mirror of
https://github.com/typst/typst
synced 2025-05-14 04:56:26 +08:00
Fix path and polygon strokes
This commit is contained in:
parent
f9b9be16f9
commit
4f4af02ace
@ -2,51 +2,59 @@ use self::PathVertex::{AllControlPoints, MirroredControlPoint, Vertex};
|
||||
use crate::prelude::*;
|
||||
use kurbo::{CubicBez, ParamCurveExtrema};
|
||||
|
||||
/// A path going through a list of points, connected through Bezier curves.
|
||||
/// A path through a list of points, connected by Bezier curves.
|
||||
///
|
||||
/// ## Example
|
||||
/// ```example
|
||||
/// #set page(height: 100pt)
|
||||
/// #path((10%, 10%), ((20%, 20%), (5%, 5%)))
|
||||
/// #path((10%, 10%), (10%, 15%))
|
||||
/// #path(
|
||||
/// fill: blue.lighten(80%),
|
||||
/// stroke: blue,
|
||||
/// closed: true,
|
||||
/// (0pt, 50pt),
|
||||
/// (100%, 50pt),
|
||||
/// ((50%, 0pt), (40pt, 0pt)),
|
||||
/// )
|
||||
/// ```
|
||||
///
|
||||
/// Display: Path
|
||||
/// Category: visualize
|
||||
#[element(Layout)]
|
||||
pub struct PathElem {
|
||||
/// Whether to close this path with one last bezier curve. This last curve
|
||||
/// still takes into account the control points.
|
||||
/// If you want to close with a straight line, simply add one last point
|
||||
/// that's the same as the start point.
|
||||
#[default(false)]
|
||||
pub closed: bool,
|
||||
|
||||
/// How to fill the polygon. See the
|
||||
/// How to fill the path. See the
|
||||
/// [rectangle's documentation]($func/rect.fill) for more details.
|
||||
///
|
||||
/// Currently all paths are filled according to the
|
||||
/// [non-zero winding rule](https://en.wikipedia.org/wiki/Nonzero-rule).
|
||||
pub fill: Option<Paint>,
|
||||
|
||||
/// How to stroke the polygon. See the [lines's
|
||||
/// documentation]($func/line.stroke) for more details.
|
||||
/// How to stroke the path. See the
|
||||
/// [polygon's documentation]($func/polygon.stroke) for more details.
|
||||
#[resolve]
|
||||
#[fold]
|
||||
#[default(Some(PartialStroke::default()))]
|
||||
pub stroke: Option<PartialStroke>,
|
||||
pub stroke: Smart<Option<PartialStroke>>,
|
||||
|
||||
/// Whether to close this path with one last bezier curve. This curve will
|
||||
/// takes into account the adjacent control points. If you want to close
|
||||
/// with a straight line, simply add one last point that's the same as the
|
||||
/// start point.
|
||||
#[default(false)]
|
||||
pub closed: bool,
|
||||
|
||||
/// The vertices of the path.
|
||||
///
|
||||
/// Each vertex can be defined in 3 ways:
|
||||
///
|
||||
/// - A regular point, like [line]($func/line)
|
||||
/// - A regular point, as given to the [`line`]($func/line) or
|
||||
/// [`polygon`]($func/polygon) function.
|
||||
/// - An array of two points, the first being the vertex and the second
|
||||
/// being the control point.
|
||||
/// The control point is expressed relative to the vertex and is mirrored
|
||||
/// to get the second control point.
|
||||
/// The control point itself refers to the control point that affects the curve coming _into_ this vertex, including for the first point.
|
||||
/// - An array of three points, the first being the vertex and the next being the control points (control point for curves coming in and out respectively)
|
||||
/// being the control point. The control point is expressed relative to
|
||||
/// the vertex and is mirrored to get the second control point. The given
|
||||
/// control point is the one that affects the curve coming _into_ this
|
||||
/// vertex (even for the first point). The mirrored control point affects
|
||||
/// the curve going out of this vertex.
|
||||
/// - An array of three points, the first being the vertex and the next
|
||||
/// being the control points (control point for curves coming in and out,
|
||||
/// respectively)
|
||||
#[variadic]
|
||||
pub vertices: Vec<PathVertex>,
|
||||
}
|
||||
@ -69,20 +77,19 @@ impl Layout for PathElem {
|
||||
let points: Vec<Point> = vertices.iter().map(|c| resolve(c.vertex())).collect();
|
||||
|
||||
let mut size = Size::zero();
|
||||
if points.is_empty() {
|
||||
return Ok(Fragment::frame(Frame::new(size)));
|
||||
}
|
||||
|
||||
// Only create a path if there are more than zero points.
|
||||
let path = if points.len() > 0 {
|
||||
// Construct a closed path given all points.
