rect {
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/// The dimensions of the rectangle.
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pub size: Size,
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}
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/// An image element.
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@ -15,14 +15,8 @@ impl Layout for NodePad {
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let areas = shrink(areas, self.padding);
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let mut layouted = self.child.layout(ctx, &areas);
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match &mut layouted {
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Layouted::Spacing(_) => {}
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Layouted::Frame(frame, _) => pad(frame, self.padding),
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Layouted::Frames(frames, _) => {
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for frame in frames {
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pad(frame, self.padding);
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}
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}
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for frame in layouted.frames_mut() {
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pad(frame, self.padding);
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}
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layouted
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71
src/layout/rect.rs
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71
src/layout/rect.rs
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@ -0,0 +1,71 @@
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use std::cmp::Ordering;
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use super::*;
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use crate::{color::RgbaColor, geom::Linear};
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/// A node that represents a rectangular box.
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#[derive(Debug, Clone, PartialEq)]
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pub struct NodeRect {
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/// The fixed width, if any.
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pub width: Option<Linear>,
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/// The fixed height, if any.
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pub height: Option<Linear>,
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/// The background color.
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pub color: Option<Color>,
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/// The child node whose sides to pad.
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pub child: Node,
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}
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impl Layout for NodeRect {
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fn layout(&self, ctx: &mut LayoutContext, areas: &Areas) -> Layouted {
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let Areas { current, full, .. } = areas;
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let height_opt = self.height.map(|h| h.resolve(full.height));
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let mut size = Size::new(
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self.width.map(|w| w.resolve(full.width)).unwrap_or(current.width),
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height_opt.unwrap_or(current.height),
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);
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let areas = Areas::once(size);
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let mut layouted = self.child.layout(ctx, &areas);
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// If the children have some height, apply that,
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// otherwise fall back to zero or the height property.
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if let Some(max) = layouted
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.frames()
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.iter()
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.map(|f| f.size.height)
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.max_by(|x, y| x.partial_cmp(y).unwrap_or(Ordering::Equal))
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{
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size.height = max;
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} else {
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size.height = height_opt.unwrap_or(Length::ZERO)
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}
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if let Some(first) = layouted.frames_mut().first_mut() {
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first.elements.insert(
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0,
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(
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Point::ZERO,
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Element::Geometry(Geometry {
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shape: Shape::Rect(Rect { size }),
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fill: Fill::Color(self.color.unwrap_or(Color::Rgba(RgbaColor {
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r: 255,
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g: 255,
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b: 255,
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a: 0,
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}))),
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}),
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),
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)
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}
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layouted
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}
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}
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impl From<NodeRect> for NodeAny {
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fn from(pad: NodeRect) -> Self {
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Self::new(pad)
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}
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}
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@ -4,6 +4,43 @@ use crate::env::{ImageResource, ResourceId};
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use crate::layout::*;
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use crate::prelude::*;
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/// `rect`: Layout content into a rectangle that also might have a fill.
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///
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/// # Named arguments
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/// - Width of the box: `width`, of type `linear` relative to parent width.
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/// - Height of the box: `height`, of type `linear` relative to parent height.
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pub fn rect(ctx: &mut EvalContext, args: &mut Args) -> Value {
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let snapshot = ctx.state.clone();
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let width = args.get(ctx, "width");
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let height = args.get(ctx, "height");
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let color = args.get(ctx, "color");
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let dirs = ctx.state.dirs;
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let align = ctx.state.align;
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ctx.start_content_group();
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if let Some(body) = args.find::<ValueTemplate>(ctx) {
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body.eval(ctx);
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}
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let children = ctx.end_content_group();
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let fill_if = |c| if c { Expansion::Fill } else { Expansion::Fit };
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let expand = Spec::new(fill_if(width.is_some()), fill_if(height.is_some()));
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ctx.push(NodeRect {
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width,
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height,
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color,
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child: NodeStack { dirs, align, expand, children }.into(),
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});
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ctx.state = snapshot;
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Value::None
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}
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/// `image`: Insert an image.
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///
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/// Supports PNG and JPEG files.
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@ -38,6 +38,7 @@ pub fn new() -> Scope {
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set!(func: "image", image);
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set!(func: "page", page);
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set!(func: "pagebreak", pagebreak);
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set!(func: "rect", rect);
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set!(func: "rgb", rgb);
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set!(func: "type", type_);
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set!(func: "v", v);
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BIN
tests/library/ref/geom.png
Normal file
BIN
tests/library/ref/geom.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.0 KiB |
23
tests/library/typ/geom.typ
Normal file
23
tests/library/typ/geom.typ
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@ -0,0 +1,23 @@
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#[page "a5", flip: true]
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// Rectangle with width, should have paragraph height
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#[rect width: 2cm, color: #9650D6][aa]
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Sometimes there is no box
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// Rectangle with height, should span line
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#[rect height: 2cm, color: #734CED][bb]
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// Empty rectangle with width and height
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#[rect width: 6cm, height: 12pt, color: #CB4CED]
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// This empty rectangle should not be displayed
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#[rect width: 2in, color: #ff0000]
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// This one should be
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#[rect height: 15mm, color: #494DE3]
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// These are in a row!
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#[rect width: 2in, height: 10pt, color: #D6CD67]
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#[rect width: 2in, height: 10pt, color: #EDD466]
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#[rect width: 2in, height: 10pt, color: #E3BE62]
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@ -20,7 +20,7 @@ use typst::eval::{Args, EvalContext, Scope, State, Value, ValueFunc};
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use typst::export::pdf;
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use typst::font::FsIndexExt;
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use typst::geom::{Length, Point, Sides, Size, Spec};
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use typst::layout::{Element, Expansion, Frame, Image};
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use typst::layout::{Element, Expansion, Fill, Frame, Geometry, Image, Shape};
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use typst::library;
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use typst::parse::{LineMap, Scanner};
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use typst::pretty::{Pretty, Printer};
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@ -409,6 +409,9 @@ fn draw(frames: &[Frame], env: &Env, pixel_per_pt: f32) -> Canvas {
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Element::Image(image) => {
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draw_image(&mut canvas, pos, env, image);
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}
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Element::Geometry(geom) => {
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draw_geometry(&mut canvas, pos, env, geom);
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}
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}
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}
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@ -444,6 +447,28 @@ fn draw_text(canvas: &mut Canvas, pos: Point, env: &Env, shaped: &Shaped) {
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}
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}
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fn draw_geometry(canvas: &mut Canvas, pos: Point, _: &Env, element: &Geometry) {
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let x = pos.x.to_pt() as f32;
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let y = pos.y.to_pt() as f32;
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let (w, h) = match &element.shape {
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Shape::Rect(s) => (s.size.width.to_pt() as f32, s.size.height.to_pt() as f32),
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};
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let mut paint = Paint::default();
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match &element.fill {
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Fill::Color(c) => match c {
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typst::color::Color::Rgba(c) => paint.set_color_rgba8(c.r, c.g, c.b, c.a),
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},
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Fill::Image(_) => todo!(),
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};
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if let Some(rect) = Rect::from_xywh(x, y, w, h) {
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canvas.fill_rect(rect, &paint);
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}
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}
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fn draw_image(canvas: &mut Canvas, pos: Point, env: &Env, element: &Image) {
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let img = &env.resources.loaded::<ImageResource>(element.res);
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