Allow augment line at the beginning and end of a matrix

Allows augment lines at the begginnig and end of a matrix.
Augment 0 draws a line before the first column/row and augment n draws
a line after the last column/row of a matrix with n columns/rows.

-1 now draws a line after the last column/row of the matrix, not before it.
This commit is contained in:
siddhantdev 2025-02-04 16:34:58 +05:30
parent 9b09146a6b
commit 7dc7c82cb9
3 changed files with 48 additions and 13 deletions

View File

@ -84,7 +84,7 @@ pub fn layout_mat(
let augment = elem.augment(styles);
if let Some(aug) = &augment {
for &offset in &aug.hline.0 {
if offset == 0 || offset.unsigned_abs() >= rows.len() {
if offset > rows.len() as isize || offset.unsigned_abs() > rows.len() + 1 {
bail!(
span,
"cannot draw a horizontal line after row {} of a matrix with {} rows",
@ -95,7 +95,7 @@ pub fn layout_mat(
}
for &offset in &aug.vline.0 {
if offset == 0 || offset.unsigned_abs() >= ncols {
if offset > ncols as isize || offset.unsigned_abs() > ncols + 1 {
bail!(
span,
"cannot draw a vertical line after column {} of a matrix with {} columns",
@ -211,18 +211,39 @@ fn layout_body(
// For each row, combine maximum ascent and descent into a row height.
// Sum the row heights, then add the total height of the gaps between rows.
let total_height =
let mut total_height =
heights.iter().map(|&(a, b)| a + b).sum::<Abs>() + gap.y * (nrows - 1) as f64;
if hline.0.contains(&0_isize) || hline.0.contains(&-(nrows as isize + 1)) {
total_height += gap.y;
}
if hline.0.contains(&(nrows as isize)) || hline.0.contains(&-1) {
total_height += gap.y;
}
// Width starts at zero because it can't be calculated until later
let mut frame = Frame::soft(Size::new(Abs::zero(), total_height));
let mut x = Abs::zero();
if vline.0.contains(&(0_isize)) || vline.0.contains(&-(ncols as isize + 1)) {
frame.push(
Point::with_x(x + half_gap.x),
line_item(total_height, true, stroke.clone(), span),
);
x += gap.x;
}
for (index, col) in cols.into_iter().enumerate() {
let AlignmentResult { points, width: rcol } = alignments(&col);
let mut y = Abs::zero();
let mut y =
if hline.0.contains(&0_isize) || hline.0.contains(&-(nrows as isize + 1)) {
gap.y
} else {
Abs::zero()
};
for (cell, &(ascent, descent)) in col.into_iter().zip(&heights) {
let cell = cell.into_line_frame(&points, alternator);
@ -245,7 +266,7 @@ fn layout_body(
// If a vertical line should be inserted after this column
if vline.0.contains(&(index as isize + 1))
|| vline.0.contains(&(1 - ((ncols - index) as isize)))
|| (vline.0.contains(&(index as isize - ncols as isize)))
{
frame.push(
Point::with_x(x + half_gap.x),
@ -257,16 +278,24 @@ fn layout_body(
x += gap.x;
}
// Once all the columns are laid out, the total width can be calculated
let total_width = x - gap.x;
let total_width =
if !(vline.0.contains(&(ncols as isize)) || vline.0.contains(&-1_isize)) {
x - gap.x
} else {
x
};
// This allows the horizontal lines to be laid out
for line in hline.0 {
let real_line =
if line < 0 { nrows - line.unsigned_abs() } else { line as usize };
let offset = (heights[0..real_line].iter().map(|&(a, b)| a + b).sum::<Abs>()
+ gap.y * (real_line - 1) as f64)
+ half_gap.y;
if line < 0 { nrows + 1 - line.unsigned_abs() } else { line as usize };
let offset = if line == 0 || real_line == 0 {
gap.y
} else {
(heights[0..real_line].iter().map(|&(a, b)| a + b).sum::<Abs>()
+ gap.y * (real_line - 1) as f64)
+ half_gap.y
};
frame.push(
Point::with_y(offset),

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@ -96,12 +96,18 @@ $ mat(column-gap: #1em, 1, 2; 3, 4)
$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #3) $,
$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #(-1)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: 0)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: -4)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: 2)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: -1)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: 1, vline: 1)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(hline: -2, vline: -2)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: 2, stroke: 1pt + blue)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: -1, stroke: 1pt + blue)) $,
$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #4) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: 3, stroke: 1pt + blue)) $,
$ mat(100, 2, 3; 4, 5, 6; 7, 8, 9; augment: #(vline: 0, stroke: 1pt + blue)) $,
$ mat(10, 2, 3, 4; 5, 6, 7, 8; augment: #(vline: -5, stroke: 1pt + blue)) $,
)
--- math-mat-augment-set ---
@ -115,8 +121,8 @@ $ mat(1, 0, 0, 0; 0, 1, 0, 0; 0, 0, 1, 1) $
#set math.mat(augment: none)
--- math-mat-augment-line-out-of-bounds ---
// Error: 3-37 cannot draw a vertical line after column 3 of a matrix with 3 columns
$ mat(1, 0, 0; 0, 1, 1; augment: #3) $,
// Error: 3-37 cannot draw a vertical line after column 4 of a matrix with 3 columns
$ mat(1, 0, 0; 0, 1, 1; augment: #4) $,
--- math-mat-align ---
$ mat(-1, 1, 1; 1, -1, 1; 1, 1, -1; align: #left) $