Switch from state to decorations for underline/strikethrough/overline

This commit is contained in:
Laurenz 2021-08-24 00:39:43 +02:00
parent d546453880
commit 148a06c070
10 changed files with 139 additions and 144 deletions

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@ -140,12 +140,6 @@ pub struct FontState {
/// A list of font families with generic class definitions (the final
/// family list also depends on `monospace`).
pub families: Rc<FamilyState>,
/// The specifications for a strikethrough line, if any.
pub strikethrough: Option<Rc<LineState>>,
/// The specifications for a underline, if any.
pub underline: Option<Rc<LineState>>,
/// The specifications for a overline line, if any.
pub overline: Option<Rc<LineState>>,
}
impl FontState {
@ -212,9 +206,6 @@ impl Default for FontState {
top_edge: VerticalFontMetric::CapHeight,
bottom_edge: VerticalFontMetric::Baseline,
fill: Paint::Color(Color::Rgba(RgbaColor::BLACK)),
strikethrough: None,
underline: None,
overline: None,
}
}
}
@ -248,19 +239,3 @@ impl Default for FamilyState {
}
}
}
/// Defines a line that is positioned over, under or on top of text.
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct LineState {
/// Stroke color of the line, defaults to the text color if `None`.
pub stroke: Option<Paint>,
/// Thickness of the line's strokes (dependent on scaled font size), read
/// from the font tables if `None`.
pub thickness: Option<Linear>,
/// Position of the line relative to the baseline (dependent on scaled font
/// size), read from the font tables if `None`.
pub offset: Option<Linear>,
/// Amount that the line will be longer or shorter than its associated text
/// (dependent on scaled font size).
pub extent: Linear,
}

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@ -8,7 +8,8 @@ use super::{State, Str};
use crate::diag::StrResult;
use crate::geom::{Align, Dir, Gen, GenAxis, Length, Linear, Sides, Size};
use crate::layout::{
LayoutNode, LayoutTree, PadNode, PageRun, ParChild, ParNode, StackChild, StackNode,
Decoration, LayoutNode, LayoutTree, PadNode, PageRun, ParChild, ParNode, StackChild,
StackNode,
};
use crate::util::EcoString;
@ -43,13 +44,6 @@ enum TemplateNode {
Modify(Rc<dyn Fn(&mut State)>),
}
/// A template node decoration.
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub enum Decoration {
/// A link.
Link(EcoString),
}
impl Template {
/// Create a new, empty template.
pub fn new() -> Self {
@ -114,7 +108,7 @@ impl Template {
self.make_mut().push(TemplateNode::Spacing(axis, spacing));
}
/// Add a decoration to the last template node.
/// Add a decoration to all contained nodes.
pub fn decorate(&mut self, deco: Decoration) {
for node in self.make_mut() {
let decos = match node {

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@ -50,7 +50,7 @@ impl<'a> PdfExporter<'a> {
for frame in frames {
for (_, element) in frame.elements() {
match *element {
Element::Text(ref shaped) => font_map.insert(shaped.face_id),
Element::Text(ref text) => font_map.insert(text.face_id),
Element::Geometry(_, _) => {}
Element::Image(id, _) => {
let img = ctx.images.get(id);
@ -168,35 +168,35 @@ impl<'a> PdfExporter<'a> {
let y = (page.size.h - pos.y).to_pt() as f32;
match *element {
Element::Text(ref shaped) => {
if fill != Some(shaped.fill) {
write_fill(&mut content, shaped.fill);
fill = Some(shaped.fill);
Element::Text(ref text) => {
if fill != Some(text.fill) {
write_fill(&mut content, text.fill);
fill = Some(text.fill);
}
let mut text = content.text();
let mut text_writer = content.text();
// Then, also check if we need to issue a font switching
// action.
if face_id != Some(shaped.face_id) || shaped.size != size {
face_id = Some(shaped.face_id);
size = shaped.size;
if face_id != Some(text.face_id) || text.size != size {
face_id = Some(text.face_id);
size = text.size;
let name = format!("F{}", self.font_map.map(shaped.face_id));
text.font(Name(name.as_bytes()), size.to_pt() as f32);
let name = format!("F{}", self.font_map.map(text.face_id));
text_writer.font(Name(name.as_bytes()), size.to_pt() as f32);
}
let face = self.fonts.get(shaped.face_id);
let face = self.fonts.get(text.face_id);
// Position the text.
text.matrix(1.0, 0.0, 0.0, 1.0, x, y);
text_writer.matrix(1.0, 0.0, 0.0, 1.0, x, y);
let mut positioned = text.show_positioned();
let mut positioned = text_writer.show_positioned();
let mut adjustment = Em::zero();
let mut encoded = vec![];
// Write the glyphs with kerning adjustments.
for glyph in &shaped.glyphs {
for glyph in &text.glyphs {
adjustment += glyph.x_offset;
if !adjustment.is_zero() {

