Rename text layouting to shaping ✏

This commit is contained in:
Laurenz 2020-10-03 11:09:32 +02:00
parent dc8d5d2f1e
commit 730715c064
4 changed files with 59 additions and 59 deletions

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@ -41,11 +41,14 @@ pub enum LayoutElement {
/// A shaped run of text.
#[derive(Clone, PartialEq)]
pub struct Shaped {
/// The shaped text.
pub text: String,
/// The font face the text was shaped with.
pub face: FaceId,
/// The shaped glyphs.
pub glyphs: Vec<GlyphId>,
/// The horizontal offsets of the glyphs with the same indices. Vertical
/// offets are not yet supported.
/// The horizontal offsets of the glyphs. This is indexed parallel to `glyphs`.
/// Vertical offets are not yet supported.
pub offsets: Vec<f64>,
/// The font size.
pub size: f64,

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@ -3,8 +3,8 @@
pub mod elements;
pub mod line;
pub mod primitive;
pub mod shaping;
pub mod stack;
pub mod text;
mod tree;
pub use primitive::*;

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@ -1,44 +1,33 @@
//! Layouting of continous pieces of text into boxes.
//! Super-basic text shaping.
//!
//! The layouter picks the most suitable font for each individual character.
//! When the primary layouting axis horizontally inversed, the word is spelled
//! backwards. Vertical word layout is not yet supported.
//! The layouter picks the most suitable font for each individual character. When the
//! direction is right-to-left, the word is spelled backwards. Vertical shaping is not yet
//! supported.
use fontdock::{FaceId, FaceQuery, FontStyle};
use ttf_parser::GlyphId;
use super::elements::{LayoutElement, Shaped};
use super::BoxLayout as Layout;
use super::*;
use crate::font::FontLoader;
use crate::geom::Size;
use crate::style::TextStyle;
/// Layouts text into a box.
pub async fn layout_text(text: &str, ctx: TextContext<'_>) -> BoxLayout {
TextLayouter::new(text, ctx).layout().await
pub async fn shape(text: &str, ctx: ShapeOptions<'_>) -> BoxLayout {
Shaper::new(text, ctx).layout().await
}
/// Performs the text layouting.
/// Options for text shaping.
#[derive(Debug)]
struct TextLayouter<'a> {
ctx: TextContext<'a>,
text: &'a str,
shaped: Shaped,
elements: LayoutElements,
start: f64,
width: f64,
}
/// The context for text layouting.
#[derive(Debug)]
pub struct TextContext<'a> {
/// The font loader to retrieve fonts from when typesetting text with
/// `layout_text`.
pub struct ShapeOptions<'a> {
/// The font loader to retrieve fonts from.
pub loader: &'a mut FontLoader,
/// The style for text: Font selection with classes, weights and variants,
/// font sizes, spacing and so on.
pub style: &'a TextStyle,
/// The direction into which the word is laid out. For now, only horizontal
/// The direction into which the text is laid out. Currently, only horizontal
/// directions are supported.
pub dir: Dir,
/// The alignment of the _resulting_ layout. This does not effect the line
@ -47,21 +36,33 @@ pub struct TextContext<'a> {
pub align: LayoutAlign,
}
impl<'a> TextLayouter<'a> {
fn new(text: &'a str, ctx: TextContext<'a>) -> Self {
/// Performs super-basic text shaping.
struct Shaper<'a> {
opts: ShapeOptions<'a>,
text: &'a str,
shaped: Shaped,
layout: Layout,
offset: f64,
}
impl<'a> Shaper<'a> {
fn new(text: &'a str, opts: ShapeOptions<'a>) -> Self {
Self {
text,
shaped: Shaped::new(FaceId::MAX, ctx.style.font_size()),
elements: LayoutElements::new(),
start: 0.0,
width: 0.0,
ctx,
shaped: Shaped::new(FaceId::MAX, opts.style.font_size()),
layout: BoxLayout {
size: Size::new(0.0, opts.style.font_size()),
align: opts.align,
