Add rectangle function 🎛

This commit is contained in:
Martin Haug 2021-02-04 21:30:18 +01:00
parent dacd7dadc0
commit 8469bad748
9 changed files with 278 additions and 30 deletions

View File

@ -13,9 +13,10 @@ use pdf_writer::{
};
use ttf_parser::{name_id, GlyphId};
use crate::color::Color;
use crate::env::{Env, ImageResource, ResourceId};
use crate::geom::Length;
use crate::layout::{Element, Frame};
use crate::layout::{Element, Fill, Frame, Shape};
/// Export a collection of frames into a _PDF_ document.
///
@ -57,6 +58,7 @@ impl<'a> PdfExporter<'a> {
}
images.insert(image.res);
}
Element::Geometry(_) => {}
}
}
}
@ -127,6 +129,56 @@ impl<'a> PdfExporter<'a> {
fn write_page(&mut self, id: Ref, page: &'a Frame) {
let mut content = Content::new();
for (pos, element) in &page.elements {
match element {
Element::Image(image) => {
let name = format!("Im{}", self.images.map(image.res));
let size = image.size;
let x = pos.x.to_pt() as f32;
let y = (page.size.height - pos.y - size.height).to_pt() as f32;
let w = size.width.to_pt() as f32;
let h = size.height.to_pt() as f32;
content.save_state();
content.matrix(w, 0.0, 0.0, h, x, y);
content.x_object(Name(name.as_bytes()));
content.restore_state();
}
Element::Geometry(geometry) => {
content.save_state();
match geometry.fill {
Fill::Color(Color::Rgba(c)) => {
content.fill_rgb(
c.r as f32 / 255.,
c.g as f32 / 255.,
c.b as f32 / 255.,
);
}
Fill::Image(_) => unimplemented!(),
}
match &geometry.shape {
Shape::Rect(r) => {
content.rect(
pos.x.to_pt() as f32,
(page.size.height - pos.y - r.size.height).to_pt() as f32,
r.size.width.to_pt() as f32,
r.size.height.to_pt() as f32,
false,
true,
);
}
}
content.restore_state();
}
_ => {}
}
}
// We only write font switching actions when the used face changes. To
// do that, we need to remember the active face.
let mut face = FaceId::MAX;
@ -153,22 +205,6 @@ impl<'a> PdfExporter<'a> {
drop(text);
for (pos, element) in &page.elements {
if let Element::Image(image) = element {
let name = format!("Im{}", self.images.map(image.res));
let size = image.size;
let x = pos.x.to_pt() as f32;
let y = (page.size.height - pos.y - size.height).to_pt() as f32;
let w = size.width.to_pt() as f32;
let h = size.height.to_pt() as f32;
content.save_state();
content.matrix(w, 0.0, 0.0, h, x, y);
content.x_object(Name(name.as_bytes()));
content.restore_state();
}
}
self.writer.stream(id, &content.finish());
}

