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https://github.com/typst/typst
synced 2025-05-18 11:05:28 +08:00
Baseline alignment ⏏
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c00cca3677
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@ -10,14 +10,16 @@ use crate::geom::{Length, Path, Point, Size};
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pub struct Frame {
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/// The size of the frame.
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pub size: Size,
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/// The baseline of the frame measured from the top.
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pub baseline: Length,
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/// The elements composing this layout.
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pub elements: Vec<(Point, Element)>,
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}
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impl Frame {
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/// Create a new, empty frame.
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pub fn new(size: Size) -> Self {
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Self { size, elements: vec![] }
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pub fn new(size: Size, baseline: Length) -> Self {
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Self { size, baseline, elements: vec![] }
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}
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/// Add an element at a position.
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@ -102,7 +102,9 @@ struct ParLayouter<'a> {
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struct Line {
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items: Vec<LineItem>,
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size: Size,
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width: Length,
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top: Length,
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bottom: Length,
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ruler: Align,
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hard: bool,
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}
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@ -123,22 +125,17 @@ impl<'a> ParLayouter<'a> {
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finished: vec![],
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stack: vec![],
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stack_size: Size::ZERO,
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line: Line {
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items: vec![],
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size: Size::ZERO,
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ruler: Align::Start,
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hard: true,
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},
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line: Line::new(true),
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}
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}
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/// Push horizontal spacing.
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fn push_spacing(&mut self, range: Range<usize>, amount: Length) {
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let amount = amount.min(self.areas.current.width - self.line.size.width);
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self.line.size.width += amount;
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let amount = amount.min(self.areas.current.width - self.line.width);
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self.line.width += amount;
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self.line.items.push(LineItem {
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range,
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frame: Frame::new(Size::new(amount, Length::ZERO)),
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frame: Frame::new(Size::new(amount, Length::ZERO), Length::ZERO),
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align: Align::default(),
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})
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}
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@ -266,7 +263,7 @@ impl<'a> ParLayouter<'a> {
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}
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// Find out whether the area still has enough space for this frame.
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if !self.usable().fits(frame.size) && self.line.size.width > Length::ZERO {
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if !self.usable().fits(frame.size) && self.line.width > Length::ZERO {
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self.finish_line(false);
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// Here, we can directly check whether the frame fits into
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@ -285,10 +282,11 @@ impl<'a> ParLayouter<'a> {
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// A line can contain frames with different alignments. Their exact
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// positions are calculated later depending on the alignments.
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let size = frame.size;
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let Frame { size, baseline, .. } = frame;
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self.line.items.push(LineItem { range, frame, align });
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self.line.size.width += size.width;
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self.line.size.height = self.line.size.height.max(size.height);
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self.line.width += size.width;
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self.line.top = self.line.top.max(baseline);
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self.line.bottom = self.line.bottom.max(size.height - baseline);
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self.line.ruler = align;
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}
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@ -297,41 +295,39 @@ impl<'a> ParLayouter<'a> {
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// `areas.current`, but the width of the current line needs to be
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// subtracted to make sure the frame fits.
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let mut usable = self.areas.current;
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usable.width -= self.line.size.width;
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usable.width -= self.line.width;
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usable
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}
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fn finish_line(&mut self, hard: bool) {
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if !mem::replace(&mut self.line.hard, hard) && self.line.items.is_empty() {
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let mut line = mem::replace(&mut self.line, Line::new(hard));
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if !line.hard && line.items.is_empty() {
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return;
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}
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// BiDi reordering.
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self.reorder_line();
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line.reorder(&self.bidi);
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let full_size = {
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let expand = self.areas.expand.horizontal;
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let full = self.areas.full.width;
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Size::new(
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expand.resolve(self.line.size.width, full),
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self.line.size.height,
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)
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Size::new(expand.resolve(line.width, full), line.top + line.bottom)
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};
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let mut output = Frame::new(full_size);
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let mut output = Frame::new(full_size, line.top + line.bottom);
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let mut offset = Length::ZERO;
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for item in mem::take(&mut self.line.items) {
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for item in line.items {
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// Align along the x axis.