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@ -163,6 +163,7 @@ pub struct Face {
}
/// Metrics for a decorative line.
#[derive(Debug, Copy, Clone)]
pub struct LineMetrics {
pub strength: Em,
pub position: Em,

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@ -131,6 +131,8 @@ pub struct Text {
pub face_id: FaceId,
/// The font size.
pub size: Length,
/// The width of the text run.
pub width: Length,
/// Glyph color.
pub fill: Paint,
/// The glyphs.

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@ -4,7 +4,7 @@ use unicode_bidi::{BidiInfo, Level};
use xi_unicode::LineBreakIterator;
use super::*;
use crate::eval::{Decoration, FontState};
use crate::eval::FontState;
use crate::util::{EcoString, RangeExt, SliceExt};
type Range = std::ops::Range<usize>;
@ -368,7 +368,7 @@ impl<'a> LineStack<'a> {
let mut first = true;
for line in self.lines.drain(..) {
let frame = line.build(ctx, self.size.w);
let frame = line.build(self.size.w);
let pos = Point::new(Length::zero(), offset);
if first {
@ -380,21 +380,14 @@ impl<'a> LineStack<'a> {
output.merge_frame(pos, frame);
}
// For each frame, we look if any decorations apply.
for i in 0 .. output.children.len() {
let &(point, ref child) = &output.children[i];
if let &FrameChild::Frame(Some(frame_idx), ref frame) = child {
let size = frame.size;
for deco in match &self.children[frame_idx] {
for (_, child) in &mut output.children {
if let FrameChild::Frame(Some(frame_idx), frame) = child {
for deco in match &self.children[*frame_idx] {
ParChild::Spacing(_) => continue,
ParChild::Text(.., decos) => decos,
ParChild::Any(.., decos) => decos,
} {
match deco {
Decoration::Link(href) => {
output.push(point, Element::Link(href.to_string(), size));
}
}
deco.apply(ctx, Rc::make_mut(frame));
}
}
}
@ -528,7 +521,7 @@ impl<'a> LineLayout<'a> {
}
/// Build the line's frame.
fn build(&self, ctx: &LayoutContext, width: Length) -> Frame {
fn build(&self, width: Length) -> Frame {
let size = Size::new(self.size.w.max(width), self.size.h);
let free = size.w - self.size.w;
@ -544,7 +537,7 @@ impl<'a> LineLayout<'a> {
}
ParItem::Text(ref shaped, align, _) => {
ruler = ruler.max(align);
Rc::new(shaped.build(ctx))
Rc::new(shaped.build())
}
ParItem::Frame(ref frame, align, _) => {
ruler = ruler.max(align);
@ -618,6 +611,96 @@ impl<'a> LineLayout<'a> {
}
}
/// A decoration for a paragraph child.
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub enum Decoration {
/// A link.
Link(EcoString),
/// An underline/strikethrough/overline decoration.
Line(LineDecoration),
}
/// Defines a line that is positioned over, under or on top of text.
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct LineDecoration {
/// The kind of line.
pub kind: LineKind,
/// Stroke color of the line, defaults to the text color if `None`.
pub stroke: Option<Paint>,
/// Thickness of the line's strokes (dependent on scaled font size), read
/// from the font tables if `None`.
pub thickness: Option<Linear>,
/// Position of the line relative to the baseline (dependent on scaled font
/// size), read from the font tables if `None`.
pub offset: Option<Linear>,
/// Amount that the line will be longer or shorter than its associated text
/// (dependent on scaled font size).
pub extent: Linear,
}
/// The kind of line decoration.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub enum LineKind {
/// A line under text.
Underline,
/// A line through text.
Strikethrough,
/// A line over text.
Overline,
}
impl Decoration {
/// Apply a decoration to a child's frame.
pub fn apply(&self, ctx: &LayoutContext, frame: &mut Frame) {
match self {
Decoration::Link(href) => {
let link = Element::Link(href.to_string(), frame.size);
frame.push(Point::zero(), link);
}
Decoration::Line(line) => {
line.apply(ctx, frame);
}
}
}
}
impl LineDecoration {
/// Apply a line decoration to a all text elements in a frame.
pub fn apply(&self, ctx: &LayoutContext, frame: &mut Frame) {
for i in 0 .. frame.children.len() {
let (pos, child) = &frame.children[i];
if let FrameChild::Element(Element::Text(text)) = child {
let face = ctx.fonts.get(text.face_id);
let metrics = match self.kind {
LineKind::Underline => face.underline,
LineKind::Strikethrough => face.strikethrough,
LineKind::Overline => face.overline,
};
let stroke = self.stroke.unwrap_or(text.fill);
let thickness = self
.thickness
.map(|s| s.resolve(text.size))
.unwrap_or(metrics.strength.to_length(text.size));
let offset = self
.offset
.map(|s| s.resolve(text.size))
.unwrap_or(-metrics.position.to_length(text.size));
let extent = self.extent.resolve(text.size);
let subpos = Point::new(pos.x - extent, pos.y + offset);
let vector = Point::new(text.width + 2.0 * extent, Length::zero());
let line = Geometry::Line(vector, thickness);
frame.push(subpos, Element::Geometry(line, stroke));
}
}
}
}
/// Additional methods for BiDi levels.
trait LevelExt: Sized {
fn from_dir(dir: Dir) -> Option<Self>;