View File

@ -4,10 +4,12 @@ mod fixed;
mod node;
mod pad;
mod par;
mod rect;
mod spacing;
mod stack;
mod text;
use crate::color::Color;
use crate::env::{Env, ResourceId};
use crate::geom::*;
use crate::shaping::Shaped;
@ -16,6 +18,7 @@ pub use fixed::*;
pub use node::*;
pub use pad::*;
pub use par::*;
pub use rect::*;
pub use spacing::*;
pub use stack::*;
pub use text::*;
@ -54,7 +57,7 @@ impl NodePages {
pub fn layout(&self, ctx: &mut LayoutContext) -> Vec<Frame> {
let areas = Areas::repeat(self.size);
let layouted = self.child.layout(ctx, &areas);
layouted.frames()
layouted.into_frames()
}
}
@ -157,9 +160,27 @@ pub enum Layouted {
}
impl Layouted {
/// Return all frames contained in this variant (zero, one or arbitrarily
/// many).
pub fn frames(self) -> Vec<Frame> {
/// Return a reference to all frames contained in this variant (zero, one or
/// arbitrarily many).
pub fn frames(&self) -> &[Frame] {
match self {
Self::Spacing(_) => &[],
Self::Frame(frame, _) => std::slice::from_ref(frame),
Self::Frames(frames, _) => frames,
}
}
/// Return a mutable reference to all frames contained in this variant.
pub fn frames_mut(&mut self) -> &mut [Frame] {
match self {
Self::Spacing(_) => &mut [],
Self::Frame(frame, _) => std::slice::from_mut(frame),
Self::Frames(frames, _) => frames,
}
}
/// Return all frames contained in this varian.
pub fn into_frames(self) -> Vec<Frame> {
match self {
Self::Spacing(_) => vec![],
Self::Frame(frame, _) => vec![frame],
@ -204,6 +225,46 @@ pub enum Element {
Text(Shaped),
/// An image.
Image(Image),
/// Some shape that could hold another frame.
Geometry(Geometry),
}
/// The kind of graphic fill to be applied to a [`Shape`].
#[derive(Debug, Clone, PartialEq)]
pub enum Fill {
/// The fill is a color.
Color(Color),
/// The fill is an image.
Image(Image),
// Gradient(Gradient),
}
/// A shape with some kind of fill.
#[derive(Debug, Clone, PartialEq)]
pub struct Geometry {
/// The shape to draw.
pub shape: Shape,
/// How the shape looks on the inside.
///
/// **TODO:** This could be made into a Vec<Fill> or something such that
/// the user can compose multiple fills with alpha values less
/// than one to achieve cool effects.
pub fill: Fill,
}
/// Some shape.
#[derive(Debug, Clone, PartialEq)]
pub enum Shape {
/// A rectangle.
Rect(Rect),
// Ellipse(Ellipse),
}
/// An rectangle.
#[derive(Debug, Clone, PartialEq)]
pub struct Rect {
/// The dimensions of the rectangle.
pub size: Size,
}
/// An image element.

View File

@ -15,14 +15,8 @@ impl Layout for NodePad {
let areas = shrink(areas, self.padding);
let mut layouted = self.child.layout(ctx, &areas);
match &mut layouted {
Layouted::Spacing(_) => {}
Layouted::Frame(frame, _) => pad(frame, self.padding),
Layouted::Frames(frames, _) => {
for frame in frames {
pad(frame, self.padding);
}
}
for frame in layouted.frames_mut() {
pad(frame, self.padding);
}
layouted

71
src/layout/rect.rs Normal file
View File

@ -0,0 +1,71 @@
use std::cmp::Ordering;
use super::*;
use crate::{color::RgbaColor, geom::Linear};
/// A node that represents a rectangular box.
#[derive(Debug, Clone, PartialEq)]
pub struct NodeRect {
/// The fixed width, if any.
pub width: Option<Linear>,
/// The fixed height, if any.
pub height: Option<Linear>,
/// The background color.
pub color: Option<Color>,
/// The child node whose sides to pad.
pub child: Node,
}
impl Layout for NodeRect {
fn layout(&self, ctx: &mut LayoutContext, areas: &Areas) -> Layouted {
let Areas { current, full, .. } = areas;
let height_opt = self.height.map(|h| h.resolve(full.height));
let mut size = Size::new(
self.width.map(|w| w.resolve(full.width)).unwrap_or(current.width),
height_opt.unwrap_or(current.height),
);
let areas = Areas::once(size);
let mut layouted = self.child.layout(ctx, &areas);
// If the children have some height, apply that,
// otherwise fall back to zero or the height property.
if let Some(max) = layouted
.frames()
.iter()
.map(|f| f.size.height)
.max_by(|x, y| x.partial_cmp(y).unwrap_or(Ordering::Equal))
{
size.height = max;
} else {
size.height = height_opt.unwrap_or(Length::ZERO)
}
if let Some(first) = layouted.frames_mut().first_mut() {
first.elements.insert(
0,
(
Point::ZERO,
Element::Geometry(Geometry {
shape: Shape::Rect(Rect { size }),
fill: Fill::Color(self.color.unwrap_or(Color::Rgba(RgbaColor {
r: 255,
g: 255,
b: 255,
a: 0,
}))),
}),
),
)
}
layouted
}
}
impl From<NodeRect> for NodeAny {
fn from(pad: NodeRect) -> Self {
Self::new(pad)
}
}