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let x = item.align.resolve(if self.dir.is_positive() {
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offset .. full_size.width - self.line.size.width + offset
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offset .. full_size.width - line.width + offset
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} else {
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full_size.width - self.line.size.width + offset .. offset
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full_size.width - line.width + offset .. offset
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});
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offset += item.frame.size.width;
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let pos = Point::new(x, Length::ZERO);
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let pos = Point::new(x, line.top - item.frame.baseline);
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output.push_frame(pos, item.frame);
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}
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@ -341,31 +337,73 @@ impl<'a> ParLayouter<'a> {
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self.areas.current.height -= self.line_spacing;
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}
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self.stack.push((self.stack_size.height, output, self.line.ruler));
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self.stack.push((self.stack_size.height, output, line.ruler));
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self.stack_size.height += full_size.height;
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self.stack_size.width = self.stack_size.width.max(full_size.width);
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self.areas.current.height -= full_size.height;
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self.line.size = Size::ZERO;
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self.line.ruler = Align::Start;
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}
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fn reorder_line(&mut self) {
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let items = &mut self.line.items;
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fn finish_area(&mut self) {
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let mut output = Frame::new(self.stack_size, Length::ZERO);
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let mut baseline = None;
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for (before, line, align) in mem::take(&mut self.stack) {
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// Align along the x axis.
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let x = align.resolve(if self.dir.is_positive() {
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Length::ZERO .. self.stack_size.width - line.size.width
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} else {
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self.stack_size.width - line.size.width .. Length::ZERO
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});
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let pos = Point::new(x, before);
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baseline.get_or_insert(pos.y + line.baseline);
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output.push_frame(pos, line);
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}
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if let Some(baseline) = baseline {
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output.baseline = baseline;
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}
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self.finished.push(output);
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self.areas.next();
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self.stack_size = Size::ZERO;
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}
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fn finish(mut self) -> Vec<Frame> {
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self.finish_line(false);
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self.finish_area();
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self.finished
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}
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}
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impl Line {
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fn new(hard: bool) -> Self {
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Self {
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items: vec![],
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width: Length::ZERO,
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top: Length::ZERO,
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bottom: Length::ZERO,
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ruler: Align::Start,
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hard,
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}
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}
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fn reorder(&mut self, bidi: &BidiInfo) {
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let items = &mut self.items;
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let line_range = match (items.first(), items.last()) {
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(Some(first), Some(last)) => first.range.start .. last.range.end,
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_ => return,
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};
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// Find the paragraph that contains the frame.
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let para = self
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.bidi
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let para = bidi
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.paragraphs
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.iter()
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.find(|para| para.range.contains(&line_range.start))
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.unwrap();
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// Compute the reordered ranges in visual order (left to right).
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let (levels, ranges) = self.bidi.visual_runs(para, line_range);
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let (levels, ranges) = bidi.visual_runs(para, line_range);
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// Reorder the items.
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items.sort_by_key(|item| {
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@ -387,31 +425,6 @@ impl<'a> ParLayouter<'a> {
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(idx, dist)
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});
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}
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fn finish_area(&mut self) {
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let mut output = Frame::new(self.stack_size);
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for (before, line, align) in mem::take(&mut self.stack) {
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// Align along the x axis.
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let x = align.resolve(if self.dir.is_positive() {
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Length::ZERO .. self.stack_size.width - line.size.width
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} else {
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self.stack_size.width - line.size.width .. Length::ZERO
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});
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let pos = Point::new(x, before);
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output.push_frame(pos, line);
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}
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self.finished.push(output);
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self.areas.next();
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self.stack_size = Size::ZERO;
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}
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fn finish(mut self) -> Vec<Frame> {
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self.finish_line(false);
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self.finish_area();
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self.finished
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}
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}
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trait LevelExt: Sized {
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@ -5,19 +5,34 @@ use ttf_parser::GlyphId;
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use super::{Element, Frame, ShapedText};
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use crate::env::FontLoader;
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use crate::exec::FontProps;
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use crate::geom::{Dir, Point, Size};
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use crate::geom::{Dir, Length, Point, Size};
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/// Shape text into a frame containing [`ShapedText`] runs.
