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Consider glyph side when determining cursor position
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@ -40,7 +40,11 @@ pub fn jump_from_click(world: &dyn World, frame: &Frame, click: Point) -> Option
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let node = source.find(glyph.span);
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let pos = if node.kind() == SyntaxKind::Text {
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let range = node.range();
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(range.start + usize::from(glyph.offset)).min(range.end)
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let mut offset = range.start + usize::from(glyph.offset);
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if (click.x - pos.x) > width / 2.0 {
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offset += glyph.c.len_utf8();
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}
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offset.min(range.end)
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} else {
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node.offset()
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};
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