View File

@ -4,6 +4,43 @@ use crate::env::{ImageResource, ResourceId};
use crate::layout::*;
use crate::prelude::*;
/// `rect`: Layout content into a rectangle that also might have a fill.
///
/// # Named arguments
/// - Width of the box: `width`, of type `linear` relative to parent width.
/// - Height of the box: `height`, of type `linear` relative to parent height.
pub fn rect(ctx: &mut EvalContext, args: &mut Args) -> Value {
let snapshot = ctx.state.clone();
let width = args.get(ctx, "width");
let height = args.get(ctx, "height");
let color = args.get(ctx, "color");
let dirs = ctx.state.dirs;
let align = ctx.state.align;
ctx.start_content_group();
if let Some(body) = args.find::<ValueTemplate>(ctx) {
body.eval(ctx);
}
let children = ctx.end_content_group();
let fill_if = |c| if c { Expansion::Fill } else { Expansion::Fit };
let expand = Spec::new(fill_if(width.is_some()), fill_if(height.is_some()));
ctx.push(NodeRect {
width,
height,
color,
child: NodeStack { dirs, align, expand, children }.into(),
});
ctx.state = snapshot;
Value::None
}
/// `image`: Insert an image.
///
/// Supports PNG and JPEG files.

View File

@ -38,6 +38,7 @@ pub fn new() -> Scope {
set!(func: "image", image);
set!(func: "page", page);
set!(func: "pagebreak", pagebreak);
set!(func: "rect", rect);
set!(func: "rgb", rgb);
set!(func: "type", type_);
set!(func: "v", v);

BIN
tests/library/ref/geom.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.0 KiB

View File

@ -0,0 +1,23 @@
#[page "a5", flip: true]
// Rectangle with width, should have paragraph height
#[rect width: 2cm, color: #9650D6][aa]
Sometimes there is no box
// Rectangle with height, should span line
#[rect height: 2cm, color: #734CED][bb]
// Empty rectangle with width and height
#[rect width: 6cm, height: 12pt, color: #CB4CED]
// This empty rectangle should not be displayed
#[rect width: 2in, color: #ff0000]
// This one should be
#[rect height: 15mm, color: #494DE3]
// These are in a row!
#[rect width: 2in, height: 10pt, color: #D6CD67]
#[rect width: 2in, height: 10pt, color: #EDD466]
#[rect width: 2in, height: 10pt, color: #E3BE62]

View File

@ -20,7 +20,7 @@ use typst::eval::{Args, EvalContext, Scope, State, Value, ValueFunc};
use typst::export::pdf;
use typst::font::FsIndexExt;
use typst::geom::{Length, Point, Sides, Size, Spec};
use typst::layout::{Element, Expansion, Frame, Image};
use typst::layout::{Element, Expansion, Fill, Frame, Geometry, Image, Shape};
use typst::library;
use typst::parse::{LineMap, Scanner};
use typst::pretty::{Pretty, Printer};
@ -409,6 +409,9 @@ fn draw(frames: &[Frame], env: &Env, pixel_per_pt: f32) -> Canvas {
Element::Image(image) => {
draw_image(&mut canvas, pos, env, image);
}
Element::Geometry(geom) => {
draw_geometry(&mut canvas, pos, env, geom);
}
}
}
@ -444,6 +447,28 @@ fn draw_text(canvas: &mut Canvas, pos: Point, env: &Env, shaped: &Shaped) {
}
}
fn draw_geometry(canvas: &mut Canvas, pos: Point, _: &Env, element: &Geometry) {
let x = pos.x.to_pt() as f32;
let y = pos.y.to_pt() as f32;
let (w, h) = match &element.shape {
Shape::Rect(s) => (s.size.width.to_pt() as f32, s.size.height.to_pt() as f32),
};
let mut paint = Paint::default();
match &element.fill {
Fill::Color(c) => match c {
typst::color::Color::Rgba(c) => paint.set_color_rgba8(c.r, c.g, c.b, c.a),
},
Fill::Image(_) => todo!(),
};
if let Some(rect) = Rect::from_xywh(x, y, w, h) {
canvas.fill_rect(rect, &paint);
}
}
fn draw_image(canvas: &mut Canvas, pos: Point, env: &Env, element: &Image) {
let img = &env.resources.loaded::<ImageResource>(element.res);