change some ticks for consistency

This commit is contained in:
PgBiel 2025-02-27 18:25:18 -03:00
parent 9114e29cca
commit 83be47e346

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@ -785,13 +785,13 @@ impl<'a> CellGrid<'a> {
// first and last rows are guaranteed to have cells (an exception
// is made when there is gutter, in which case the group range may
// be expanded to include an additional gutter row when there is a
// repeatable header or footer). This is `None` until the first
// repeatable header or footer). This is 'None' until the first
// cell of the row group is placed, then it is continually adjusted
// to fit the cells inside the row group.
//
// Note that cells outside headers and footers are grid children
// with a single cell inside, and thus not considered row groups,
// in which case this variable remains `None`.
// in which case this variable remains 'None'.
let mut group_range: Option<Range<usize>> = None;
let mut group_span = Span::detached();
@ -1136,10 +1136,10 @@ impl<'a> CellGrid<'a> {
// Even though this header or footer is fully empty, we add one
// default cell to maintain the invariant that each header and
// footer has at least one `Some(...)` cell at its first row
// footer has at least one 'Some(...)' cell at its first row
// and at least one at its last row (here they are the same
// row, of course). This invariant is important to ensure
// `find_next_empty_row` will skip through any existing headers
// 'find_next_empty_row' will skip through any existing headers
// and footers without having to loop through them each time.
// Cells themselves, unfortunately, still have to.
assert!(resolved_cells[local_auto_index].is_none());