|
||||
let mut path = Path::new();
|
||||
path.move_to(points[0]);
|
||||
// Construct a closed path given all points.
|
||||
let mut path = Path::new();
|
||||
path.move_to(points[0]);
|
||||
|
||||
let mut add_cubic = |from_point: Point,
|
||||
to_point: Point,
|
||||
from: PathVertex,
|
||||
to: PathVertex| {
|
||||
let mut add_cubic =
|
||||
|from_point: Point, to_point: Point, from: PathVertex, to: PathVertex| {
|
||||
let from_control_point = resolve(from.control_point_from()) + from_point;
|
||||
let to_control_point = resolve(to.control_point_to()) + to_point;
|
||||
|
||||
path.cubic_to(from_control_point, to_control_point, to_point);
|
||||
|
||||
let p0 = kurbo::Point::new(from_point.x.to_raw(), from_point.y.to_raw());
|
||||
@ -100,38 +107,35 @@ impl Layout for PathElem {
|
||||
size.y.set_max(Abs::raw(extrema.y1));
|
||||
};
|
||||
|
||||
for (vertex_window, point_window) in
|
||||
vertices.windows(2).zip(points.windows(2))
|
||||
{
|
||||
let from = vertex_window[0];
|
||||
let to = vertex_window[1];
|
||||
let from_point = point_window[0];
|
||||
let to_point = point_window[1];
|
||||
for (vertex_window, point_window) in vertices.windows(2).zip(points.windows(2)) {
|
||||
let from = vertex_window[0];
|
||||
let to = vertex_window[1];
|
||||
let from_point = point_window[0];
|
||||
let to_point = point_window[1];
|
||||
|
||||
add_cubic(from_point, to_point, from, to);
|
||||
}
|
||||
add_cubic(from_point, to_point, from, to);
|
||||
}
|
||||
|
||||
if self.closed(styles) {
|
||||
let from = *vertices.last().unwrap(); // We checked that we have at least one element.
|
||||
let to = vertices[0];
|
||||
let from_point = *points.last().unwrap();
|
||||
let to_point = points[0];
|
||||
if self.closed(styles) {
|
||||
let from = *vertices.last().unwrap(); // We checked that we have at least one element.
|
||||
let to = vertices[0];
|
||||
let from_point = *points.last().unwrap();
|
||||
let to_point = points[0];
|
||||
|
||||
add_cubic(from_point, to_point, from, to);
|
||||
}
|
||||
add_cubic(from_point, to_point, from, to);
|
||||
}
|
||||
|
||||
Some(path)
|
||||
} else {
|
||||
None
|
||||
// Prepare fill and stroke.
|
||||
let fill = self.fill(styles);
|
||||
let stroke = match self.stroke(styles) {
|
||||
Smart::Auto if fill.is_none() => Some(Stroke::default()),
|
||||
Smart::Auto => None,
|
||||
Smart::Custom(stroke) => stroke.map(PartialStroke::unwrap_or_default),
|
||||
};
|
||||
|
||||
let mut frame = Frame::new(size);
|
||||
if let Some(path) = path {
|
||||
let fill = self.fill(styles);
|
||||
let stroke = self.stroke(styles).map(PartialStroke::unwrap_or_default);
|
||||
let shape = Shape { geometry: Geometry::Path(path), stroke, fill };
|
||||
frame.push(Point::zero(), FrameItem::Shape(shape, self.span()));
|
||||
}
|
||||
let shape = Shape { geometry: Geometry::Path(path), stroke, fill };
|
||||
frame.push(Point::zero(), FrameItem::Shape(shape, self.span()));
|
||||
|
||||
Ok(Fragment::frame(frame))
|
||||
}
|
||||
|
@ -7,12 +7,12 @@ use crate::prelude::*;
|
||||
/// ## Example
|
||||
/// ```example
|
||||
/// #polygon(
|
||||
/// fill: red,
|
||||
/// stroke: 2pt + black,
|
||||
/// (0pt, 0pt),
|
||||
/// (50%, 0pt),
|
||||
/// (50%, 4cm),
|
||||
/// (20%, 4cm),
|
||||
/// fill: blue.lighten(80%),
|
||||
/// stroke: blue,
|
||||
/// (20%, 0pt),
|
||||
/// (60%, 0pt),
|
||||
/// (80%, 2cm),
|
||||
/// (0%, 2cm),
|
||||
/// )
|
||||
/// ```
|
||||
///
|
||||
@ -27,11 +27,20 @@ pub struct PolygonElem {
|
||||
/// [non-zero winding rule](https://en.wikipedia.org/wiki/Nonzero-rule).
|
||||
pub fill: Option<Paint>,
|
||||
|
||||
/// How to stroke the polygon. See the [lines's
|
||||
/// documentation]($func/line.stroke) for more details.