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pub fn shape(text: &str, dir: Dir, loader: &mut FontLoader, props: &FontProps) -> Frame {
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let mut frame = Frame::new(Size::ZERO);
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let iter = props.families.iter();
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shape_segment(&mut frame, text, dir, loader, props, iter, None);
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let mut results = vec![];
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shape_segment(&mut results, text, dir, loader, props, iter, None);
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let mut top = Length::ZERO;
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let mut bottom = Length::ZERO;
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for result in &results {
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top = top.max(result.top);
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bottom = bottom.max(result.bottom);
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}
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let mut frame = Frame::new(Size::new(Length::ZERO, top + bottom), top);
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for shaped in results {
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let offset = frame.size.width;
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frame.size.width += shaped.width;
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frame.push(Point::new(offset, top), Element::Text(shaped));
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}
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frame
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}
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/// Shape text into a frame with font fallback using the `families` iterator.
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fn shape_segment<'a>(
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frame: &mut Frame,
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results: &mut Vec<ShapedText>,
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text: &str,
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dir: Dir,
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loader: &mut FontLoader,
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@ -53,7 +68,7 @@ fn shape_segment<'a>(
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let units_per_em = f64::from(ttf.units_per_em().unwrap_or(1000));
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let convert = |units| f64::from(units) / units_per_em * props.size;
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let top = convert(i32::from(props.top_edge.lookup(ttf)));
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let bottom = convert(i32::from(props.bottom_edge.lookup(ttf)));
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let bottom = convert(i32::from(-props.bottom_edge.lookup(ttf)));
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let mut shaped = ShapedText::new(id, props.size, top, bottom, props.color);
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// Fill the buffer with our text.
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@ -76,7 +91,7 @@ fn shape_segment<'a>(
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if info.codepoint == 0 && fallback {
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// Flush what we have so far.
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if !shaped.glyphs.is_empty() {
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place(frame, shaped);
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results.push(shaped);
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shaped = ShapedText::new(id, props.size, top, bottom, props.color);
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}
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@ -107,7 +122,7 @@ fn shape_segment<'a>(
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let part = &text[range];
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// Recursively shape the tofu sequence with the next family.
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shape_segment(frame, part, dir, loader, props, families.clone(), first);
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shape_segment(results, part, dir, loader, props, families.clone(), first);
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} else {
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// Add the glyph to the shaped output.
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// TODO: Don't ignore y_advance and y_offset.
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@ -119,14 +134,6 @@ fn shape_segment<'a>(
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}
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if !shaped.glyphs.is_empty() {
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place(frame, shaped)
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results.push(shaped);
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}
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}
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/// Place shaped text into a frame.
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fn place(frame: &mut Frame, shaped: ShapedText) {
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let offset = frame.size.width;
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frame.size.width += shaped.width;
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frame.size.height = frame.size.height.max(shaped.top - shaped.bottom);
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frame.push(Point::new(offset, shaped.top), Element::Text(shaped));
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}
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@ -119,7 +119,8 @@ impl StackLayouter {
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size.switch(self.main)
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};
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let mut output = Frame::new(full_size.switch(self.main).to_size());
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let mut output = Frame::new(full_size.switch(self.main).to_size(), Length::ZERO);
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let mut baseline = None;
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for (before, frame, aligns) in std::mem::take(&mut self.frames) {
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let child_size = frame.size.switch(self.main);
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@ -142,9 +143,14 @@ impl StackLayouter {
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});
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let pos = Gen::new(main, cross).switch(self.main).to_point();
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baseline.get_or_insert(pos.y + frame.baseline);
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output.push_frame(pos, frame);
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}
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if let Some(baseline) = baseline {
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output.baseline = baseline;
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}
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self.finished.push(output);
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self.areas.next();
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self.ruler = Align::Start;
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@ -73,7 +73,7 @@ impl Layout for ImageNode {
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}
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};
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let mut frame = Frame::new(size);
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let mut frame = Frame::new(size, size.height);
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frame.push(Point::ZERO, Element::Image(Image { res: self.res, size }));
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vec![frame]
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