elements: LayoutElements::new(),
},
offset: 0.0,
opts,
}
}
async fn layout(mut self) -> BoxLayout {
async fn layout(mut self) -> Layout {
// If the primary axis is negative, we layout the characters reversed.
if self.ctx.dir.is_positive() {
if self.opts.dir.is_positive() {
for c in self.text.chars() {
self.layout_char(c).await;
}
@ -73,15 +74,11 @@ impl<'a> TextLayouter<'a> {
// Flush the last buffered parts of the word.
if !self.shaped.text.is_empty() {
let pos = Size::new(self.start, 0.0);
self.elements.push(pos, LayoutElement::Text(self.shaped));
let pos = Size::new(self.offset, 0.0);
self.layout.elements.push(pos, LayoutElement::Text(self.shaped));
}
BoxLayout {
size: Size::new(self.width, self.ctx.style.font_size()),
align: self.ctx.align,
elements: self.elements,
}
self.layout
}
async fn layout_char(&mut self, c: char) {
@ -95,14 +92,14 @@ impl<'a> TextLayouter<'a> {
// from the last character's one.
if self.shaped.face != index {
if !self.shaped.text.is_empty() {
let pos = Size::new(self.start, 0.0);
let shaped = std::mem::replace(
&mut self.shaped,
Shaped::new(FaceId::MAX, self.ctx.style.font_size()),
Shaped::new(FaceId::MAX, self.opts.style.font_size()),
);
self.elements.push(pos, LayoutElement::Text(shaped));
self.start = self.width;
let pos = Size::new(self.offset, 0.0);
self.layout.elements.push(pos, LayoutElement::Text(shaped));
self.offset = self.layout.size.x;
}
self.shaped.face = index;
@ -110,19 +107,19 @@ impl<'a> TextLayouter<'a> {
self.shaped.text.push(c);
self.shaped.glyphs.push(glyph);
self.shaped.offsets.push(self.width - self.start);
self.shaped.offsets.push(self.layout.size.x - self.offset);
self.width += char_width;
self.layout.size.x += char_width;
}
async fn select_font(&mut self, c: char) -> Option<(FaceId, GlyphId, f64)> {
let mut variant = self.ctx.style.variant;
let mut variant = self.opts.style.variant;
if self.ctx.style.bolder {
if self.opts.style.bolder {
variant.weight = variant.weight.thicken(300);
}
if self.ctx.style.italic {
if self.opts.style.italic {
variant.style = match variant.style {
FontStyle::Normal => FontStyle::Italic,
FontStyle::Italic => FontStyle::Normal,
@ -131,24 +128,24 @@ impl<'a> TextLayouter<'a> {
}
let query = FaceQuery {
fallback: self.ctx.style.fallback.iter(),
fallback: self.opts.style.fallback.iter(),
variant,
c,
};
if let Some((id, owned_face)) = self.ctx.loader.query(query).await {
if let Some((id, owned_face)) = self.opts.loader.query(query).await {
let face = owned_face.get();
let font_size = self.opts.style.font_size();
// Determine the width of the char.
let units_per_em = face.units_per_em().unwrap_or(1000) as f64;
let ratio = 1.0 / units_per_em;
let to_raw = |x| ratio * x as f64;
let to_raw = |x| ratio * x as f64 * font_size;
// Determine the width of the char.
let glyph = face.glyph_index(c)?;
let glyph_width = face.glyph_hor_advance(glyph)?;
let char_width = to_raw(glyph_width) * self.ctx.style.font_size();
let glyph_width = to_raw(face.glyph_hor_advance(glyph)? as i32);
Some((id, glyph, char_width))
Some((id, glyph, glyph_width))
} else {
None
}

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@ -1,7 +1,7 @@
//! Layouting of syntax trees.
use super::line::{LineContext, LineLayouter};
use super::text::{layout_text, TextContext};
use super::shaping::{shape, ShapeOptions};
use super::*;
use crate::style::LayoutStyle;
use crate::syntax::{
@ -103,7 +103,7 @@ impl<'a> TreeLayouter<'a> {
async fn layout_text(&mut self, text: &str) {
self.layouter.add(
layout_text(text, TextContext {
shape(text, ShapeOptions {
loader: &mut self.ctx.loader.borrow_mut(),
style: &self.style.text,
dir: self.ctx.sys.primary,