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@ -4,10 +4,9 @@ use std::ops::Range;
use rustybuzz::UnicodeBuffer;
use super::{Element, Frame, Glyph, LayoutContext, Text};
use crate::eval::{FontState, LineState};
use crate::font::{Face, FaceId, FontVariant, LineMetrics};
use crate::eval::FontState;
use crate::font::{Face, FaceId, FontVariant};
use crate::geom::{Dir, Em, Length, Point, Size};
use crate::layout::Geometry;
use crate::util::SliceExt;
/// Shape text into [`ShapedText`].
@ -85,7 +84,7 @@ pub struct ShapedGlyph {
impl<'a> ShapedText<'a> {
/// Build the shaped text's frame.
pub fn build(&self, ctx: &LayoutContext) -> Frame {
pub fn build(&self) -> Frame {
let mut frame = Frame::new(self.size, self.baseline);
let mut offset = Length::zero();
@ -95,24 +94,22 @@ impl<'a> ShapedText<'a> {
let mut text = Text {
face_id,
size: self.state.size,
width: Length::zero(),
fill: self.state.fill,
glyphs: vec![],
};
let mut width = Length::zero();
for glyph in group {
text.glyphs.push(Glyph {
id: glyph.glyph_id,
x_advance: glyph.x_advance,
x_offset: glyph.x_offset,
});
width += glyph.x_advance.to_length(text.size);
text.width += glyph.x_advance.to_length(text.size);
}
offset += text.width;
frame.push(pos, Element::Text(text));
decorate(ctx, &mut frame, pos, width, face_id, &self.state);
offset += width;
}
frame
@ -371,48 +368,3 @@ fn measure(
(Size::new(width, top + bottom), top)
}
/// Add underline, strikthrough and overline decorations.
fn decorate(
ctx: &LayoutContext,
frame: &mut Frame,
pos: Point,
width: Length,
face_id: FaceId,
state: &FontState,
) {
let mut apply = |substate: &LineState, metrics: fn(&Face) -> &LineMetrics| {
let metrics = metrics(ctx.fonts.get(face_id));
let stroke = substate.stroke.unwrap_or(state.fill);
let thickness = substate
.thickness
.map(|s| s.resolve(state.size))
.unwrap_or(metrics.strength.to_length(state.size));
let offset = substate
.offset
.map(|s| s.resolve(state.size))
.unwrap_or(-metrics.position.to_length(state.size));
let extent = substate.extent.resolve(state.size);
let pos = Point::new(pos.x - extent, pos.y + offset);
let target = Point::new(width + 2.0 * extent, Length::zero());
let element = Element::Geometry(Geometry::Line(target, thickness), stroke);
frame.push(pos, element);
};
if let Some(strikethrough) = &state.strikethrough {
apply(strikethrough, |face| &face.strikethrough);
}
if let Some(underline) = &state.underline {
apply(underline, |face| &face.underline);
}
if let Some(overline) = &state.overline {
apply(overline, |face| &face.overline);
}
}