|
||||
/// How to stroke the polygon. This can be:
|
||||
///
|
||||
/// - `{none}` to disable the stroke.
|
||||
/// - `{auto}` for a stroke of `{1pt}` black if and if only if no fill is
|
||||
/// given.
|
||||
/// - A length specifying the stroke's thickness. The color is inherited,
|
||||
/// defaulting to black.
|
||||
/// - A color to use for the stroke. The thickness is inherited, defaulting
|
||||
/// to `{1pt}`.
|
||||
/// - A stroke combined from color and thickness using the `+` operator as
|
||||
/// in `{2pt + red}`.
|
||||
#[resolve]
|
||||
#[fold]
|
||||
pub stroke: Option<PartialStroke>,
|
||||
pub stroke: Smart<Option<PartialStroke>>,
|
||||
|
||||
/// The vertices of the polygon. Each point is specified as an array of two
|
||||
/// [relative lengths]($type/relative-length).
|
||||
@ -61,22 +70,29 @@ impl Layout for PolygonElem {
|
||||
let mut frame = Frame::new(size);
|
||||
|
||||
// Only create a path if there are more than zero points.
|
||||
if !points.is_empty() {
|
||||
let fill = self.fill(styles);
|
||||
let stroke = self.stroke(styles).map(PartialStroke::unwrap_or_default);
|
||||
|
||||
// Construct a closed path given all points.
|
||||
let mut path = Path::new();
|
||||
path.move_to(points[0]);
|
||||
for &point in &points[1..] {
|
||||
path.line_to(point);
|
||||
}
|
||||
path.close_path();
|
||||
|
||||
let shape = Shape { geometry: Geometry::Path(path), stroke, fill };
|
||||
frame.push(Point::zero(), FrameItem::Shape(shape, self.span()));
|
||||
if points.is_empty() {
|
||||
return Ok(Fragment::frame(frame));
|
||||
}
|
||||
|
||||
// Prepare fill and stroke.
|
||||
let fill = self.fill(styles);
|
||||
let stroke = match self.stroke(styles) {
|
||||
Smart::Auto if fill.is_none() => Some(Stroke::default()),
|
||||
Smart::Auto => None,
|
||||
Smart::Custom(stroke) => stroke.map(PartialStroke::unwrap_or_default),
|
||||
};
|
||||
|
||||
// Construct a closed path given all points.
|
||||
let mut path = Path::new();
|
||||
path.move_to(points[0]);
|
||||
for &point in &points[1..] {
|
||||
path.line_to(point);
|
||||
}
|
||||
path.close_path();
|
||||
|
||||
let shape = Shape { geometry: Geometry::Path(path), stroke, fill };
|
||||
frame.push(Point::zero(), FrameItem::Shape(shape, self.span()));
|
||||
|
||||
Ok(Fragment::frame(frame))
|
||||
}
|
||||
}
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 20 KiB |
@ -11,13 +11,18 @@ Apart
|
||||
|
||||
---
|
||||
// Test box sizing.
|
||||
#box(width: 50pt, height: 50pt, fill: yellow, path(
|
||||
fill: purple,
|
||||
(0pt, 0pt),
|
||||
(30pt, 30pt),
|
||||
(0pt, 30pt),
|
||||
(30pt, 0pt),
|
||||
))
|
||||
#box(
|
||||
width: 50pt,
|
||||
height: 50pt,
|
||||
fill: yellow,
|
||||
path(
|
||||
fill: purple,
|
||||
(0pt, 0pt),
|
||||
(30pt, 30pt),
|
||||
(0pt, 30pt),
|
||||
(30pt, 0pt),
|
||||
),
|
||||
)
|
||||
|
||||
---
|
||||
// Test fr box.
|
||||
|
@ -8,7 +8,6 @@
|
||||
align: center + horizon,
|
||||
path(
|
||||
fill: red,
|
||||
stroke: none,
|
||||
closed: true,
|
||||
((0%, 0%), (4%, -4%)),
|
||||
((50%, 50%), (4%, -4%)),
|
||||
@ -17,6 +16,7 @@
|
||||
),
|
||||
path(
|
||||
fill: purple,
|
||||
stroke: 1pt,
|
||||
(0pt, 0pt),
|
||||
(30pt, 30pt),
|
||||
(0pt, 30pt),
|
||||
@ -24,6 +24,7 @@
|
||||
),
|
||||
path(
|
||||
fill: blue,
|
||||
stroke: 1pt,
|
||||
closed: true,
|
||||
((30%, 0%), (35%, 30%), (-20%, 0%)),
|
||||
((30%, 60%), (-20%, 0%), (0%, 0%)),
|
||||
|
Loading…
x
Reference in New Issue
Block a user