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@ -1,5 +1,4 @@
use crate::eval::{Decoration, FontState, LineState};
use crate::layout::Paint;
use crate::layout::{Decoration, LineDecoration, LineKind, Paint};
use super::*;
@ -155,47 +154,39 @@ fn lang_dir(iso: &str) -> Dir {
/// `strike`: Set striken-through text.
pub fn strike(ctx: &mut EvalContext, args: &mut Arguments) -> TypResult<Value> {
line_impl(ctx, args, |font| &mut font.strikethrough)
line_impl(ctx, args, LineKind::Strikethrough)
}
/// `underline`: Set underlined text.
pub fn underline(ctx: &mut EvalContext, args: &mut Arguments) -> TypResult<Value> {
line_impl(ctx, args, |font| &mut font.underline)
line_impl(ctx, args, LineKind::Underline)
}
/// `overline`: Set text with an overline.
pub fn overline(ctx: &mut EvalContext, args: &mut Arguments) -> TypResult<Value> {
line_impl(ctx, args, |font| &mut font.overline)
line_impl(ctx, args, LineKind::Overline)
}
fn line_impl(
_: &mut EvalContext,
args: &mut Arguments,
substate: fn(&mut FontState) -> &mut Option<Rc<LineState>>,
kind: LineKind,
) -> TypResult<Value> {
let stroke = args.named("stroke")?.or_else(|| args.eat());
let thickness = args.named::<Linear>("thickness")?.or_else(|| args.eat());
let offset = args.named("offset")?;
let extent = args.named("extent")?.unwrap_or_default();
let body = args.expect("body")?;
// Suppress any existing strikethrough if strength is explicitly zero.
let line = thickness.map_or(true, |s| !s.is_zero()).then(|| {
Rc::new(LineState {
stroke: stroke.map(Paint::Color),
thickness,
offset,
extent,
})
});
let mut body: Template = args.expect("body")?;
body.decorate(Decoration::Line(LineDecoration {
kind,
stroke: stroke.map(Paint::Color),
thickness,
offset,
extent,
}));
let mut template = Template::new();
template.save();
template.modify(move |state| *substate(state.font_mut()) = line.clone());
template += body;
template.restore();
Ok(Value::Template(template))
Ok(Value::Template(body))
}
/// `link`: Set a link.

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@ -18,9 +18,6 @@
// Both over- and underline.
#overline(underline[Running amongst the wolves.])
// Disable underline by setting it back to 0pt.
#underline[Still important, but not #underline(0pt)[mission ]critical.]
---
#let redact = strike with (10pt, extent: 5%)
#let highlight = strike with (